Right-Handed Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She keeps her long lavender fur kept up in a rat tail. Her fierce copper eyes like to dwell on things.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. A true patriot, Right-Handed would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was born at the edge of vast desert. Over the years she perfected her riding and shooting skills. She tends to her Barrister job now, and dutifully fulfills any obligations she has.
Motivation: Many orcs want her driven away; and her name or reputation has been wronged in the past by orcs, and she desires to right it
Flaws: Shy. Bonds: Military, Nature, Job, Enemies. Occupation: Barrister
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'11") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 16 (+3) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 240 gp. 1 Banded mail.
Antinua Yaeldrin, Female Half-Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears a fancy yellow dress. She has wavy red hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Antinua was born with her mother's beautiful face. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Antinua took refuge in the large cave and found the beat up longbow and armor she uses now. She left for the west, certain she would find work there.
Motivation: To share knowledge with the world; and to prove her worth to the world
Ideals: Joker, Logical. Flaws: Impulsive. Bonds: Attractive, Nature, Immigrant. Occupation: Map Maker
Voice: Jamaican accent
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 8 (-1) | 8 (-1) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 2000 cp. 2 Holy water.
Ruloth Jerynomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears baggy black pantaloons and a red scarf. She carries with her a set of swords, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. She has black crest. Her eyes are likewise gold. Her teeth are white and perfect.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She was born several months after her mother was called into army service. When Ruloth reached her early adolescence her Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ruloth fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Nature, Military. Occupation: Detective
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 9 (-1) | 14 (+2) | 12 (+1) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 700 sp.
Theirastra Xiloscient, Female Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She wears her golden hair down. Her green eyes peer out from beneath her deerstalker tan hat.
Personality: She is business-like. She takes instructions and follows them to the letter. She has a minor phobia of water and hates getting wet.
History: She is the product a well kept family trust fund and as such has never really known need. She moved from fad to fad and when she turned 15 she discovered writing. She has never given up on her writing dream.
Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear
Ideals: Professionalism, Artistic. Flaws: Fearful. Bonds: Rich. Occupation: Bookbinder
Voice: Mousy voice
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 9 (-1) | 15 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 160 gp.
Shedinn Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'7" has a big stupid grin on his face most of the time. He is generally well dressed albeit a few years behind the times. His blue crest is smooth and relatively long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Calm and collected, he is a well trained Junk Dealer. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Junk Dealer arts, while his father instructed him in etiquette, music and courtly manner. He has had some formal poetry training, and achieved minor success. He has drifted from career to career and currently works as a Junk Dealer.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Ideals: Artistic. Flaws: Impulsive. Bonds: Attractive, Job, Rich. Occupation: Junk Dealer
Voice: Draws out vowels
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 17 (+3) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 | 4 |
Possessions: 1 Masterwork manacles.
Bhevek High-hill, Male Halfling [Permalink]
Personal [hide]
Description: He wears a white tunic with brown highlights, and long green pants that bunch up around his shoes. He is bristling with hidden weapons, mostly longswords and bastard swords. He has a brown handlebar mustache and slicked back brown hair. His eyes, though not visible through his cowl, are brown.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a habit of throwing himself into exceedingly dangerous situations.
History: Bhevek was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From there he went from mercenary job to mercenary job. He used his abilities to trick people and travel the world for free.
Motivation: He has passion for adventuring and risk; and he wants to get laid
Flaws: Antagonistic, Impulsive. Bonds: Criminal record, Poor, Adventurer, Has a crush. Occupation: Merchant
Voice: Can't modulate volume
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 4000 cp. Pink pearl (80 gp).
Tree Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a simple burlap shirt and baggy pants. He conceals his dagger with his veritable burlap sack of a shirt. He keeps his lavender fur in a flapper bob. His yellow eyes are passionate and lively.
Personality: Calm and collected, he is a well trained Ruler. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His first spouse was a Barber, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has worked as a Ruler like his father before him.
Motivation: He is unsatisfied with his job; and doesn't want to be a ruler and was forced into it by his family
Ideals: Artistic. Bonds: Immigrant, Job, Family, Slave. Occupation: Ruler
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Good (CR 3)
Armor Class 14
Hit Points 0 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 18 (+4) | 7 (-2) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 1700 sp.
Silent Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: A 5'8" eastern woman, she wears tight fighting clothing, which leaves very little to the imagination. She keeps her orange fur in a pixie cut. Her hazel eyes are slightly larger than normal.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: She was born to loving parents in a slum to the east. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Silent grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Silent. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has comitted a past crime that haunts her to this day
Ideals: Fighting, Justice. Flaws: Depressed. Bonds: Criminal record, Poor. Occupation: Slave Trader
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Evil (CR 4)
Armor Class 11
Hit Points 19 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 13 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Auran, Giant
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Reynard Gresham, Male Human [Permalink]
Personal [hide]
Description: He wears a brown collared shirt and blue pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He is portly but not overly obese. He has moderate length chestnut hair. His otherwise smooth face is marked with small tiny scars.
Personality: He never swears and excessively uses polite adverbs when speaking. He plays an instrument quite well.
History: Born to a pair of adventurers, Reynard grew up listening to his mother's many stories. As a young adult he joined a group advocating for an improvement in Human conditions. He is searching for what he claims is his rightful reward.
Motivation: He is terrified, and will act out of fear; and obtaining odd cultural half-elven artifacts is his passion
Ideals: Optimist, Artistic. Flaws: Racist, Fearful. Bonds: Adventurer. Occupation: Sellsword
Voice: Strong lisp
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 9 (-1) | 8 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 5000 cp.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

