Thradal Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He very much looks the part of a Locksmith. He wears a top hat to cover his moderate length brown hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born blind and as such lacked many opportunities for work. Like his father and his brother before him, after school he went straight into learning to become a Locksmith. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To be a Shoemaker again.
Flaws: Antagonistic, Forgetful, Disease. Bonds: Job, Attractive. Occupation: Locksmith
Voice: Sensual and smooth
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 700 sp. 1 Banded mail.
Raam Devotion, Male Tiefling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a black cloak and cross-gartered brown stockings. He has done his best to style his silver hair to look like a famous performer. He wears crescent spectacles with a black brim.
Personality: He can speak with the recently deceased. Flattery will make him almost putty in your hands.
History: Gifted from a young age, Raam studied abroad. Raam liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He wants to get laid; and he's attracted to the pc
Ideals: Gifted. Flaws: Selfish. Bonds: Nature, Adventurer, Has a crush. Occupation: Hunter
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Good (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 2300 sp.
Naal Fasharash, Male Elf [Permalink]
Personal [hide]
Description: He wears dull tan sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greatsword, just in case. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has a long chestnut beard with little hanging trinkets. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: Cocky and sure of himself, he believes he is the best Weaver born in the past three hundred years. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born in the west to a Weaver, Naal learned a great deal about his father's area of expertise. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To be a Adventurer again; and he has passion for adventuring and risk
Flaws: Antagonistic. Bonds: Job, Religious, Adventurer. Occupation: Weaver
Voice: Relaxed voice
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 3000 cp.
Rael Amastacia, Male Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and is pretty ugly. He keeps his red hair in a pixie cut. His eyes are likewise violet.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He always tries to repair and not replace. It was this mentality that drove him into the Gardener business.
History: He was born several months after his father was called into army service. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He struck the Gardener job and began his own company from there.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Disciplined, Persistence. Flaws: Ugly, Insane. Bonds: Military. Occupation: Gardener
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Ignan, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 200 sp. 3 Smokesticks.
Orsik Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across his face, he is generally well dressed albeit a few years behind the times. His blonde hair, when down, is lengthy. His hazel eyes peer out from beneath his top brown hat.
Personality: He has always had a great fascination with Halfling culture. He works hard and plays hard.
History: His mother raised him in a mountain cabin. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Orsik fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Racist, Hedonist. Bonds: Attractive, Nature. Occupation: Ruler
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 90 gp.
Nella Harrington, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears black trousers with violet and white striped suspenders. She wears various colorful collared shirts. Her hair, while still mostly white, has prominent grey streaks. Her half smiles and green eyes are beguiling and draw you in.
Personality: A deeply religious woman she believes everything happens for a reason. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She was born the only child of a wealthy merchant. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. Being a Scribe kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Entrepeneur. Bonds: Attractive, Religious, Enemies, Criminal record. Occupation: Scribe
Voice: Switch between two voices
Attributes [hide]
Medium (4'11") Half-Orc, True Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 400 gp.
Mormo Agony, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has done his best to style his white hair to look like a famous performer. His red eyes lackadaisically let the world flow into them.
Personality: He hates Tieflings with a passion. As such he is filled with self loathing. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born in the north to a Bounty Hunter, Mormo learned a great deal about his mother's area of expertise. Mormo was born on a far northern island where he grew up under the tutelage of his mother, an expert Bounty Hunter. He's also a talented Performer, but doesn't like to broadcast it.
Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and half-orc compassion
Flaws: Racist, Secretive. Bonds: Job, Immigrant, Adventurer. Occupation: Bounty Hunter
Voice: Pirate accent
Attributes [hide]
Medium (5'2") Tiefling, Neutral Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 11 (+0) | 18 (+4) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Auran, Draconic, Terran, Druidic
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Oppah Nopenstallen, Female Gnome [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a blue vest and prefers green and blue shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has a very tight haircut. Her face is scarred and worn.
Personality: Her tongue was cut out and she uses sign language. She is a bit of a xeno-phobe, disliking non-Gnomes.
History: She was raised in a desert tribe. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Oppah took refuge in the old dungeon and found the beat up longsword and armor she uses now. She bought a longsword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Human compassion; and a strong sense of loyalty to human people
Flaws: Ugly, Disease, Racist. Bonds: Poor, Nature. Occupation: Courier
Voice: Soothing and warm
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 19 (+4) | 5 (-3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 1000 cp. Brass mug with jade inlays (300 gp).
Halimath Mitchell, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he dresses well, typically a more casual-formal manner. His long auburn hair reaches down to his waist. His eyes are gray and he is always smoking a pipe.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He misses his home and complains about the freezing weather, even in summer.
History: Halimath lived on a farm with his mother, near the main road leading to a nearby town. His family was turned out during the war. He and his family wandered south to less war torn lands. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To unite with his sister.
Flaws: Antagonistic, PTSD. Bonds: Attractive, Immigrant, Family. Occupation: Farmer
Voice: Russian accent
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 100 sp.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
