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NPC Generator

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Advanced [show]


Creega Darby, Female Half-Orc [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is typically in her Dyer uniform. She has wavy black hair. She is baby faced.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is a bit of a xeno-phobe, disliking non-Half-Orcs.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A freak accident while working with her Miner mother left her crippled. She has achieved small success as a Dyer.

Motivation: Balancing her hectic life and new Dyer responsibilities is difficult; and wants to open a new tavern

Ideals: Gifted. Flaws: Secretive, Racist, Disease. Bonds: Job. Occupation: Dyer

Voice: Deep voice with rolling R's

Attributes [hide]

Creega Darby, Female Half-Orc Sorcerer 3
Medium (4'11") Half-Orc, Lawful Evil (CR 3)
Armor Class 9
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)6 (-2) 17 (+3)6 (-2)
Skills Sleight of Hand +1, Survival +5
Senses Passive Perception 13
Languages Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 3000 sp.


Social Check DCs


Crampernap Beren, Male Gnome [Permalink]

Personal [hide]

Description: A middle-aged man, he likes to wear tan tank tops with grey pants, and is pretty ugly. His white hair is smooth and relatively long. His eyes are gray.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a minor phobia of water and hates getting wet.

History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Crampernap has worked very hard to control his curse. During his travels, Crampernap and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Crampernap discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Crampernap fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To reunite with his old friends.

Flaws: Ugly, Sensitive, Fearful, Disease. Bonds: Adventurer. Occupation: Sellsword

Voice: Soothing and warm

Attributes [hide]

Crampernap Beren, Male Gnome Sorcerer 2
Small (3'6") Gnome, Chaotic Good (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 11 (+0)13 (+1) 8 (-1)7 (-2)
Skills Acrobatics +0, Arcana +3
Senses Passive Perception 9
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 60 gp.


Social Check DCs


Pallabar Nackle, Male Gnome [Permalink]

Personal [hide]

Description: He usually wears his blue robe and has his halberd always slung over his shoulder. His red hair is singed and shortened. His eyes are amber and he is always smoking a pipe.

Personality: He is calm most of the time but flees social interaction. He is a font of random trivia from the lore and stories he has discovered

History: Pallabar was born in the south. At a young age he loved to build and create. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.

Motivation: To reunite with his absent mother; and his spouse's relatives view him with great suspicion

Ideals: Logical, Persistence. Flaws: Ugly, Shy. Bonds: Family. Occupation: Slave Trader

Voice: Excited and jittery

Attributes [hide]

Pallabar Nackle, Male Gnome Sorcerer 1
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 18 (+4)15 (+2) 12 (+1)12 (+1)
Skills Arcana +4
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Goblin
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 300 sp.


Social Check DCs


Nicholas Thorton, Male Half-Elf [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears rags and sports a simple walking cane. His red hair is still thick. His ears are large.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was taken from his home at a very young age. He has never given up on his music dream.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to have a good time and be beloved

Ideals: Optimist, Philantrophist, Artistic. Flaws: Ugly. Bonds: Poor, Slave. Occupation: Healer

Voice: Relaxed voice

Attributes [hide]

Nicholas Thorton, Male Half-Elf Sorcerer 1
Medium (4'11") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)13 (+1) 13 (+1)9 (-1)
Skills Nature +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 300 sp.


Social Check DCs


Ida Clare, Female Human [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She is typically in her Adventurer uniform. Her whole body is exceptionally muscular. She keeps her golden hair in a pixie cut. Her thin eyebrows rest above her beady green eyes.

Personality: Confrontational and typically high on some drug or another. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: The child of southern immigrants she idolized her mother. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Adventurer. She's since become an addict/alcoholic.

Motivation: Expand her business; and further expansion of business

Ideals: Entrepeneur. Flaws: Ugly, Addict. Bonds: Job, Immigrant. Occupation: Adventurer

Voice: Complex vocabulary, royal

Attributes [hide]

Ida Clare, Female Human Sorcerer 2
Medium (5'9") Human, Lawful Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)17 (+3) 15 (+2)10 (+0)
Skills Arcana +5, Insight +4
Senses Passive Perception 12
Languages Common, Orc, Giant, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: Red garnet (40 gp). Hematite (16 gp). Red-brown spinel (40 gp).


Social Check DCs


Avice Warwick, Female Human [Permalink]

Personal [hide]

Description: She wears a grey cloak and cross-gartered blue stockings. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair, while still mostly brown, has prominent grey streaks. She has a tattooed face.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is harsh and unforgiving.

History: Avice was born in the south. At a young age she loved to build and create. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She's repulsed by the PC; and wants to raise her children well

Ideals: Persistence. Flaws: Shy, Antagonistic. Bonds: Attractive. Occupation: Mercenary

Voice: Soft and mumbly

Attributes [hide]

Avice Warwick, Female Human Sorcerer 1
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 7 (-2)10 (+0) 13 (+1)10 (+0)
Skills Perception +3, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 30 pp.


Social Check DCs


Thea Reedfellow, Female Halfling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears white leather gloves, a white jacket, and tight pants. Her hair is cut close to her head. She has green eyes and a white hat with a green feather.

Personality: Overbrimming with self-confidence, Thea isn't afraid of most anything. She has a strong dislike to people who do not believe in Halfling unity. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Thea lived on a farm with her father, near the main road leading to a nearby town. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She was granted martial powers by her dying brother.

Motivation: Find a way to reverse the transformation of her brother.

Ideals: Impeccable, Gifted. Flaws: Impulsive. Bonds: Family. Occupation: Soapmaker

Voice: Thin and wheezing

Attributes [hide]

Thea Reedfellow, Female Halfling Sorcerer 3
Small (3'0") Halfling, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)13 (+1) 11 (+0)9 (-1)
Skills Intimidation +1, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 200 gp. Sard (70 gp). Rhodochrosite (7 gp). Eye agate (7 gp).


Social Check DCs


Folgûm Clinton, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His blonde hair is drawn into a tight pony tail with a card scrunchie. His ears are large.

Personality: He is calm most of the time but flees social interaction. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Folgûm was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others; and he wants nothing more than to rejoin the army

Flaws: Ugly, Shy, Fearful. Bonds: Military. Occupation: Dilettante

Voice: Speaks fast with a slight lisp

Attributes [hide]

Folgûm Clinton, Male Half-Orc Sorcerer 3
Medium (6'2") Half-Orc, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)14 (+2) 11 (+0)8 (-1)
Skills Persuasion +1, Religion +4
Senses Passive Perception 10
Languages Common, Orc, Auran, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 200 gp.


Social Check DCs


Sarah Eastaughffe, Female Human [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. She carries a battered longbow and tarnished spear as well. Her hair is golden and very short. Her fierce gray eyes like to dwell on things.

Personality: Sarah hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Sarah was raised in a hard working conservative environment. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). She ran away from her former home and has been making her living as a Guard for the past few years.

Motivation: Wants to raise her children well; and further expansion of business

Ideals: Fighting, Artistic. Bonds: Family, Job, Adventurer. Occupation: Guard

Voice: Pirate accent

Attributes [hide]

Sarah Eastaughffe, Female Human Sorcerer 1
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)18 (+4) 14 (+2)10 (+0)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Orc, Sylvan, Goblin, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: Just what you see.


Social Check DCs

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