Habor Wrath, Male Tiefling [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears professional attire. His whole body is exceptionally muscular. His blue hair is braided into rings. He has a tattooed face.
Personality: He never swears and excessively uses polite adverbs when speaking. Habor is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fletcher arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent mother
Ideals: Optimist. Bonds: Attractive, Immigrant, Family, Rich. Occupation: Fletcher
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'5") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 250 gp. 1 Masterwork studded leather.
Mara Caerdonel, Female Elf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'0" has a big stupid grin on her face most of the time. She likes to wear ponchos typically of a light tan in addition to tight pants. Her hair is long and red with streaks of black, and is pulled back with small tan clips. She has a dull look in her amber eyes.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Mara has worked very hard to control her curse. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She wants to get laid; and she is being blackmailed/forced/etc and this influences her actions
Flaws: Disease, Insane. Bonds: Criminal record, Adventurer, Has a crush. Occupation: Navigator
Voice: Scratchy, weak
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 13 (+1) | 11 (+0) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 |
Possessions: 120 gp. Brown-green garnet (130 gp).
Edge Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: A 6'8" southern man, he is generally well dressed albeit a few years behind the times. His fur is yellow, silky, and of moderate length. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He took every job he could get his hands on, but the opportunities for Tabaxis in the south were limited. He moves from town to town, unable to find a place to settle.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Persistence, Joker. Bonds: Attractive, Religious, Immigrant. Occupation: Engraver
Voice: Sleepy voice
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 11 (+0) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Ignan, Halfling, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 gp. Black velvet mask with numerous citrines (180 gp). 1 Masterwork Common Ranged Weapon.
Ulfgar Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is dressed in an above average manner. His hair is short and blonde. This violet eyed southerner is not easily forgotten.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He served in the navy to pay for his family's outstanding loans. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Ulfgar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: Many dire rats want him driven away; and he wants nothing more than to rejoin the army
Flaws: Forgetful. Bonds: Attractive, Enemies, Military, Nature. Occupation: Bowyer
Voice: Aggressive tone
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 16 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 13 (+1) | 18 (+4) | 16 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Celestial, Auran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Nim Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a blue broad hat and blue clothes. He keeps his red hair in a pixie cut. His eyes are likewise brown.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born the only child of a wealthy merchant. He worked as a nervous Miller and found it very stressful. He inherited the family business which he has now maintained for 5 years.
Motivation: He is terrified, and will act out of fear; and balancing his hectic life and new miller responsibilities is difficult
Ideals: Athletic, Entrepeneur. Flaws: Depressed, Fearful. Bonds: Religious, Job. Occupation: Miller
Voice: Booming voice
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 8 (-1) | 16 (+3) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Goblin, Infernal, Aquan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Valafar Nowhere, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who wears tight fitting clothing which further accentuates his frame, he is not a threatening figure. He sports a flattop hair cut. He has silver eyes.
Personality: He likes to make people angry or surprised. He is a bit of a xeno-phobe, disliking non-Tieflings.
History: Born to a pair of adventurers, Valafar grew up listening to his mother's many stories. He has chosen to use the inheritance that was left to him frivolously. After a long history of fighting, Valafar and his spouse have recently divorced.
Motivation: He is wracked by social anxiety; and a need for knowledge about a nearby landmark
Flaws: Antagonistic, Racist, Fearful. Bonds: Attractive, Adventurer, Rich. Occupation: Knight
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Ignan, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 120 gp. Silver comb with moonstones (500 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Silver comb with moonstones (500 gp).
Iados Trust, Male Tiefling [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He very much looks the part of a Miller. His whole body is exceptionally muscular. His chestnut hair is braided into rings. His eyes are likewise red. His teeth are white and perfect.
Personality: He is a Miller first and foremost. He believes firmly that knowledge should be universal. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: A powerful necromancer made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miller work with an outfit from a few towns over. Miller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Miller soon after.
Motivation: Balancing his hectic life and new Miller responsibilities is difficult; and further expansion of business
Flaws: Forgetful. Bonds: Job, Immigrant, Attractive, Mentor. Occupation: Miller
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'0") Tiefling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 11 (+0) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 | 5 |
Possessions: 60 pp. Blue sapphire (700 gp). 1 Half-Plate. 1 Masterwork studded leather.
Phelaia Laughter, Female Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a simple green robe with brown stripes complete with hood. She wears her dark red hair up. Her eyes are white.
Personality: She is witty, but her monotone delivery comes off as unnerving She receives visions of the future at random moments
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her first spouse was a Apothecary, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. Due to her spouse's obsession with being a Apothecary they were divorced and she won custody of their son. She worked as a Blacksmith, and she later adopted a second son.
Motivation: Marry her brother to traveling adventurers; and regain custody of her son
Ideals: Joker, Gifted. Bonds: Slave, Family. Occupation: Blacksmith
Voice: Soothing and warm
Attributes [hide]
Medium (4'11") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Undercommon, Goblin, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 sp. Chrysoprase (70 gp).
Heather Holton, Female Human [Permalink]
Personal [hide]
Description: This woman usually wears her brown robe and has her spear always slung over her shoulder. She has a penchant for wearing a ring with an oversized emerald on her right hand. Her hair is chestnut and curly. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.
Personality: She has a massive crush on the younger sibling of the Ploughman who has hired her part-time. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: To settle down with her crush.
Flaws: Ugly, Antagonistic. Bonds: Rich, Has a crush, Nature. Occupation: Ploughman
Voice: Hollow voice
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 14 (+2) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 |
Possessions: 800 sp. An abacus with copper, silver and gold markers (170 gp).
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

