Kerkad Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: This malnourished man is dressed in an above average manner. He wears a wide-brimmed hat to cover his moderate length silver crest. His gold eyes peer out from beneath his wide-brimmed green hat.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dragonborn in existence. He is lazy, self-centered, vain, and jealous.
History: He was born in a small island village. When money was particularly tight he was walking through alleys when he overheard a Barrister hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He's in love.
Ideals: Justice. Flaws: Selfish. Bonds: Attractive, Poor, Nature. Occupation: Barrister
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 9 (-1) | 7 (-2) | 10 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 |
Possessions: 4000 cp. A miniature golden chest with tiny emeralds lining the top (130 gp).
Norman Conway, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a brown costume with the symbols of luck on his torso. His moppish brown hair is in a traditional bowl cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has always had a great fascination with Human culture. He is used to getting what he wants. In part because he is a meticulous planner.
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Days after completing his studies, news broke out that his hometown was attacked by goblins. Norman was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: Many goblins want him driven away; and to get a good night's sleep
Ideals: Professionalism. Flaws: Insomniac, Racist. Bonds: Religious, Enemies. Occupation: Architect
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 10 (+0) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: 100 sp. Citrine (30 gp).
Dharg Paxton, Male Half-Orc [Permalink]
Personal [hide]
Description: This slender man stands about 6'3". He wears a lot of dark rich colors, with gold accents. His silver hair is drawn into a tight pony tail with a rose scrunchie. His otherwise smooth face is marked with small tiny scars.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He served in the navy to pay for his family's outstanding loans. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: Money/treasure.
Flaws: Terse. Bonds: Attractive, Rich, Military, Immigrant. Occupation: Spy
Voice: Sounds elderly
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 10 (+0) | 4 (-3) | 12 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 7 |
Possessions: 3000 cp. Smoky quartz (40 gp). 3 Tanglefoot bags.
Adrex Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged man wears a shirt that is too small, which lets his gut show, with a ratty green coat over it and is in decent physical shape. He has styled his green crest well, parting it to the left. His gold eyes dart from person to person.
Personality: He snorts whenever he laughs or is feeling confident. He can't help but pocket interesting objects he comes across
History: He was born in the south, but his parents moved at a very young age to the east. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has achieved small success as a Seamstress.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Ugly. Bonds: Criminal record, Immigrant, Job. Occupation: Seamstress
Voice: Spanish accent
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 3000 cp. 1 Masterwork Common Melee.
Anne Goodbarrel, Female Halfling [Permalink]
Personal [hide]
Description: She very much looks the part of a Marshal. Her skin is fair and her fingers are delicate and long. Her tied-back hair is golden. Her violet unseeing eyes seem to look past you.
Personality: A deeply religious woman she believes everything happens for a reason. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Born to a pair of adventurers, Anne grew up listening to her father's many stories. In her 12th year, her parents were killed by a orcs raid, leaving Anne alone in the world. After a stint in an orphanage, she was adopted. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She wants to meet her childhood hero; and she's looking for her big break
Flaws: Disease. Bonds: Job, Religious, Adventurer, Enemies. Occupation: Marshal
Voice: pre-pubescent
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 1 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 6 (-2) | 8 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 100 gp.
Ekemon Wrath, Male Tiefling [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears green leather gloves, a green jacket, and tight pants. His purple hair is matted, messy, and big. His gold unseeing eyes seem to look past you.
Personality: He is business-like. He takes instructions and follows them to the letter. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He comes from a rich northern family. He went to a religious school and was inspired by the priests there in charitable deeds. He now mingles about in high society.
Motivation: He is compelled to act according to his religious beliefs; and money/treasure
Ideals: Professionalism. Flaws: Ugly, Disease. Bonds: Religious, Rich. Occupation: Animal Trainer
Voice: Soft and mumbly
Attributes [hide]
Medium (5'4") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 15 (+2) | 10 (+0) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Aquan, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 5000 cp. 1 Climber’s kit.
Left-Handed Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears a pastel armored body suit, with a simple grey line shooting up and back down. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. He wears a colorful flower in his red fur. His copper eyes are passionate and lively.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Locksmith arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it
Ideals: Joker. Bonds: Rich, Attractive, Family. Occupation: Locksmith
Voice: Spits and sputters
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 7 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 18 (+4) | 10 (+0) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 |
Possessions: 400 sp. Amber (70 gp). Amethyst (70 gp). Chalcedony (60 gp). 1 Masterwork Thieves’ tools.
Three Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft brown waves gently in the breeze. Her fur is lavender and very short. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: A skeptical and narcissistic woman, Three's first love is herself. Her second love is also herself. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Three is combative with any and all who dare try her patience in the slightest.
History: Three lived on a farm with her father, near the main road leading to a nearby town. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Due to her spouse's obsession with being a Beggar they were divorced and she won custody of their daughter. She worked as a Carter, and she later adopted a second daughter.
Motivation: She uses money and sex appeal to get what she needs; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Justice. Bonds: Rich, Attractive, Family. Occupation: Carter
Voice: Can't modulate volume
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 400 gp.
Caeldrim Amakiir, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his white hair up in a very large beehive style do. He has a tattooed face.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was raised by priests from a young age. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Caeldrim was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: He seems to be bored by most things; and he is content
Flaws: Mundane. Bonds: Poor, Attractive, Religious, Mentor. Occupation: Barkeep
Voice: Soft and melodious
Attributes [hide]
Medium (5'1") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 10 (+0) | 13 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 20 gp. White pearl (120 gp).
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!


