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NPC Generator

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Advanced [show]


Boddynock Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears professional attire. He has a small bristly mustache and wavy golden hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He likes to make people angry or surprised. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born in a small desert village. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Nature. Occupation: Sage

Voice: Boston accent

Attributes [hide]

Boddynock Sympony, Male Gnome Sorcerer 1
Small (3'8") Gnome, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 14 (+2)14 (+2) 13 (+1)14 (+2)
Skills Intimidation +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Giant, Ignan
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 160 gp.


Social Check DCs


Fallond Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is dressed in earthy colors with a brown and grey handkerchief worn on his right side. His silver hair is knotted and matted. He wears a mask on his face.

Personality: Confrontational and typically high on some drug or another. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born on a small isolated farm. Fallond liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to protect his home

Ideals: Athletic. Flaws: Addict. Bonds: Adventurer, Nature, Enemies, Guardian. Occupation: Architect

Voice: Slurs words

Attributes [hide]

Fallond Graybeard, Male Dwarf Sorcerer 3
Medium (4'2") Dwarf, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)15 (+2) 11 (+0)13 (+1)
Skills Animal Handling +2, Arcana +4
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: Just what you see.


Social Check DCs


Clerebold Holton, Male Human [Permalink]

Personal [hide]

Description: 5'2" and muscular, this southern man wears a worn and beaten armor. His chestnut hair is matted, messy, and big. His eyes, though not visible through his cowl, are amber.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born a particularly ugly child, much to the horror of his parents. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and meet up once more with his childhood friend

Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Has a crush, Adventurer. Occupation: Masseuse

Voice: Hard of hearing, loud

Attributes [hide]

Clerebold Holton, Male Human Sorcerer 1
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)14 (+2) 13 (+1)14 (+2)
Skills Athletics +3, Nature +4
Senses Passive Perception 11
Languages Common, Giant, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 20 gp.


Social Check DCs


Nedda Glenfellow, Female Halfling [Permalink]

Personal [hide]

Description: She is scrawny and has patchy white stubble. She dresses in collared shirts and wears a proper scarf over her head. She has a hunchback. She has a long white ponytail with little hanging trinkets. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Calm and collected, she is a well trained Dyer. She would rather hide behind her crafts than deal with other people.

History: Nedda was born the youngest of three triplets. Her first spouse was a Tailor, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: An old rival family wants her found.

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Job, Family. Occupation: Dyer

Voice: Hollow voice

Attributes [hide]

Nedda Glenfellow, Female Halfling Sorcerer 3
Small (3'0") Halfling, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)14 (+2) 15 (+2)13 (+1)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Giant, Celestial
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 20000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Eridred Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears suspenders and brown workpants. Her shirt is red, and she wears a heavy brown leather apron most of the time. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her otherwise smooth face is marked with small tiny scars.

Personality: She is a Ploughman first and foremost. She believes firmly that knowledge should be universal. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born to a criminal king-pin and mafia family Eridred was born on a far southern forest where she grew up under the tutelage of her father, an expert Ploughman. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Retire the richest woman in the south; and her religion dominates her actions

Ideals: Entrepeneur. Bonds: Job, Religious, Criminal record, Immigrant. Occupation: Ploughman

Voice: Prounounces S like Z

Attributes [hide]

Eridred Daerdahk, Female Dwarf Sorcerer 3
Medium (4'0") Dwarf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)13 (+1) 15 (+2)5 (-3)
Skills Animal Handling +4, Religion +3
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 300 gp. Lapis lazuli (6 gp). Sardonyx (30 gp). 1 Half-Plate.


Social Check DCs


Zephan Wish, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'7". He wears a tight fitting green shirt and pants, and his gloved hand is found clutching a scythe. His silver hair is singed and shortened. His black eyes peer out from beneath his small green hat.

Personality: He is mildly Tiefling supremacist, though he does not identify as such. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born in the south. He was taken from his home at a very young age. He left for the south, certain he would find work there.

Motivation: To be a Glassblower again; and tiefling compassion

Flaws: Ugly, Racist. Bonds: Job, Immigrant, Slave. Occupation: Dyer

Voice: High pitched, excited

Attributes [hide]

Zephan Wish, Male Tiefling Sorcerer 2
Medium (5'7") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)16 (+3) 7 (-2)14 (+2)
Skills Intimidation +4, Medicine +0
Senses Passive Perception 8
Languages Common, Orc, Halfling, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 7000 cp.


Social Check DCs


Thomas Stanley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He tends to wear a large brown jacket. His hair is cut close to his head. His eyes are likewise amber. His teeth are white and perfect.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He served in the navy to pay for his family's outstanding loans. Through the years after Thomas was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Thomas's father didn't care for him much, and the feeling was mutual. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He is content; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic, Mundane. Bonds: Attractive, Military, Enemies. Occupation: Bowyer

Voice: Speaks like tongue is numb

Attributes [hide]

Thomas Stanley, Male Human Sorcerer 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)11 (+0) 14 (+2)11 (+0)
Skills Arcana +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 400 gp.


Social Check DCs


Kite Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses like a well dressed Mortician does. His lavender fur is lengthy and is close to two feet long. He has blue eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is an amazing painter.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and wants to open a new tavern

Ideals: Gifted. Flaws: Mundane. Bonds: Job, Attractive, Rich. Occupation: Mortician

Voice: Hissing voice

Attributes [hide]

Kite Wind, Male Tabaxi Sorcerer 1
Medium (6'1") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)12 (+1) 12 (+1)16 (+3)
Skills Athletics +1, Investigation +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 3000 cp.


Social Check DCs


Iados Compassion, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longbow, but if one is not available he will default to his hand crossbow. He has wavy white hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is almost excessively polite to everyone, even when angry. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Iados grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Iados. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Insomniac, Shy. Bonds: Poor, Criminal record. Occupation: Spy

Voice: Puts emphasis on the wrong words

Attributes [hide]

Iados Compassion, Male Tiefling Sorcerer 2
Medium (6'2") Tiefling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)11 (+0) 13 (+1)16 (+3)
Skills Athletics +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 80 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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