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NPC Generator

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Advanced [show]


Spring In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she very much looks the part of a Guard. Her fur is greying and her face has many wrinkles. Her copper eyes dart around the room hyper actively observing anyone and anything.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Spring was born with her father's beautiful face. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her arcane talents. She has drifted from career to career and currently works as a Guard.

Motivation: She is unsatisfied with her job; and balancing her hectic life and new guard responsibilities is difficult

Ideals: Joker, Gifted. Bonds: Job, Attractive. Occupation: Guard

Voice: Spits words with contempt

Attributes [hide]

Spring In the Wind, Female Tabaxi Sorcerer 1
Medium (6'1") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)11 (+0) 14 (+2)7 (-2)
Skills Acrobatics +3, Deception +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 80 gp.


Social Check DCs


Trail Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a well pressed and immaculate suit (or dress). Her feathered hat is riddled with cuts and holes. She is missing an eye and her face is severely sunburned. Her one remaining eye shines copper.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Flattery will make her almost putty in your hands.

History: Trail hails from a village terrorized by dire rats. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and a deep hatred of dire rats

Flaws: Ugly, Antagonistic, Selfish. Bonds: Enemies, Mentor. Occupation: Beggar

Voice: Hollow voice

Attributes [hide]

Trail Of Clay, Female Tabaxi Sorcerer 2
Medium (4'8") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 9 (-1)11 (+0) 11 (+0)15 (+2)
Skills Acrobatics +5, Athletics +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 800 sp.


Social Check DCs


Spring Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears tight fighting clothing, which leaves very little to the imagination. She is muscular with a powerful set of arms. Her white fur is kept up in a ponytail inside a top hat. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She also is a firm believer in the womanly ideal.

History: She was always a brilliant, if unscrupulous mind. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Spring fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world; and she is not mentally stable, and does not behave rationally

Ideals: Fighting, Joker, Logical. Flaws: Impulsive, Insane. Occupation: Engraver

Voice: Puts emphasis on the wrong words

Attributes [hide]

Spring Of Ale, Female Tabaxi Sorcerer 1
Medium (6'0") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)13 (+1) 15 (+2)13 (+1)
Skills Nature +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 160 gp. White pearl (90 gp). 1 Bullseye lantern.


Social Check DCs


Gormogord TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He is physically well-built. His chestnut hair is singed and shortened. His eyes are likewise blue.

Personality: His tongue was cut out and he uses sign language. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Sculptor soon after.

Motivation: Sabotage a competitor; and he is currently in port desperately looking for someone to get him out

Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Slave, Job. Occupation: Sculptor

Voice: Breathy voice

Attributes [hide]

Gormogord TellPenny, Male Halfling Sorcerer 1
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)11 (+0) 14 (+2)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 30 gp.


Social Check DCs


Caelynn Floshem, Female Elf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She dresses well, wearing tan shirts, loose pants, and blazers most of the time. She keeps her silver hair in a pixie cut. This green eyed easterner is not easily forgotten.

Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born in the east to a Laborer, Caelynn learned a great deal about her mother's area of expertise. She worked as a nervous Laborer and found it very stressful. She bought a glaive and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Her relatives are trying to arrange a marriage; and to unite with her sister

Bonds: Attractive, Adventurer, Job, Nature, Family. Occupation: Laborer

Voice: Dutch accent

Attributes [hide]

Caelynn Floshem, Female Elf Sorcerer 1
Medium (5'5") Elf, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 14 (+2)16 (+3) 17 (+3)10 (+0)
Skills Deception +2, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Terran, Auran, Giant
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 150 gp. Coral (160 gp).


Social Check DCs


Manfred Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'10" and wears a well pressed and immaculate suit (or dress). His silver hair is knotted and matted. His skin is flawless and his gray eyes scan people very quickly.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has since lost track of the people in his past.

Motivation: Marry his sister to traveling adventurers; and he uses money and sex appeal to get what he needs

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Family, Rich. Occupation: Fisher

Voice: Jittery and nervous

Attributes [hide]

Manfred Ariessus, Male Half-Elf Sorcerer 3
Medium (4'10") Half-Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)15 (+2) 15 (+2)15 (+2)
Skills Investigation +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven, Aquan, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 1 Half-Plate.


Social Check DCs


Cecily Hastings, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many white ritualistic tattoos. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her brown hair is knotted and matted. Her brown eyes are slightly larger than normal.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She enjoys reading and quiet.

History: The child of western immigrants she idolized her father. She moved out south to avoid the crime she committed. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she has decided she is irredeemable

Ideals: Philantrophist, Logical. Bonds: Immigrant, Criminal record, Enemies. Occupation: Merchant

Voice: Eastern European accent

Attributes [hide]

Cecily Hastings, Female Human Sorcerer 1
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)14 (+2) 13 (+1)12 (+1)
Skills Arcana +4, Athletics +2
Senses Passive Perception 11
Languages Common, Abyssal, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Nutae Rothenel, Male Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and very much looks the part of a Fortune-teller. His moppish auburn hair is in a traditional bowl cut. His half smiles and amber eyes are beguiling and draw you in.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He misses his home and complains about the freezing weather, even in summer.

History: Sold as a small child to a necromancer, Nutae was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He left for the north, certain he would find work there.

Motivation: He is unsatisfied with his job.

Bonds: Job, Attractive, Immigrant, Mentor, Adventurer. Occupation: Fortune-teller

Voice: Gruff and masculine

Attributes [hide]

Nutae Rothenel, Male Elf Sorcerer 1
Medium (5'2") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)13 (+1) 11 (+0)16 (+3)
Skills Animal Handling +2, Investigation +3
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 20 pp.


Social Check DCs


Rangrim Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears baggy grey pantaloons and a white scarf. His skin is also unnaturally pale. His tied-back hair is black. His violet eyes dart from person to person to random spaces in the air.

Personality: His tongue was cut out and he uses sign language. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born into a rich family. He was taken from his home at a very young age. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Disease. Bonds: Rich, Slave. Occupation: Armorer

Voice: Strong lisp

Attributes [hide]

Rangrim Gorunn, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)13 (+1) 11 (+0)7 (-2)
Skills Animal Handling +2, Arcana +3
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 60 gp.


Social Check DCs

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