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NPC Generator

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Advanced [show]


Gunter Royal, Male Human [Permalink]

Personal [hide]

Description: He likes to wear grey tank tops with black pants, and he perpetually has his quarterstaff ready. He has silver hair. His eyes are violet.

Personality: Always inclined to offer people food he seems plenty friendly. A true patriot, Gunter would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He is the product a well kept family trust fund and as such has never really known need. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gunter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Philantrophist. Bonds: Military, Rich, Immigrant. Occupation: Gardener

Voice: Nasally tone

Attributes [hide]

Gunter Royal, Male Human Sorcerer 1
Medium (6'5") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)8 (-1) 14 (+2)12 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp.


Social Check DCs


Sun Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'8" and lanky with angular features, he is an attractive figure. He dresses like a well dressed Spice Merchant does. His gray fur is heavily combed to the right. He has gleaming, smiling yellow eyes.

Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. A true patriot, Sun would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Sun was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He now owns his own business.

Motivation: Marry his brother to traveling adventurers.

Flaws: Racist. Bonds: Job, Attractive, Military, Family. Occupation: Spice Merchant

Voice: Uses lots of figures of speech

Attributes [hide]

Sun Shoe, Male Tabaxi Sorcerer 1
Medium (6'8") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)14 (+2) 8 (-1)10 (+0)
Skills Animal Handling +1, Intimidation +2
Senses Passive Perception 9
Languages Common, Ignan, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 100 sp.


Social Check DCs


Nikki Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: This light-skinned female wears a simple burlap shirt and baggy pants. She conceals her shield with her veritable burlap sack of a shirt. She is tall, broad shouldered and powerfully built. With wild golden hair. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She has a massive crush on the younger sibling of the Stableman who has hired her part-time. She is a font of random trivia from the lore and stories she has discovered

History: She was born in the west, but her parents moved at a very young age to the north. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Stableman. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants a kiss.

Ideals: Logical. Bonds: Has a crush, Immigrant, Job. Occupation: Stableman

Voice: Sleepy voice

Attributes [hide]

Nikki Goldfound, Female Halfling Sorcerer 1
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)10 (+0) 9 (-1)12 (+1)
Skills Insight +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 300 sp. Moonstone (70 gp). 1 Banded mail.


Social Check DCs


Ar-Beka Windsor, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears black trousers with violet and grey striped suspenders. He wears various colorful collared shirts. He is physically well-built. His white hair is cut short. He wears an eyepatch.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born a particularly ugly child, much to the horror of his parents. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Ar-Beka's homeland. Ar-Beka decided to take the middle way and become a bodyguard. He left for the west, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for him

Ideals: Joker, Impeccable, Fighting. Flaws: Ugly. Bonds: Immigrant. Occupation: Beggar

Voice: Low and grunting

Attributes [hide]

Ar-Beka Windsor, Male Half-Orc Sorcerer 2
Medium (6'9") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 8 (-1)9 (-1) 13 (+1)7 (-2)
Skills Arcana +1, Insight +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Tourmaline (110 gp). 1 Masterwork Common Melee.


Social Check DCs


Kelter Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is generally shirtless and showing off his tattooed chest. With bright golden hair and a scraggly beard. His blue eyes have a joyful gleam in them most of the time.

Personality: Cocky and sure of himself, he believes he is the best Spy born in the past three hundred years. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to a criminal king-pin and mafia family Like his mother and his sister before him, after school he went straight into learning to become a Spy. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Marry his sister to traveling adventurers; and wants to raise his children well

Flaws: Fearful. Bonds: Job, Criminal record, Family. Occupation: Spy

Voice: Speaks with lips pursed

Attributes [hide]

Kelter Strongbones, Male Halfling Sorcerer 2
Small (3'4") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)14 (+2) 12 (+1)16 (+3)
Skills Insight +3, Performance +5
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 260 gp. 1 Masterwork Common Melee.


Social Check DCs


Salasar Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a card on it. His crest is gold, silky, and of moderate length. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. A true patriot, Salasar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born blind and as such lacked many opportunities for work. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Salasar and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Attractive, Military. Occupation: Carter

Voice: Low rumbling, strings words together

Attributes [hide]

Salasar Dhyrktelonis, Male Dragonborn Sorcerer 3
Medium (6'1") Dragonborn, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)14 (+2) 13 (+1)19 (+4)
Skills Religion +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Egelina Cooper, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears very tight pants and wife beaters, though occasionally she sports a brown coat. She has wavy golden hair. Her eyes, though not visible through her cowl, are amber.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is obsessed with finding treasure.

History: Egelina was born the youngest of three triplets. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has been saving her money to try and buy her sister's freedom.

Motivation: She'd like to take her coworkers down a peg; and she's looking for her big break

Ideals: Optimist. Bonds: Adventurer, Family, Rich, Job. Occupation: Merchant

Voice: Breathy voice

Attributes [hide]

Egelina Cooper, Female Human Sorcerer 1
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)14 (+2) 15 (+2)7 (-2)
Skills Persuasion +0, Religion +4
Senses Passive Perception 12
Languages Common, Abyssal, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 3000 cp. 1 Masterwork Common Melee.


Social Check DCs


Megren Turnuroth, Female Dragonborn [Permalink]

Personal [hide]

Description: She is in excellent shape and prefers to wear black clothing when she does not wear armor. Her rusty crest is singed and shortened. She wears a mask on her face.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born to loving parents in a slum to the south. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Megren grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Megren. She has recently gotten a pet goose that steals things from people.

Motivation: She has decided she is irredeemable; and seeks redemption

Ideals: Athletic. Flaws: Ugly, Insomniac. Bonds: Slave, Poor, Criminal record. Occupation: Courier

Voice: Jamaican accent

Attributes [hide]

Megren Turnuroth, Female Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)10 (+0) 11 (+0)12 (+1)
Skills Arcana +2, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Fonkin Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: An older man who is typically in his Mason uniform, he is not a threatening figure. He has shaved his head bald. He wears an eyepatch.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Fonkin enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Sold as a small child to a slaver, Fonkin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He then took over the family business and is one of the better Mason for hire.

Motivation: Further expansion of business; and to be a unemployed again

Ideals: Disciplined. Flaws: Ugly, Hedonist. Bonds: Job, Mentor. Occupation: Mason

Voice: Shortens vowels

Attributes [hide]

Fonkin Albaratie, Male Gnome Sorcerer 1
Small (3'3") Gnome, Lawful Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 15 (+2)15 (+2) 15 (+2)14 (+2)
Skills Nature +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 30 pp.


Social Check DCs

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