Naeris Liadon, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears yellow trousers with violet and green striped suspenders. He wears various colorful collared shirts. He is an epitome of beauty. His golden hair and beard is wavy and long. His amber eyes are slightly larger than normal.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is obsessed with finding treasure.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Naeris abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk
Ideals: Logical. Flaws: Sensitive, Disease. Bonds: Attractive, Adventurer. Occupation: Cook
Voice: Farmer accent
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 140 gp.
Dagger Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. His white fur is lengthy. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He receives visions of the future at random moments
History: He was born in the east. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was granted martial powers by his dying brother.
Motivation: He is wracked by social anxiety.
Ideals: Passionate, Gifted. Flaws: Fearful. Bonds: Immigrant. Occupation: Architect
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 10 (+0) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Aquan, Druidic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 1 Half-Plate.
Melissa Chester, Female Human [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She tends to wear a large brown jacket. She wears her hair in dreadlocks. She has several tiny aquamarine earrings on each ear.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. She has chosen to use the inheritance that was left to her frivolously. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Expand her business.
Flaws: Ugly, Fearful. Bonds: Rich, Job, Religious, Enemies. Occupation: Assassin
Voice: Sleepy voice
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 900 sp. 1 Half-Plate.
Five Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of his god around his neck, and a hand crossbow on his belt. He is portly but not overly obese. He keeps his black fur in a pixie cut. His eyes are hazel and beady.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not trust anyone and sleeps with one eye open.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. After a long history of fighting, Five and his spouse have recently divorced.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Fighting. Flaws: Ugly, Antagonistic, Insomniac. Bonds: Religious. Occupation: Map Maker
Voice: Timid voice
Attributes [hide]
Medium (5'0") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 600 sp.
Myria Stoutman, Female Halfling [Permalink]
Personal [hide]
Description: This woman is perpetually draped in fineries, but all of this concealed by her earthly robes., and sports empty pouches on her belt. Her chestnut hair is lengthy and is close to two feet long. She has several tiny topaz earrings on each ear.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is used to getting what she wants. In part because she is a meticulous planner.
History: Myria lived on a farm with her mother, near the main road leading to a nearby town. From her teen years she was always beautiful and desirable, so people have always doted on her. She has built up a small fortune and can afford her own way.
Motivation: She is greedy; and her spouse's relatives view her with great suspicion
Ideals: Passionate, Professionalism. Bonds: Attractive, Rich, Family. Occupation: Tanner
Voice: Soft and melodious
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 8 (-1) | 9 (-1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 350 gp. Gold and topaz bottle stopper cork (300 gp). 1 Magnifying glass.
Ildrex Mystan, Male Dragonborn [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears a black tunic with blue highlights, and long white pants that bunch up around his shoes. His white crest is singed and shortened. His red eyes dart from person to person.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Ildrex enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: His parents moved while he was still in utero so he is the first generation to be born here. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark
Ideals: Opinionated. Flaws: Ugly, Hedonist. Bonds: Immigrant, Adventurer. Occupation: Barkeep
Voice: Boston accent
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 30 gp. 1 Breastplate.
Mara Mystralath, Female Elf [Permalink]
Personal [hide]
Description: This woman wears tight fighting clothing, which leaves very little to the imagination, and sports empty pouches on her belt. Her blonde hair is kept up in a ponytail inside a broad hat. Her eyes are a pleasant amber.
Personality: Aggressive, abrasive, and angry, Mara embodies much of what other species detest in the Elves. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Mara was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She has dedicated herself to building a better world.
Motivation: She has a crush on the local Carpenter; and to settle down with her crush
Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Adventurer, Has a crush. Occupation: Actor
Voice: Mousy voice
Attributes [hide]
Medium (5'2") Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 6 (-2) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Red garnet (70 gp).
Gale On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a mite stocky and wears many layers of old clothing at all times. She has moderate length white fur. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was born several months after her father was called into army service. Her father was a soldier and died while she was still young. Gale was left her father's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep; and she wants nothing more than to rejoin the army
Ideals: Athletic. Flaws: Ugly, Insomniac, Impulsive. Bonds: Poor, Military. Occupation: Mortician
Voice: German accent
Attributes [hide]
Medium (4'10") Tabaxi, Lawful Good (CR 4)
Armor Class 14
Hit Points 21 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 15 (+2) | 16 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Druidic
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Silgre Carlyle, Female Half-Orc [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Half-Orc, and stands approximately 4'7". She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt, and her gloved hand is found clutching a flail. Her hair is white and curly. She is very pretty but has cold, dead eyes.
Personality: Eccentric and domineering, Silgre will drive conversation. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her arcane abilities were realized during a raid on her village. She tends to her Shipwright job now, and dutifully fulfills any obligations she has.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she'd like to take her coworkers down a peg
Ideals: Extrovert, Joker, Gifted. Bonds: Attractive, Job, Debt. Occupation: Shipwright
Voice: Soft and mumbly
Attributes [hide]
Medium (4'7") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 7 (-2) | 6 (-2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 70 gp.
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