Fibblestib Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fitting clothing which further accentuates his frame. His red hair is heavily combed to the right. His eyes, though not visible through his cowl, are blue.
Personality: His tongue was cut out and he uses sign language. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend
Flaws: Disease. Bonds: Attractive, Adventurer, Religious, Criminal record. Occupation: Banker
Voice: Raspy
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 16 (+3) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 70 gp. Star rose quartz (40 gp).
Hatae Caphaxath, Female Elf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has moderate length black hair. Her thin eyebrows rest above her beady green eyes.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was born a particularly ugly child, much to the horror of her parents. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Recently she has begun working with bootleggers and crooks.
Motivation: She has decided she is irredeemable; and she is a bit of a kleptomaniac
Ideals: Fighting, Athletic, Gifted. Flaws: Ugly. Bonds: Criminal record. Occupation: Fisher
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 3)
Armor Class 15
Hit Points 3 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 20 (+5) | 7 (-2) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Goblin
Attacks Melee +4 / 1d8+2, Ranged +7 / 1d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 400 gp.
Bryseis Blessing, Female Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears bulky green painted plate armor. Her hair, while still mostly silver, has prominent grey streaks. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Energy wise she seems alert and responsive.
History: The child of western immigrants she idolized her father. Bryseis was born on a far western plains where she grew up under the tutelage of her father, an expert Glassblower. She then took over the family business and is one of the better Glassblower for hire.
Motivation: She is content; and to be a spy again
Ideals: Professionalism. Flaws: Antagonistic, Mundane. Bonds: Immigrant, Job. Occupation: Glassblower
Voice: Low range voice
Attributes [hide]
Medium (6'2") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnoll, Infernal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 110 gp. Pink pearl (90 gp).
Thervan Firahel, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear flannel. His brown hair is singed and shortened. His eyes are amber and beady.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born a particularly ugly child, much to the horror of his parents. Thervan was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Dyer. After a long history of fighting, Thervan and his spouse have recently divorced.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is not mentally stable, and does not behave rationally
Flaws: Ugly, Antagonistic, Insane. Bonds: Immigrant, Criminal record. Occupation: Dyer
Voice: Jittery and nervous
Attributes [hide]
Medium (4'9") Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 1 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 7 (-2) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 320 gp.
Rinn Aloro, Female Elf [Permalink]
Personal [hide]
Description: This light-skinned female wears a faded coat and loose pants complete with wide-brimmed hat. She is tall, broad shouldered and powerfully built. Her black hair is unkempt and raggedy. She has gleaming, smiling blue eyes.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She always tries to repair and not replace. It was this mentality that drove her into the Slave Trader business.
History: She was born in the west, but her parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to her current location. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: To pay off her debts; and further expansion of business
Ideals: Persistence. Flaws: Ugly, Emotional. Bonds: Poor, Immigrant. Occupation: Slave Trader
Voice: Shortens vowels
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 9 (-1) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 100 sp. Jet (140 gp).
Bruz Asheton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears bulky white painted plate armor. He carries with him a set of nunchakus on his belt, each one with a amber on the hilt. His hair is chestnut and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: A skeptical and narcissistic man, Bruz's first love is himself. His second love is also himself. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born blind and as such lacked many opportunities for work. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He then took over the family business and is one of the better Carpenter for hire.
Motivation: He feels the way he acts is they only way to get by in the world; and sabotage a competitor
Ideals: Fighting, Impeccable. Flaws: Disease. Bonds: Attractive, Job. Occupation: Carpenter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 100 gp. 1 Masterwork Common Melee.
Marbas Aid, Male Tiefling [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. His purple hair is matted, messy, and big. He has several tiny emerald earrings on each ear.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born in the north, but his parents moved at a very young age to the west. His mother had invested heavily in several trade routes and wanted him to inherit them. He moves from town to town, unable to find a place to settle.
Motivation: He is greedy.
Ideals: Joker, Justice. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Crown-heir
Voice: Australian accent
Attributes [hide]
Medium (6'7") Tiefling, Lawful Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 9 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1800 sp.
Whurbin Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: This man stands a little under 4'5" and is a bit bulky. He is very muscular particularly in the legs. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is always cut to a buzz. He is very pretty but has cold, dead eyes.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born on a small isolated farm. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Whurbin was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: A rival would like him out of the picture; and a deep hatred of gnolls
Flaws: Fearful. Bonds: Attractive, Criminal record, Nature, Enemies. Occupation: Bowyer
Voice: Mousy voice
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 11 (+0) | 14 (+2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Infernal
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 300 sp.
Silgre Allerton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a husky woman, who is dressed in an above average manner. Her black hair is thinning but still full. Her amber eyes are passionate and lively.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: From birth she was tutored by a cruel and relentless mentor. Over the years she perfected her riding and shooting skills. She tends to her Detective job now, and dutifully fulfills any obligations she has.
Motivation: Expand her business.
Bonds: Attractive, Job, Adventurer, Mentor, Nature. Occupation: Detective
Voice: Scottish accent
Attributes [hide]
Medium (6'2") Half-Orc, Neutral Evil (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 5 (-3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 100 gp. Rich purple corundum (500 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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