Reddlepop Waggletop, Female Gnome [Permalink]
Personal [hide]
Description: This fat southern woman has a bulbous nose and is wearing a long, blue, dusty cloak. Her skin is also unnaturally pale. With bright blonde hair. Her face is scarred and worn.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is skeptical of what others tell her and is slow to trust.
History: Sold as a small child to a slaver, Reddlepop was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her father was very strict, and drilled into her lessons on being the perfect lady. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is a bit of a kleptomaniac
Ideals: Impeccable, Persistence. Flaws: Ugly, Shy. Bonds: Mentor, Criminal record. Occupation: Shepherd
Voice: Soft and mumbly
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 2 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 6 (-2) | 14 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: Blue quartz (10 gp). Zircon (20 gp). Obsidian (10 gp).
Ootah Yeardley, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is wearing the road beaten gear of a warrior. She wears a broad hat to cover her moderate length auburn hair. She wears a mask on her face.
Personality: A deeply religious woman she believes everything happens for a reason. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has set out to sabotage the competition.
Motivation: She'd like to take her coworkers down a peg; and doesn't want to be a painter and was forced into it by her family
Ideals: Fighting, Gifted. Bonds: Religious, Family, Job. Occupation: Painter
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'7") Half-Orc, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 5 (-3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: Golden pearl (110 gp). 1 Masterwork Light wooden shield.
Orianna Violence, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a green shirt with thin tan vertical stripes and yellow pants. She carries a battered hammer and tarnished crossbow as well. Her purple hair is thinning but still full. She has a dull look in her black eyes.
Personality: Eccentric and domineering, Orianna will drive conversation. She is a ruthless business woman, a trait she acquired from her father.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Marshal arts, while her mother instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now owns her own business.
Motivation: Wants to open a new tavern; and she has money and likes to spend it
Ideals: Fighting, Extrovert, Entrepeneur. Bonds: Rich, Job. Occupation: Marshal
Voice: Voice breaks
Attributes [hide]
Medium (4'10") Tiefling, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 13 (+1) | 16 (+3) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Giant, Auran, Aquan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
Jade Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He has a moderate pudge and is not very fit. He wears his beige fur down. He has a dull look in his copper eyes.
Personality: Jade wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... Animals are drawn to him, and he is able to talk to them.
History: A powerful wizard made him what he is. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He wants to meet his childhood hero; and he desires power and/or immortality
Ideals: Disciplined, Gifted. Bonds: Attractive, Mentor, Adventurer. Occupation: Layabout
Voice: Smoker's lung
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 9 (-1) | 12 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 2000 cp. Moss agate (7 gp).
Enna Fasharash, Female Elf [Permalink]
Personal [hide]
Description: This eastern woman is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her clothes are grease stained in places. Her hair is black and curly. Her eyes are a pleasant blue.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Animals are drawn to her, and she is able to talk to them.
History: When she was but 7 years old her parents immigrated from the east. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her necromantic talents. She was granted necromantic powers by her dying sister.
Motivation: She's repulsed by the PC; and she is compelled to act according to her religious beliefs
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor, Immigrant. Occupation: Beggar
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 9 (-1) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Auran, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 40 gp.
Watson Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a well pressed and immaculate suit (or dress). He is an epitome of beauty. His hair is cut close to his head. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He hasn't been sleeping well lately.
Motivation: To reunite with his absent father.
Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Attractive, Family, Slave. Occupation: Glassblower
Voice: Relaxed voice
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Quespa Fharngnarthnost, Female Dragonborn [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She likes to wear ponchos typically of a light black in addition to tight pants. She wears a colorful flower in her silver crest. She is baby faced.
Personality: Quespa hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was born several months after her father was called into army service. Her father was a soldier and died while she was still young. Quespa was left her father's suit of armor and trained in its use and care. After a long history of fighting, Quespa and her spouse have recently divorced.
Motivation: Wants to work out more often; and she wants nothing more than to rejoin the army
Ideals: Athletic, Artistic, Fighting. Flaws: Forgetful. Bonds: Attractive, Military. Occupation: Locksmith
Voice: High pitched and raspy
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 6 (-2) | 9 (-1) | 10 (+0) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +7 / 1d4+5, Ranged +0 / 1d4-2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 40 gp.
Yvonne Clayden, Female Human [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a simple brown robe with white stripes complete with hood. Her auburn hair is greasy and uncared for. Her eyes are brown and she is always smoking a pipe.
Personality: She is witty, but her monotone delivery comes off as unnerving She receives visions of the future at random moments
History: Yvonne lived on a farm with her father, near the main road leading to a nearby town. When Yvonne reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. By chance she met her sister recently and the two have been together since.
Motivation: An old rival family wants her found; and she wants nothing more than to rejoin the army
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Family, Military. Occupation: Merchant
Voice: Italian accent
Attributes [hide]
Medium (4'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 16 (+3) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Abyssal, Orc, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Silver ewer (100 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). Solid gold idol (400 gp).
Torbera Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is wearing a perfectly clean shirt and pair of pants. Her hair is chestnut, silky, and of moderate length. Her eyes are blue and she is always smoking a pipe.
Personality: Torbera hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She moved from fad to fad and when she turned 15 she discovered painting. She now mingles about in high society.
Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and several ex partners dislike her way of doing things and want revenge
Ideals: Artistic, Logical. Bonds: Attractive, Immigrant, Rich, Enemies. Occupation: Tanner
Voice: Old Prospector
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 700 sp.
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Their contribution stands as a beacon of hope for all adventurers!
