Seven Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She has a large pastel mantle and cape that has been intricately interwoven into her brown robe. Her white fur is lengthy and is close to two feet long. She is very pretty but has cold, dead eyes.
Personality: She is fixated on the number 8. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: The child of a Banker, who enjoyed hunting, Seven was taken on many hunting expeditions. Her father took her hunting and taught her how to get in the mind of other creatures. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally; and a deep hatred of giants
Ideals: Athletic. Flaws: Insane, Hedonist. Bonds: Attractive, Nature. Occupation: Bookbinder
Voice: Speaks with a cold
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Good (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 3200 sp. 1 Half-Plate.
Rohesia Ethanasath, Female Half-Elf [Permalink]
Personal [hide]
Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears bulky yellow painted plate armor. She keeps her chestnut hair in a flapper bob. Her eyes, though not visible through her cowl, are amber.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. Cursed with unlife at a very young age, Rohesia has worked very hard to control her curse. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Wants to raise her children well; and an old rival family wants her found
Ideals: Artistic. Flaws: Ugly, Antagonistic, Disease. Bonds: Family. Occupation: Roofer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 14 (+2) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 20 gp.
Neega Kendall, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears light armors faded through time and improper care. Her chestnut hair is styled in orderly dreadlocks. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in a small village she learned the ways of the warrior from her mother. She was an athlete and attended two major summer competitions. She never won. She hasn't been sleeping well lately.
Motivation: Wants to work out more often; and to get a good night's sleep
Ideals: Athletic, Extrovert. Flaws: Insomniac, Sensitive. Occupation: Shepherd
Voice: Can't modulate volume
Attributes [hide]
Medium (4'7") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Orc, Auran, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Climber’s kit.
Orryn Leffery, Male Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky man likes to wear tan tank tops with yellow pants. His chestnut hair is matted, messy, and big. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is obsessed with his god.
History: He got into the Painter business at a young age. From there he went from mercenary job to mercenary job. He inherited the family business which he has now maintained for 11 years.
Motivation: Sabotage a competitor; and expand his business
Flaws: Ugly, Emotional. Bonds: Religious, Job, Adventurer. Occupation: Painter
Voice: Aggressive tone
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 12 (+1) | 6 (-2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 sp.
Tethren Pursuit, Male Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He likes to wear black tank tops with tan pants. His hair is blue and curly. His silver eyes lackadaisically let the world flow into them.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable, Optimist. Flaws: Ugly. Bonds: In love, Rich. Occupation: Merchant
Voice: Dark and ominous
Attributes [hide]
Medium (6'3") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 100 sp. Banded agate (5 gp).
Nordak Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: A 4'2" northern man, he wears a fine chain shirt which he covers with brown colored cloaks and clothing. His silver hair is still thick. His amber eyes lackadaisically let the world flow into them.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: Nordak was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He ran away from his former home and has been making his living as a Merchant for the past few years.
Motivation: An old rival family wants him found; and to clean up the streets
Ideals: Disciplined. Flaws: Ugly. Bonds: Family, Job, Guardian. Occupation: Merchant
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 7 (-2) | 15 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 20 pp.
Oriel Clifton, Female Human [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a fancy grey dress. She wears her white hair up in a very large beehive style do. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is mildly Human supremacist, though she does not identify as such. She is skeptical of what others tell her and is slow to trust.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Oriel abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: To reunite with her absent father; and a strong sense of loyalty to elven people
Ideals: Artistic. Flaws: Racist, Shy. Bonds: Attractive, Adventurer, Family. Occupation: Mercenary
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 17 (+3) | 7 (-2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 6000 cp.
Zanna Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: This fat western woman has a bulbous nose and very much looks the part of a Roofer. Her skin is also unnaturally pale. She has moderate length chestnut hair. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: From birth she was tutored by a cruel and relentless mentor. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She then took over the family business and is one of the better Roofer for hire.
Motivation: Wants to open a new tavern; and she feels that her past leaves her morally obligated to help
Ideals: Extrovert. Flaws: Ugly. Bonds: Job, Criminal record, Mentor. Occupation: Roofer
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Auran, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 600 sp. Rhodochrosite (15 gp).
Riswynn Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: Standing 4'1", this woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her hair is long and auburn with streaks of chestnut, and is pulled back with small grey clips. She tend to wears goggles to shield her eyes.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was born in the east, but her parents moved at a very young age to the north. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has recently gotten a pet goose that steals things from people.
Motivation: Dragonborn compassion; and wants to have a good time and be beloved
Ideals: Optimist, Gifted. Flaws: Racist. Bonds: Immigrant, Criminal record. Occupation: Navigator
Voice: Spanish accent
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 7 (-2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 160 gp.
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Their contribution stands as a beacon of hope for all adventurers!