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NPC Generator

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Advanced [show]


Five Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing right leg. She dresses in collared shirts and wears a proper scarf over her head. Her black fur is knotted and matted. She has copper eyes and a brown hat with a blue feather.

Personality: She is a Engraver first and foremost. She believes firmly that knowledge should be universal. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her mother had invested heavily in several trade routes and wanted her to inherit them. She's also a talented Animal Trainer, but doesn't like to broadcast it.

Motivation: To be a Animal Trainer again; and money/treasure

Bonds: Job, Rich, Slave, Immigrant. Occupation: Engraver

Voice: Middle-eastern accent

Attributes [hide]

Five Of World, Female Tabaxi Sorcerer 1
Medium (6'5") Tabaxi, Neutral Good (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 15 (+2)11 (+0) 15 (+2)11 (+0)
Skills Athletics +5, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 30 gp.


Social Check DCs


Fonkin Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he wears tan painted combat armor at almost all times. His hair is long and golden with streaks of red, and is pulled back with small tan clips. His beard is red, braided, and well cared for. His eyes are a pleasant blue.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is lazy, self-centered, vain, and jealous.

History: Fonkin was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Fonkin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has worked as a Sage like his mother before him.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Flaws: Selfish. Bonds: Job, Poor, Adventurer. Occupation: Sage

Voice: Draws out vowels

Attributes [hide]

Fonkin Wildwander, Male Gnome Sorcerer 1
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 19 (+4)14 (+2) 12 (+1)13 (+1)
Skills Performance +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Giant
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 90 gp.


Social Check DCs


Millicent Tenley, Female Human [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a tea of some kind. She is well dressed, but even with her fine clothing she looks run-down, marred by teas. Her brown hair is cut short with large spiked bangs in the front. Her otherwise smooth face is marked with small tiny scars.

Personality: She is extraordinarily eccentric. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Born in a small village she learned the ways of the warrior from her father. Brilliant and gifted she never wanted to apply herself. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Millicent fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is not mentally stable, and does not behave rationally

Ideals: Fighting, Gifted. Flaws: Ugly, Insane, Fearful. Occupation: Barrister

Voice: Low rumbling, strings words together

Attributes [hide]

Millicent Tenley, Female Human Sorcerer 1
Medium (4'9") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)8 (-1) 16 (+3)16 (+3)
Skills Acrobatics +3, Arcana +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: A roughly beaten golden orb (120 gp).


Social Check DCs


Shaká Sheldon, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears professional attire. He has dyed his greying silver hair a little too much giving a sharp silver color. His green eyes dart from person to person.

Personality: He can speak with the recently deceased. Animals are drawn to him, and he is able to talk to them.

History: He was born on a small isolated farm. Shaká liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has gone from town to town working and never settling down anywhere, but has fallen for a local Barber. He hasn't told them the truth, but wants to settle down with them.

Motivation: Regain custody of his daughter; and to settle down with his crush

Ideals: Gifted. Bonds: Attractive, Nature, Has a crush, Family. Occupation: Architect

Voice: Australian accent

Attributes [hide]

Shaká Sheldon, Male Half-Orc Sorcerer 1
Medium (5'5") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)10 (+0) 11 (+0)10 (+0)
Skills Medicine +2, Performance +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 1000 cp.


Social Check DCs


Nalaed Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a brown broad hat and brown clothes. Her white hair is knotted and matted. This violet eyed southerner is not easily forgotten.

Personality: She loves telling others what to do and how they should feel about things. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a Stylist, her mother struggled to pay the bills. Like her mother and her brother before her, after school she went straight into learning to become a Engraver. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing her hectic life and new engraver responsibilities is difficult

Ideals: Opinionated, Extrovert, Fighting. Bonds: Poor, Job. Occupation: Engraver

Voice: Squeaky

Attributes [hide]

Nalaed Stoutale, Female Dwarf Sorcerer 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)5 (-3) 13 (+1)12 (+1)
Skills Nature -1, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 220 gp.


Social Check DCs


Curran Underbough, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants, and he perpetually has his flail ready. He wears his hair in dreadlocks. He wears a mask on his face.

Personality: Always inclined to offer people food he seems plenty friendly. He does not trust anyone and sleeps with one eye open.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Fighting, Philantrophist. Flaws: Insomniac, Disease. Bonds: Attractive, Rich. Occupation: Knight

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Curran Underbough, Male Halfling Sorcerer 2
Small (3'0") Halfling, True Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)11 (+0) 15 (+2)16 (+3)
Skills History +2, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 140 gp.


Social Check DCs


Aramil Amakiir, Male Elf [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears tight fighting clothing, which leaves very little to the imagination. With a patchy golden beard and wild golden hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Aramil hails from a village terrorized by goblins. His parents enrolled him in a Sorcerer school at a young age so that he could practice his martial talents. Days after completing his studies, news broke out that his hometown was attacked by goblins. Aramil was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: Someone believes him a fraud.

Ideals: Fighting, Joker, Gifted. Flaws: Ugly. Bonds: Enemies. Occupation: Banker

Voice: French accent

Attributes [hide]

Aramil Amakiir, Male Elf Sorcerer 1
Medium (5'5") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)16 (+3) 14 (+2)11 (+0)
Skills Animal Handling +4, Performance +2
Senses Passive Perception 12
Languages Common, Elven, Giant, Auran, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 6000 cp.


Social Check DCs


Arava Baharoosh, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She likes to wear ponchos typically of a light green in addition to tight pants. She has done her best to style her brass crest to look like a famous performer. Her otherwise smooth face is marked with small tiny scars.

Personality: She is almost excessively polite to everyone, even when angry. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Born in the north her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Doctor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She's since become an addict/alcoholic.

Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions

Ideals: Athletic, Justice. Flaws: Shy, Addict. Bonds: Poor, Religious. Occupation: Doctor

Voice: Pirate accent

Attributes [hide]

Arava Baharoosh, Female Dragonborn Sorcerer 2
Medium (6'3") Dragonborn, Chaotic Good (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)9 (-1) 11 (+0)17 (+3)
Skills Acrobatics +4, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp.


Social Check DCs


Agnes Paxton, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is wearing colorful clothing, dressed as a Doctor. She has red hair. Her fierce blue eyes like to dwell on things.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. The war was a terrible time for her, and Agnes does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Agnes was born the youngest of three triplets. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She now spends her time doing works of charity.

Motivation: Balancing her hectic life and new Doctor responsibilities is difficult; and she'd like to take her coworkers down a peg

Ideals: Philantrophist. Flaws: Antagonistic, Depressed. Bonds: Military, Family, Job. Occupation: Doctor

Voice: Switch between two voices

Attributes [hide]

Agnes Paxton, Female Human Sorcerer 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points -3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 3 (-4)15 (+2) 5 (-3)12 (+1)
Skills Perception -1, Religion +4
Senses Passive Perception 14
Languages Common, Infernal, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 300 gp. Cloth of gold vestments (120 gp). Silver comb with moonstones (200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs

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