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NPC Generator

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Advanced [show]


Quillathe Petrie, Female Half-Elf [Permalink]

Personal [hide]

Description: She usually wears her violet robe and has her greataxe always slung over her shoulder, and she perpetually has her greataxe ready. Her hair is white and curly. She wears an eyepatch.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Her mother raised her in a mountain cabin. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Quillathe fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Rich, Nature. Occupation: Server

Voice: Cold and demanding tone

Attributes [hide]

Quillathe Petrie, Female Half-Elf Sorcerer 1
Medium (5'2") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)13 (+1) 8 (-1)16 (+3)
Skills Acrobatics +2, Nature +3
Senses Passive Perception 9
Languages Common, Elven, Giant
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 110 gp.


Social Check DCs


Bertram Zhanini, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who wears a yellow collared shirt and white pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt, he is not a threatening figure. He sports a long black beard, and similarly colored long hair. His face is covered beneath a completely black helmet.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He is the product a well kept family trust fund and as such has never really known need. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has built up a small fortune and can afford his own way.

Motivation: Wants to raise his children well; and to unite with his brother

Ideals: Joker. Flaws: Antagonistic. Bonds: Rich, Family. Occupation: Server

Voice: Squeaky

Attributes [hide]

Bertram Zhanini, Male Half-Elf Sorcerer 1
Medium (5'7") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)9 (-1) 7 (-2)18 (+4)
Skills Arcana +1, Insight +0
Senses Passive Perception 8
Languages Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp. An abacus with copper, silver and gold markers (70 gp). 2 Tanglefoot bags.


Social Check DCs


Symma Murnig, Female Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged woman has a large tan mantle and cape that has been intricately interwoven into her yellow robe, and a wedding ring on her right hand. She has black hair. Her half smiles and brown eyes are beguiling and draw you in.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is a ruthless business woman, a trait she acquired from her mother.

History: The child of eastern immigrants she idolized her mother. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Some 3 years later her spouse died after the birth of her daughter. Heartbroken, Symma never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: Retire the richest woman in the east; and wants to work out more often

Ideals: Athletic, Entrepeneur. Bonds: In love, Attractive, Immigrant. Occupation: Cook

Voice: Whispers

Attributes [hide]

Symma Murnig, Female Gnome Sorcerer 1
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 18 (+4)4 (-3) 9 (-1)10 (+0)
Skills History -1, Survival +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 40 pp. 4 Antitoxin.


Social Check DCs


Oriel Clinton, Female Human [Permalink]

Personal [hide]

Description: She wears a fancy brown dress, and she perpetually has her nunchaku ready. She has dyed her greying auburn hair a little too much giving a sharp auburn color. Her otherwise smooth face is marked with small tiny scars.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She uses divination through singing.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: She is unsatisfied with her job.

Ideals: Fighting, Gifted. Bonds: Attractive, Job, Immigrant, Family. Occupation: Barber

Voice: Dutch accent

Attributes [hide]

Oriel Clinton, Female Human Sorcerer 2
Medium (5'10") Human, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 8 (-1)11 (+0) 7 (-2)13 (+1)
Skills Arcana +2, Persuasion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 1900 sp. 1 Masterwork Common Melee.


Social Check DCs


Wiggens Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a tan vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his tan boots flare out at the collars. His silver hair has been sun bleached extensively. He has gleaming, smiling green eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to trick people and travel the world for free.

Motivation: He wants to get laid; and wants a kiss

Ideals: Disciplined, Gifted, Fighting. Bonds: Criminal record, Has a crush. Occupation: Roofer

Voice: Low and grunting

Attributes [hide]

Wiggens Humplebumple, Male Gnome Sorcerer 1
Small (3'5") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 11 (+0)9 (-1) 10 (+0)12 (+1)
Skills Acrobatics +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp. White pearl (160 gp).


Social Check DCs


Arannis Dukakis, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a well pressed and immaculate suit (or dress). His hair is short and black. His fierce violet eyes like to dwell on things.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Arannis enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Arannis was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Gardener hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to work out more often; and he desires power and/or immortality

Ideals: Athletic, Joker. Flaws: Hedonist. Bonds: Poor, Adventurer. Occupation: Gardener

Voice: Scandinavian accent

Attributes [hide]

Arannis Dukakis, Male Half-Elf Sorcerer 3
Medium (5'0") Half-Elf, Lawful Good (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)15 (+2) 14 (+2)16 (+3)
Skills Arcana +4, Investigation +4
Senses Passive Perception 12
Languages Common, Elven, Terran, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 400 gp.


Social Check DCs


Semyaza Horror, Female Tiefling [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'4" when asserting herself. She keeps her purple hair in a flapper bob. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is extraordinarily eccentric. She is skeptical of what others tell her and is slow to trust.

History: She comes from a rich eastern family. Her father was a mechanic, and taught her how to fix just about anything. She hasn't been sleeping well lately.

Motivation: Money/treasure; and to get a good night's sleep

Ideals: Persistence. Flaws: Insomniac, Insane, Shy. Bonds: Attractive, Rich. Occupation: Gardener

Voice: Eastern European accent

Attributes [hide]

Semyaza Horror, Female Tiefling Sorcerer 2
Medium (5'4") Tiefling, True Neutral (CR 2)
Armor Class 8
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 9 (-1)10 (+0) 13 (+1)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1000 cp.


Social Check DCs


Bertram Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He carries with him a set of swords, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His feathered hat is riddled with cuts and holes. His violet eyes peer out from beneath his feathered white hat.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He plays an instrument quite well.

History: He was raised in a plains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has never given up on his painting dream.

Motivation: Marry his sister to traveling adventurers; and doesn't want to be a miller and was forced into it by his family

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Family, Nature. Occupation: Miller

Voice: Russian accent

Attributes [hide]

Bertram Jamjar, Male Halfling Sorcerer 3
Small (2'10") Halfling, Neutral Evil (CR 3)
Armor Class 14
Hit Points 9 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)15 (+2) 5 (-3)16 (+3)
Skills Arcana +4, Intimidation +5
Senses Passive Perception 7
Languages Common, Halfling, Dwarven, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 400 gp.


Social Check DCs


Oda Folkor, Female Gnome [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She is constantly adorned with expensive silk clothing, often dyed in bright blue and white, and wears rings and necklaces with large, colorful gems. She wears her hair in dreadlocks. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.

Personality: She can speak with the recently deceased. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Oda was born the youngest of three triplets. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. Due to her spouse's obsession with being a Apothecary they were divorced and she won custody of their daughter. She worked as a Carpenter, and she later adopted a second daughter.

Motivation: She uses money and sex appeal to get what she needs; and to unite with her sister

Ideals: Athletic, Gifted, Optimist. Bonds: Rich, Attractive, Family. Occupation: Carpenter

Voice: Dark and ominous

Attributes [hide]

Oda Folkor, Female Gnome Sorcerer 2
Small (3'0") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)6 (-2) 17 (+3)13 (+1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 50 gp. Chrysoberyl (90 gp). Iolite (70 gp).


Social Check DCs

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