Barendd Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned male is wearing a long, brown, dusty cloak. He is tall, broad shouldered and powerfully built. His hair is silver and very short. His face is scarred and worn.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He got into the Apothecary business at a young age. He helped his mother out around the business and became quite the natural. He was always very intelligent and has formed a secret society of specialists.
Motivation: To protect his home; and balancing his hectic life and new apothecary responsibilities is difficult
Flaws: Ugly, Shy, Secretive. Bonds: Religious, Job, Guardian. Occupation: Apothecary
Voice: Soft and melodious
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 11 (+0) | 8 (-1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Jheri Pfaphnyrennish, Female Dragonborn [Permalink]
Personal [hide]
Description: An older woman who dresses like a well dressed Priest does, she is not a threatening figure. Her blue crest is slicked back into a classic pompadour. Her eyes are a pleasant gold.
Personality: Stoic and calm, she prefers to meditate than take action. She never wears the same outfit twice, unless she absolutely has to.
History: Born in a small village she learned the ways of the warrior from her mother. She was taken from her home at a very young age. She struck the Priest job and began her own company from there.
Motivation: Expand her business; and to be a bowyer again
Ideals: Disciplined, Artistic, Fighting. Bonds: Job, Slave. Occupation: Priest
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 15 (+2) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Goblin, Aquan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 130 gp.
Mary Gyula, Female Human [Permalink]
Personal [hide]
Description: She wears a grey armored body suit, with a simple violet line shooting up and back down, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'7" when asserting herself. Her hair is cut close to her head. Her half smiles and hazel eyes are beguiling and draw you in.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions
Ideals: Passionate. Flaws: Shy. Bonds: Attractive, Religious. Occupation: Sage
Voice: Nasally tone
Attributes [hide]
Medium (4'7") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 9 (-1) | 8 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Smoky quartz (70 gp).
Shifting Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged man wears professional attire, and a wedding ring on his right hand. He keeps his long white fur kept up in a rat tail. His green eyes dart from person to person to random spaces in the air.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He works hard and plays hard.
History: Born to a Spice Merchant, his father struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Gardener work with an outfit from a few towns over. Gardener work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Gardener for hire.
Motivation: Sabotage a competitor.
Flaws: Hedonist. Bonds: Attractive, In love, Job, Poor. Occupation: Gardener
Voice: Spanish accent
Attributes [hide]
Medium (6'3") Tabaxi, True Neutral (CR 2)
Armor Class 9
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Ignan
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 340 gp. A delicate silver chain set with a tourmaline (90 gp).
Az-Adar Bradley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears tight fighting clothing, which leaves very little to the imagination. He keeps his red hair in a pixie cut. His eyes are amber and catlike.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is obsessed with finding treasure.
History: Az-Adar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Az-Adar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He desires power and/or immortality; and obtaining odd cultural gnomish artifacts is his passion
Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Adventurer, Poor. Occupation: Carpenter
Voice: Jamaican accent
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 11 (+0) | 15 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Dwarven, Celestial
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. 1 Masterwork Common Ranged Weapon.
Ribbles Beren, Male Gnome [Permalink]
Personal [hide]
Description: This man is renowned for his bright tan suits and hats, and sports empty pouches on his belt. He wears a colorful flower in his chestnut hair. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He also has developed a complete distrust of the Locksmith profession.
History: Born in the south to a Layabout, Ribbles learned a great deal about his mother's area of expertise. A few years later when the north was not economically sound they moved to his current location. He has never given up on his painting dream.
Motivation: Wants to have a good time and be beloved; and wants to open a new tavern
Ideals: Passionate, Artistic, Optimist. Bonds: Attractive, Job, Immigrant. Occupation: Layabout
Voice: Squeaky
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 18 (+4) | 11 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 6 |
Possessions: 600 gp. 1 Minor magic item.
Varis Amastacia, Male Elf [Permalink]
Personal [hide]
Description: This man wears a tan tunic with blue highlights, and long grey pants that bunch up around his shoes. He is muscular with a powerful set of arms. His long white hair reaches down to his waist. He has several tiny amber earrings on each ear.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He also is a firm believer in the manly ideal.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father had invested heavily in several trade routes and wanted him to inherit them. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Varis never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: He feels kind of lost in life; and to find somewhere to settle down
Flaws: Cynical, Impulsive, Mundane, Depressed. Bonds: Rich, In love. Occupation: Spy
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 12 (+1) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Infernal
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 500 sp.
Anthony Dumph, Male Half-Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears dark leathers with embroidery. He has a very tight haircut. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born to a criminal king-pin and mafia family A few years later when the east was not economically sound they moved to his current location. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Optimist. Flaws: Ugly. Bonds: Immigrant, Religious, Criminal record. Occupation: Adventurer
Voice: Raspy
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 18 (+4) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 500 sp.
Windy In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has wavy yellow fur. She has a dull look in her yellow eyes.
Personality: She is business-like. She takes instructions and follows them to the letter. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: She was born in the north. She went to a religious school and was inspired by the priests there in charitable deeds. She left for the north, certain she would find work there.
Motivation: She has a rivalry with the Church that dominates her actions; and sabotage a competitor
Ideals: Professionalism. Bonds: Attractive, Immigrant, Religious. Occupation: Healer
Voice: Switch between two voices
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Good (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 16 (+3) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Elven
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 310 gp.
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Their contribution stands as a beacon of hope for all adventurers!
