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NPC Generator

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Advanced [show]


Azzakh Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender man wears a green wide-brimmed hat and green clothes. His crest is scarlet and curly. His face is covered beneath a completely black helmet.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Azzakh was born the youngest of three triplets. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. By chance he met his brother recently and the two have been together since.

Motivation: Wants to open a new tavern; and regain custody of his daughter

Ideals: Philantrophist. Flaws: Fearful. Bonds: Family, Rich, Job. Occupation: Beggar

Voice: Timid voice

Attributes [hide]

Azzakh Lhamboldennish, Male Dragonborn Sorcerer 2
Medium (6'3") Dragonborn, Chaotic Good (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)12 (+1) 14 (+2)13 (+1)
Skills Deception +3, Investigation +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 500 sp. 3 Smokesticks.


Social Check DCs


Trynnicus Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'5" southern man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has done his best to style his scarlet crest to look like a famous performer. He has several tiny amber earrings on each ear.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He believes the world needs to unite to get rid of giants once and for all.

History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Trynnicus has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it; and someone believes him a fraud

Ideals: Entrepeneur, Philantrophist. Flaws: Disease. Bonds: Rich, Enemies. Occupation: Hunter

Voice: Middle-eastern accent

Attributes [hide]

Trynnicus Zzzxaaxthroth, Male Dragonborn Sorcerer 3
Medium (6'5") Dragonborn, True Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)14 (+2) 17 (+3)12 (+1)
Skills Animal Handling +5, Performance +3
Senses Passive Perception 13
Languages Common, Sylvan, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 8000 cp. Tourmaline (160 gp). Amethyst (160 gp).


Social Check DCs


Nicor Grief, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He keeps his blue hair in a flapper bob. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep white.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He feeds upon the attention of others.

History: Nicor was born with his father's beautiful face. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 9 years.

Motivation: Further expansion of business; and to be a mayor again

Ideals: Entrepeneur, Fighting. Bonds: Attractive, Job. Occupation: Bookbinder

Voice: Jittery and nervous

Attributes [hide]

Nicor Grief, Male Tiefling Sorcerer 3
Medium (5'11") Tiefling, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)16 (+3) 10 (+0)20 (+5)
Skills Religion +5, Stealth +3
Senses Passive Perception 10
Languages Common, Celestial, Halfling, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 400 gp. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Namfoodle Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt and is in decent physical shape. He has a long black beard with little hanging trinkets. He has gleaming, smiling amber eyes.

Personality: He is fixated on the number 70. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a criminal king-pin and mafia family His homeland was ravaged by war and he spent much of his life rebuilding it. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A deep hatred of goblins; and seeks redemption

Ideals: Justice. Flaws: Insane, PTSD. Bonds: Criminal record, Enemies. Occupation: Brewer

Voice: Indian accent

Attributes [hide]

Namfoodle Fiddlefen, Male Gnome Sorcerer 1
Small (3'8") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 14 (+2)13 (+1) 11 (+0)13 (+1)
Skills Intimidation +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 160 gp.


Social Check DCs


Ellyjoybell Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has no hair. She has green eyes and a blue hat with a pastel feather.

Personality: Cocky and sure of herself, she believes she is the best Brewer born in the past three hundred years. She does not believe in violence as a means to an end. She is a dedicated Brewer but believes her peers are too gung-ho.

History: She was born in the north. She was an apprentice working in her mother's forge. She's also a talented Stylist, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and expand her business

Ideals: Pacifist. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Brewer

Voice: Laughs frequently while speaking

Attributes [hide]

Ellyjoybell Gobblefirn, Female Gnome Sorcerer 2
Small (3'3") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)9 (-1) 9 (-1)11 (+0)
Skills Acrobatics +3, Investigation +1
Senses Passive Perception 9
Languages Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1500 sp. 1 Darkwood Buckler.


Social Check DCs


Robert Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears tight fitting clothing which further accentuates his frame. His hair is auburn and very short. His face is covered beneath a completely black helmet.

Personality: He is overprotective of those who hire his services. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Robert was born in the east. At a young age he loved to build and create. His first spouse was a Carpenter, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: To reunite with his absent father; and to clean up the streets

Ideals: Justice, Persistence. Bonds: Attractive, Guardian, Family. Occupation: Mortician

Voice: Rhymes sentences (sorry)

Attributes [hide]

Robert Teinithra, Male Half-Elf Sorcerer 1
Medium (5'5") Half-Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 11 (+0)9 (-1) 11 (+0)10 (+0)
Skills Investigation +1, Persuasion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp. 1 Masterwork Common Melee.


Social Check DCs


Merla Tosscobble, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is dressed in earthy colors with a white and violet handkerchief worn on her left side. She wears her red hair up in a very large beehive style do. She tend to wears goggles to shield her eyes.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She got into the Miller business at a young age. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She inherited the family business which she has now maintained for 3 years.

Motivation: Obtaining odd cultural Dragonborn artifacts is her passion; and to reunite with her absent father

Ideals: Impeccable, Fighting. Bonds: Adventurer, Job, Family. Occupation: Miller

Voice: Breathy voice

Attributes [hide]

Merla Tosscobble, Female Halfling Sorcerer 2
Small (2'8") Halfling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)14 (+2) 13 (+1)8 (-1)
Skills Acrobatics +3, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: Just what you see.


Social Check DCs


Naal Goltorah, Male Elf [Permalink]

Personal [hide]

Description: 4'8" and lanky with angular features, he is an attractive figure. He wears a tight fitting blue shirt and pants. He sports a long chestnut beard, and similarly colored long hair. This green eyed southerner is not easily forgotten.

Personality: He will rave to anyone who will listen. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: The child of southern immigrants he idolized his father. When Naal reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Justice. Flaws: Insane. Bonds: Attractive, Immigrant, Military. Occupation: Junk Dealer

Voice: Low range voice

Attributes [hide]

Naal Goltorah, Male Elf Sorcerer 1
Medium (4'8") Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)8 (-1) 11 (+0)16 (+3)
Skills Animal Handling +2, Arcana +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp. Jasper (70 gp).


Social Check DCs


Stannor Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears an entirely white suit with black socks and a vest with buckled shoes. His hair is brown and curly. He wears round tiny glasses practically rammed into his face.

Personality: He is happy with his job as a Sage. He turns his eye from what people do, preferring to live and let live. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born in the west his family was never financially stable. He was an apprentice working in his father's forge. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His relatives are trying to arrange a marriage; and he desires power and/or immortality

Bonds: Job, Family, Poor, Adventurer. Occupation: Sage

Voice: High pitched, excited

Attributes [hide]

Stannor Tealeaf, Male Halfling Sorcerer 2
Small (2'10") Halfling, Lawful Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)13 (+1) 7 (-2)8 (-1)
Skills Performance +1, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Halfling, Infernal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: Smoky quartz (40 gp). Golden pearl (140 gp).


Social Check DCs

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