Drifting Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears tattered old clothes. Her attire stands in sharp contrast to her greataxe, which is beautifully polished and possesses an ornate carving of a skull on it. Her long cinnamon fur is drawn into a two foot long braid. Her eyes are likewise copper. Her teeth are yellowed and unaligned.
Personality: Aggressive, abrasive, and angry, Drifting embodies much of what other species detest in the Tabaxis. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was born several months after her mother was called into army service. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Money/treasure; and to settle down with her crush
Flaws: Ugly, Antagonistic, Shy. Bonds: Military, Rich. Occupation: Doctor
Voice: Shortens vowels
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 8 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Banded mail.
Seddit Revulsion, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a simple burlap shirt and baggy pants. She conceals her nunchaku with her veritable burlap sack of a shirt, and carries nunchakus. Her hair is red and curly. She wears a mask on her face.
Personality: She is calm most of the time but flees social interaction. She is able to make almost anything out of random pieces of junk.
History: She was always a brilliant, if unscrupulous mind. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is not mentally stable, and does not behave rationally; and she is content
Ideals: Fighting, Gifted, Logical. Flaws: Shy, Insane. Occupation: Servant
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'8") Tiefling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 16 (+3) | 15 (+2) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Druidic, Ignan
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Diggory Clifton, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His silver hair is styled in orderly dreadlocks. His brown eyes dart from person to person.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is afraid of women and trembles around them
History: He was born on a small isolated farm. Through the years after Diggory was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Diggory's mother didn't care for him much, and the feeling was mutual. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To reunite with his old friends.
Ideals: Philantrophist. Flaws: Antagonistic, Shy. Bonds: Adventurer, Nature. Occupation: Bather
Voice: Whispers
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 320 gp.
Vola Kensley, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears baggy white pantaloons and a black scarf, and carries shields. She wears her chestnut hair down. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is a font of random trivia from the lore and stories she has discovered
History: Born in a small village she learned the ways of the warrior from her father. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She used her abilities to travel the world and help people.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Philantrophist, Logical. Flaws: Ugly. Bonds: Religious. Occupation: Detective
Voice: Aggressive tone
Attributes [hide]
Medium (6'5") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 3000 cp.
Dûshrat Addington, Male Half-Orc [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His skin is fair and his fingers are delicate and long. His golden hair is still thick. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He loves telling others what to do and how they should feel about things. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: He uses money and sex appeal to get what he needs; and he is greedy
Ideals: Opinionated, Gifted, Fighting. Bonds: Attractive, Rich. Occupation: Map Maker
Voice: Strong lisp
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 5 (-3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 800 sp.
Wymar Selevarun, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'7" and muscular, this western man very much looks the part of a Map Maker. His brown hair is unkempt and raggedy. His amber eyes lackadaisically let the world flow into them.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born to loving parents in a slum to the west. A gifted student he started as a Architect, but he got bored and became a Map Maker. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and to be a architect again
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Job, Poor. Occupation: Map Maker
Voice: Sore throat, cough
Attributes [hide]
Medium (5'7") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 17 (+3) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 1 Silk rope.
Trynnicus Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged man tends to wear a black poncho over his likewise colored trousers and shirt and is in decent physical shape. His white crest is smooth and relatively long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He loves telling others what to do and how they should feel about things. He is a bit of a xeno-phobe, disliking non-Dragonborns.
History: He was born into a rich family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Tanner.
Motivation: To settle down with his crush; and he'd like to take his coworkers down a peg
Ideals: Opinionated. Flaws: Racist. Bonds: Rich, Job, Has a crush. Occupation: Tanner
Voice: German accent
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 13 (+1) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Druidic, Aquan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 4000 cp. 1 Simple lock.
Kody Dukakis, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His blonde hair is slicked back into a classic pompadour. His face is scarred and worn.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born in a small village he learned the ways of the warrior from his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Find a way to reverse the transformation of his sister; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Optimist. Flaws: Ugly, Shy. Occupation: Spice Merchant
Voice: Sounds elderly
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 10 (+0) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 30 pp.
Dazzazn Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a simple burlap shirt and baggy pants. He conceals his axe with his veritable burlap sack of a shirt. He has no crest. His gold eyes are slightly larger than normal.
Personality: He can speak with the recently deceased. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Sold as a small child to a wizard, Dazzazn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He used his abilities to trick people and travel the world for free.
Motivation: He is a bit of a kleptomaniac; and a rival would like him out of the picture
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Mentor, Criminal record. Occupation: Detective
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Aquan, Dwarven, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 gp. Pink pearl (90 gp).
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