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Advanced [show]


Shedinn Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears clothing that is held on in multiple layers but all of it is in poor condition. His blue crest is lengthy and is close to two feet long. His eyes are likewise red.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He served in the navy to pay for his family's outstanding loans. When money was particularly tight he was walking through alleys when he overheard a Marshal hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and marry his brother to traveling adventurers

Ideals: Athletic, Joker. Flaws: Shy. Bonds: Poor, Military. Occupation: Marshal

Voice: Indian accent

Attributes [hide]

Shedinn Delmirev, Male Dragonborn Sorcerer 3
Medium (6'2") Dragonborn, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)17 (+3) 6 (-2)11 (+0)
Skills Medicine +0, Performance +2
Senses Passive Perception 8
Languages Common, Giant, Gnoll, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 70 pp. Silver pearl (100 gp). Red spinel (100 gp). 3 Antitoxin. 1 Everburning torch.


Social Check DCs


Dee Underbough, Female Halfling [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a red collared shirt and black skirt. She accessorizes with a yellow scarf around the waist and a strap diagonally across her shirt. She wears her black hair up in a very large beehive style do. Her otherwise smooth face is marked with small tiny scars.

Personality: Dee hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born a particularly ugly child, much to the horror of her parents. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She's looking for her big break; and meet up once more with her childhood friend

Ideals: Artistic, Professionalism, Logical. Flaws: Ugly. Bonds: Adventurer. Occupation: Scribe

Voice: Nasally tone

Attributes [hide]

Dee Underbough, Female Halfling Sorcerer 2
Small (2'11") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)9 (-1) 10 (+0)14 (+2)
Skills Animal Handling +2, Deception +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 240 gp. 1 Masterwork Common Melee.


Social Check DCs


Gillyd Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light grey in addition to tight pants. Her broad hat is riddled with cuts and holes. She wears an eyepatch.

Personality: Stoic and calm, she prefers to meditate than take action. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Gifted from a young age, Gillyd studied abroad. She went to a religious school and was inspired by the priests there in charitable deeds. She saw the violence of war and the aftermath so she converted to religion and dedicated herself to non-violence.

Motivation: Obtaining odd cultural Elven artifacts is her passion; and she's looking for her big break

Ideals: Disciplined, Gifted. Flaws: Ugly, PTSD. Bonds: Religious, Adventurer. Occupation: Junk Dealer

Voice: Speaks like tongue is numb

Attributes [hide]

Gillyd Bloodkith, Female Dwarf Sorcerer 1
Medium (3'9") Dwarf, Lawful Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)15 (+2) 16 (+3)8 (-1)
Skills Medicine +5, Persuasion +1
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 110 gp. Chrysoberyl (40 gp).


Social Check DCs


Arannis Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is well dressed, constantly wearing a yellow suit, red shirt, and blue tie. His golden hair is cut short. His eyes are likewise gray. His teeth are white and perfect.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in a small village he learned the ways of the warrior from his father. Arannis was born on a far northern plains where he grew up under the tutelage of his father, an expert Laborer. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Optimist, Opinionated, Fighting. Bonds: Immigrant, Attractive. Occupation: Laborer

Voice: Scratchy, weak

Attributes [hide]

Arannis Ilphelkiir, Male Half-Elf Sorcerer 1
Medium (5'10") Half-Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)13 (+1) 15 (+2)12 (+1)
Skills Nature +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 50 gp. Silver pearl (50 gp).


Social Check DCs


Dagger Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 6'3" has a big stupid grin on her face most of the time. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She wears a colorful flower in her lavender fur. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Dagger is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Extrovert, Fighting. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Detective

Voice: Scottish accent

Attributes [hide]

Dagger Blossom, Female Tabaxi Sorcerer 2
Medium (6'3") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)9 (-1) 12 (+1)13 (+1)
Skills Arcana +1, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp. 1 Masterwork Common Melee.


Social Check DCs


Eldon Pingun, Male Gnome [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. He is an epitome of beauty. He has a small bristly mustache and wavy blonde hair. His brown eyes lackadaisically let the world flow into them.

Personality: He exudes charisma. He is a tour de force of persuasion. The war was a terrible time for him, and Eldon does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in the east to a Brewer, Eldon learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Brewer. He has taken up work as a Brewer and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He loathes his own lifestyle.

Flaws: Depressed, PTSD. Bonds: Attractive, Military, Job. Occupation: Brewer

Voice: Laughs frequently while speaking

Attributes [hide]

Eldon Pingun, Male Gnome Sorcerer 2
Small (3'6") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)10 (+0) 15 (+2)8 (-1)
Skills History +2, Insight +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 310 gp.


Social Check DCs


Robert Haley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears dull grey sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed morningstar, just in case, and is pretty ugly. His silver hair is greasy and uncared for. His gray unseeing eyes seem to look past you.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Robert hails from a village terrorized by dire rats. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Ugly, Disease. Bonds: Criminal record, Rich, Enemies. Occupation: Mason

Voice: Low and grunting

Attributes [hide]

Robert Haley, Male Human Sorcerer 1
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 11 (+0)16 (+3) 12 (+1)13 (+1)
Skills Insight +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Draconic, Gnoll, Aquan
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 30 gp.


Social Check DCs


Heward Brent, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears brown trousers with white and black striped suspenders. He wears various colorful collared shirts. He sports a long white beard, and similarly colored long hair. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Eccentric and domineering, Heward will drive conversation. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Heward grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Heward. He has recently gotten a pet goose that steals things from people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Extrovert. Flaws: Addict. Bonds: Criminal record, Religious, Enemies. Occupation: Servant

Voice: Sounds elderly

Attributes [hide]

Heward Brent, Male Human Sorcerer 1
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)12 (+1) 10 (+0)14 (+2)
Skills Persuasion +4, Religion +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 400 sp.


Social Check DCs


Lorm Marlowe, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears white trousers with brown and pastel striped suspenders. He wears various colorful collared shirts. His white hair is braided into rings. He is baby faced.

Personality: He is overprotective of those who hire his services. The war was a terrible time for him, and Lorm does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Lorm grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Lorm. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption

Flaws: Depressed. Bonds: Immigrant, Guardian, Military, Criminal record. Occupation: Sage

Voice: Farmer accent

Attributes [hide]

Lorm Marlowe, Male Half-Orc Sorcerer 1
Medium (6'7") Half-Orc, Lawful Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)8 (-1) 8 (-1)10 (+0)
Skills Animal Handling +1, Athletics +5
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp.


Social Check DCs

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