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NPC Generator

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Advanced [show]


Igden Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He dresses in collared shirts and wears a proper scarf over his head. His white hair is smooth and relatively long. He has brown eyes and a tan hat with a yellow feather.

Personality: Overbrimming with self-confidence, Igden isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Igden was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.

Motivation: He doesn't get along with people that don't share his tastes; and he has a rivalry with the church that dominates his actions

Ideals: Impeccable, Gifted, Philantrophist. Flaws: Ugly. Bonds: Religious. Occupation: Engraver

Voice: Speaks through clenched teeth

Attributes [hide]

Igden Miggledy, Male Gnome Sorcerer 1
Small (3'2") Gnome, Lawful Good (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)18 (+4) 14 (+2)12 (+1)
Skills Medicine +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnome, Terran, Sylvan, Auran, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 140 gp.


Social Check DCs


Callybon Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears suspenders and tan workpants. Her shirt is blue, and she wears a heavy tan leather apron most of the time. Her hair is white and curly. Her otherwise smooth face is marked with small tiny scars.

Personality: Calm and collected, she is a well trained Carpenter. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She became a Carpenter soon after.

Motivation: She wants to meet her childhood hero; and she desires power and/or immortality

Ideals: Philantrophist, Gifted. Bonds: Job, Rich, Adventurer. Occupation: Carpenter

Voice: Indian accent

Attributes [hide]

Callybon Miggledy, Female Gnome Sorcerer 1
Small (3'3") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 17 (+3)16 (+3) 14 (+2)15 (+2)
Skills Medicine +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome, Orc, Draconic, Druidic
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 400 sp.


Social Check DCs


Ernest Addington, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scimitar, but if one is not available he will default to his sickle. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.

Personality: He has a massive crush on the younger sibling of the Ruler who has hired him part-time. He is a bit of a xeno-phobe, disliking non-Humans.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ernest grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ernest. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Racist. Bonds: Has a crush, Criminal record. Occupation: Ruler

Voice: Ums and uhs a lot

Attributes [hide]

Ernest Addington, Male Human Sorcerer 2
Medium (5'5") Human, True Neutral (CR 2)
Armor Class 10
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)12 (+1) 16 (+3)15 (+2)
Skills Nature +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 270 gp.


Social Check DCs


Vanuath Kemmerer, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His face is covered beneath a completely black helmet.

Personality: A deeply religious man he believes everything happens for a reason. He is able to fit into much smaller and tighter spaces than normal.

History: He was raised in a white middle class family as the only child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down.

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Religious. Occupation: Fortune-teller

Voice: Prounounces S like Z

Attributes [hide]

Vanuath Kemmerer, Male Half-Elf Sorcerer 1
Medium (5'1") Half-Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)8 (-1) 17 (+3)13 (+1)
Skills Persuasion +3, Survival +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp.


Social Check DCs


Eloise Coulson, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively, and she perpetually has her sai ready. Her tied-back hair is silver. Her otherwise smooth face is marked with small tiny scars.

Personality: She will rave to anyone who will listen. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born the only child of a wealthy merchant. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She used her abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Entrepeneur, Philantrophist. Flaws: Insane. Bonds: Attractive. Occupation: Stableman

Voice: Timid voice

Attributes [hide]

Eloise Coulson, Female Half-Elf Sorcerer 1
Medium (4'7") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)10 (+0) 10 (+0)6 (-2)
Skills Athletics +4, Investigation +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 70 gp.


Social Check DCs


Dustin Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft white waves gently in the breeze, and carries shortbows. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes, though not visible through his cowl, are gray.

Personality: Dustin is depressed about a lot of things. He tends to be a nihilist. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in the south to a Masseuse, Dustin learned a great deal about his mother's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He ran away from his former home and has been making his living as a Masseuse for the past few years.

Motivation: Further expansion of business; and he has money and likes to spend it

Ideals: Fighting, Logical. Flaws: Depressed. Bonds: Rich, Job. Occupation: Masseuse

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Dustin Marleigh, Male Human Sorcerer 1
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)13 (+1) 11 (+0)13 (+1)
Skills Athletics +0, Investigation +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Malachite (12 gp). 1 Darkwood Buckler.


Social Check DCs


Tenena Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: This malnourished woman wears clothing that is held on in multiple layers but all of it is in poor condition. She sports silver long hair. Her face is scarred and worn.

Personality: She snorts whenever she laughs or is feeling confident. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When money was particularly tight she was walking through alleys when she overheard a Performer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Marry her brother to traveling adventurers.

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Family, Slave. Occupation: Performer

Voice: Jamaican accent

Attributes [hide]

Tenena Tarkelby, Female Gnome Sorcerer 1
Small (3'4") Gnome, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)9 (-1) 14 (+2)10 (+0) 17 (+3)15 (+2)
Skills Acrobatics +1, Intimidation +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 150 gp. 1 Banded mail.


Social Check DCs


Fivin Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: He wears a tan vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his tan boots flare out at the collars. He is bristling with hidden weapons, mostly shortspears and whips. He wears a wide-brimmed hat to cover his moderate length white hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. A friendly and beautiful Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fivin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and seeks redemption

Ideals: Fighting. Flaws: Insomniac, Mundane. Bonds: Criminal record, Attractive. Occupation: Ploughman

Voice: Uses sign language

Attributes [hide]

Fivin Ilphelkiir, Male Elf Sorcerer 1
Medium (4'10") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 13 (+1)17 (+3) 15 (+2)15 (+2)
Skills Investigation +5, Performance +4
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Terran, Undercommon
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: Just what you see.


Social Check DCs


Emma Shipley, Female Human [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. Her attire stands in sharp contrast to her longbow, which is beautifully polished and possesses an ornate carving of a dagger on it. Her black hair is well kept. Her blue eyes dart from person to person.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She pushes her goals aggressively. She is also a coward if confronted.

History: Emma was raised in a hard working conservative environment. She was an apprentice working in her father's forge. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: To get a good night's sleep; and her spouse's relatives view her with great suspicion

Ideals: Impeccable. Flaws: Fearful, Insomniac. Bonds: Job, Family. Occupation: Bounty Hunter

Voice: Mousy voice

Attributes [hide]

Emma Shipley, Female Human Sorcerer 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)10 (+0) 14 (+2)13 (+1)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 400 sp.


Social Check DCs

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