Mreksh Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: He typically wears black cloth garments or leather armor. His attire stands in sharp contrast to his falchion, which is beautifully polished and possesses an ornate carving of a skull on it. His crest is greying and his face has many wrinkles. He has a dull look in his gold eyes.
Personality: Stoic and calm, he prefers to meditate than take action. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born to a criminal king-pin and mafia family He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Disciplined, Justice. Flaws: Disease. Bonds: Criminal record, Job. Occupation: Fortune-teller
Voice: Shortens vowels
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 9 (-1) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 120 gp.
Andraste Amakiir, Female Elf [Permalink]
Personal [hide]
Description: She is generally well dressed albeit a few years behind the times. She sports golden long hair. She tend to wears goggles to shield her eyes.
Personality: She is very quiet and rarely speaks above a whisper. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Andraste was born with her father's beautiful face. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She is greedy; and marry her brother to traveling adventurers
Flaws: Shy. Bonds: Attractive, Rich, Family. Occupation: Bricklayer
Voice: High pitched, excited
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 0 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 3 (-4) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 350 gp.
Miles Tyndall, Male Human [Permalink]
Personal [hide]
Description: This man is dressed in a clean brown cloak covering his clean studded leather. He is muscular with a powerful set of arms. His hair is always cut to a buzz. He is baby faced.
Personality: He is extraordinarily eccentric. He would rather hide behind his crafts than deal with other people.
History: He was born to loving parents in a slum to the west. In his 16th year, his parents were killed by a giants raid, leaving Miles alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: He wants revenge against giants; and someone believes him a fraud
Ideals: Artistic. Flaws: Insane, Shy. Bonds: Poor, Enemies. Occupation: Hunter
Voice: Slurs words
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 12 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 400 sp. 1 Average lock.
Arannis Caphaxath, Male Half-Elf [Permalink]
Personal [hide]
Description: This light-skinned male wears a fancy violet suit. He is tall, broad shouldered and powerfully built. He has a very tight haircut. He has a tattooed face.
Personality: He is fixated on the number 80. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Arannis was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Arannis decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He's in love; and a rival would like him out of the picture
Flaws: Insane, Antagonistic, Shy. Bonds: Attractive, Criminal record, Has a crush. Occupation: Unemployed
Voice: Scottish accent
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 10 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 80 pp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Leucis Harm, Male Tiefling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears baggy black pantaloons and a pastel scarf. His chestnut hair is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born in a small plains village. His childhood dream was to be a Barkeep, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Joker. Flaws: Insane, Impulsive. Bonds: Nature, Job. Occupation: Blacksmith
Voice: Squeaky
Attributes [hide]
Medium (6'10") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll, Druidic, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Half-Plate.
Nimble In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a weathered and beat up set of banded mail beneath an oversized pastel coat. His white fur is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are amber.
Personality: Nimble hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He pushes his goals aggressively. He is also a coward if confronted.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nimble fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is wracked by social anxiety; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Artistic, Fighting. Flaws: Ugly, Fearful. Occupation: Bounty Hunter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 170 gp. 1 Hourglass.
Dagger Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing a long, brown cloak. He has wavy beige fur. His eyes are green and catlike.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He also hits on women, regardless of circumstances.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He found a children's book about a Tabaxi Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better village for his children.
Motivation: He's looking for his big break; and to reunite with his old friends
Flaws: Ugly, Sensitive. Bonds: Has a crush, Religious, Adventurer. Occupation: Carpenter
Voice: Scandinavian accent
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 7 (-2) | 16 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Giant, Dwarven, Halfling
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1900 sp.
Irann Yaeldrin, Female Elf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her tied-back hair is black. She wears crescent spectacles with a black brim.
Personality: She is fixated on the number 7. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Around other people she will do her best to conceal her emotions and appear jolly.
History: Sold as a small child to a wizard, Irann was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. From her teen years she was always beautiful and desirable, so people have always doted on her. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Wants to open a new tavern.
Flaws: Insane, Shy. Bonds: Mentor, Attractive. Occupation: Apothecary
Voice: Whispers
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 2)
Armor Class 14
Hit Points -1 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 5 (-3) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Terran, Gnoll, Celestial
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 270 gp.
Oriax Care, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears light armors faded through time and improper care. His white hair is singed and shortened. His eyes are a pleasant red.
Personality: He is happy with his job as a Hunter. He turns his eye from what people do, preferring to live and let live. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He got into the Hunter business at a young age. He was an apprentice working in his mother's forge. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Flaws: Ugly, Antagonistic. Bonds: Job, Mentor. Occupation: Hunter
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 10 (+0) | 17 (+3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Draconic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp. 1 Good lock.
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Their contribution stands as a beacon of hope for all adventurers!