Jaxi Xephyrbahnor, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is very fat, and wears green leather gloves, a green jacket, and tight pants. She wears a wide-brimmed hat to cover her moderate length red crest. Her ears are large.
Personality: She is almost excessively polite to everyone, even when angry. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She served in the navy to pay for her family's outstanding loans. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Find a way to reverse the transformation of her sister.
Ideals: Logical. Flaws: Ugly, Shy. Bonds: Military, Family. Occupation: Ploughman
Voice: Pirate accent
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 12 (+1) | 15 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Draconic, Gnome
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Pink pearl (110 gp). 4 Antitoxin.
Charles Enfield, Male Human [Permalink]
Personal [hide]
Description: This man wears a simple grey robe with red stripes complete with hood. He is muscular with a powerful set of arms. His hair is short and silver. This gray eyed southerner is not easily forgotten.
Personality: Charles speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He got into the Glassblower business at a young age. His childhood dream was to be a Cook, but he was a colossal failure. He moves from town to town, unable to find a place to settle.
Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult.
Ideals: Impeccable. Flaws: Impulsive. Bonds: Job, Immigrant. Occupation: Glassblower
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 9 (-1) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Azurite (4 gp). 1 Everburning torch.
Rurik Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His golden hair is styled in orderly dreadlocks. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Rurik was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Disciplined, Philantrophist. Flaws: Depressed. Bonds: Poor, Family. Occupation: Hunter
Voice: French accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 11 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 2300 sp. Red garnet (110 gp).
Traki Fasharash, Male Elf [Permalink]
Personal [hide]
Description: He has a missing left leg. He is renowned for his bright tan suits and hats. His auburn hair is thinning but still full. His eyes are amber.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 9 years.
Motivation: To share knowledge with the world; and he'd like to take his coworkers down a peg
Ideals: Passionate, Joker, Gifted, Logical. Bonds: Job. Occupation: Fletcher
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 9 (-1) | 10 (+0) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 20 gp. 1 Disguise kit.
Siffress Fabblestabble, Female Gnome [Permalink]
Personal [hide]
Description: 3'6" and lanky with angular features, she is an attractive figure. She wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a shortbow, but if one is not available she will default to her trident. She keeps her auburn hair in a pixie cut. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is a ruthless business woman, a trait she acquired from her mother.
History: Gifted from a young age, Siffress studied abroad. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now travels the world, in search of power and loot.
Motivation: She desires power and/or immortality; and meet up once more with her childhood friend
Ideals: Entrepeneur, Gifted. Bonds: Attractive, Adventurer. Occupation: Apothecary
Voice: Slurs words
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 16 (+3) | 8 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 cp.
Qemuel Absence, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 5'11" and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His right leg appears badly burned and disfigured. His hair, while still mostly brown, has prominent grey streaks. His eyes are red and beady.
Personality: Eccentric and domineering, Qemuel will drive conversation. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His first spouse was a Actor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.
Motivation: He's looking for his big break.
Ideals: Extrovert. Flaws: Ugly, Disease. Bonds: Adventurer, Family. Occupation: Stableman
Voice: Gruff and masculine
Attributes [hide]
Medium (5'11") Tiefling, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Cory Warwick, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is well dressed, constantly wearing a grey suit, black shirt, and grey tie. His hair is chestnut and very short. His eyes are likewise blue. His teeth are white and perfect.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a small toy that he constantly fidgets with.
History: He is the product a well kept family trust fund and as such has never really known need. Cory was born on a far western mountains where he grew up under the tutelage of his father, an expert Crown-heir. He got away from his former life and has fallen to alcoholism.
Motivation: He is greedy.
Flaws: Mundane, Addict. Bonds: Immigrant, Attractive, Rich. Occupation: Crown-heir
Voice: Old thin voice
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 300 sp.
Torz Blankley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. His skin is fair and his fingers are delicate and long. His auburn hair is heavily combed to the left. He wears large thick round spectacles.
Personality: Torz is depressed about a lot of things. He tends to be a nihilist. He always tries to repair and not replace. It was this mentality that drove him into the Seamstress business.
History: He got into the Seamstress business at a young age. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He struck the Seamstress job and began his own company from there.
Motivation: Sabotage a competitor.
Ideals: Persistence. Flaws: Depressed. Bonds: Job, Family. Occupation: Seamstress
Voice: Pirate accent
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 11 (+0) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 sp. Silver comb with moonstones (200 gp).
Vapula Blame, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She prefers to wear flannel. Her white hair is knotted and matted. Her silver eyes dart from person to person to random spaces in the air.
Personality: Eccentric and domineering, Vapula will drive conversation. She is obsessed with finding treasure.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her arcane talents. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She has passion for adventuring and risk; and obtaining odd cultural dwarven artifacts is her passion
Ideals: Athletic, Extrovert, Artistic, Gifted. Bonds: Adventurer. Occupation: Guard
Voice: Voice breaks
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 370 gp.
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Their contribution stands as a beacon of hope for all adventurers!
