Ilde Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she very much looks the part of a Navigator. Her head has been shaved. She tend to wears goggles to shield her eyes.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Born to a poor family in the city she treasured whatever gifts she got. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Navigator work with an outfit from a few towns over. Navigator work suited her well, and with each successful project, she earned more gold and more respect from her peers. She struck the Navigator job and began her own company from there.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Passionate. Flaws: Ugly. Bonds: Job, Family, Poor. Occupation: Navigator
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: Deep green spinel (120 gp).
Gimgen Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and carries longbows. He wears a wide-brimmed hat to hide his balding. His eyes are amber and beady.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Marshal arts, while his mother instructed him in etiquette, music and courtly manner. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Marshal. He then took over the family business and is one of the better Marshal for hire.
Motivation: Balancing his hectic life and new Marshal responsibilities is difficult; and wants to open a new tavern
Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Job, Rich. Occupation: Marshal
Voice: Slurs words
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 8 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 900 sp. 3 Smokesticks.
Alice Paxton, Female Half-Elf [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She dresses well, wearing yellow shirts, loose pants, and blazers most of the time. Her whole body is exceptionally muscular. Sporting a brown mohawk this woman's hair draws a lot of attention. She has violet eyes.
Personality: She is business-like. She takes instructions and follows them to the letter. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Her father raised her in a mountain cabin. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a shield and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is content; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Professionalism. Flaws: Secretive. Bonds: Attractive, Immigrant, Nature. Occupation: Stableman
Voice: Scandinavian accent
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 16 (+3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Aquan, Goblin, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp. 1 Chain shirt.
Cressel Sadness, Male Tiefling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. Beneath his clothing is a huge mess of scar tissue. His long black hair is drawn into a two foot long braid. His fair skin shows little sign of his aristocratic breeding.
Personality: He is mildly Tiefling supremacist, though he does not identify as such. He is a bit of a xeno-phobe, disliking non-Tieflings.
History: Cressel was born in the east. At a young age he loved to build and create. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: A strong sense of loyalty to Halfling people; and he is currently in port desperately looking for someone to get him out
Ideals: Persistence. Flaws: Racist, PTSD. Bonds: Attractive, Slave. Occupation: Cook
Voice: Slow speaker
Attributes [hide]
Medium (6'0") Tiefling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 6000 cp. Brass mug with jade inlays (300 gp). 1 Darkwood Buckler.
Bimpnottin Folkor, Female Gnome [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears tight fitting clothing which further accentuates her frame. She has shaved her head bald. She has violet eyes.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Dyer. She inherited the family business which she has now maintained for 15 years.
Motivation: Her spouse's relatives view her with great suspicion.
Flaws: Terse. Bonds: Attractive, Poor, Family, Slave, Job. Occupation: Dyer
Voice: Sounds elderly
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 7 (-2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 2000 cp. 1 Masterwork Common Melee.
Osah Charm, Female Tiefling [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a green and black robe with the hood down. She has a moderate pudge and is not very fit. She wears her blue hair up. Her silver eyes have a joyful gleam in them most of the time.
Personality: While she acts the brute, she is far gentler than she would appear. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She struck it rich when she found rare goods in large quantities. After months of barely getting by, Osah managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.
Motivation: To protect her home; and she has decided she is irredeemable
Ideals: Fighting, Entrepeneur. Bonds: Rich, Criminal record, Guardian. Occupation: Sage
Voice: Smoker's lung
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 13 (+1) | 18 (+4) | 15 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Giant, Druidic, Gnome, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 sp. 1 Masterwork Uncommon Weapon.
Numba Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: This woman is very fat, and is wearing a long, blue, dusty cloak. Her hair is cut close to her head. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is able to make almost anything out of random pieces of junk.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Marry her brother to traveling adventurers; and to reunite with her absent father
Ideals: Passionate, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Rich, Family. Occupation: Cartwright
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'0") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 16 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 18 (+4) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Draconic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 390 gp.
Jade In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He prefers to wear brown clothing when he does not wear armor. His red fur is singed and shortened. He wears a mask on his face.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a very good compulsive liar and kleptomaniac.
History: He was born the only child of a wealthy merchant. His family was turned out during the war. He and his family wandered west to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and retire the richest man in the west
Ideals: Athletic, Optimist, Entrepeneur. Flaws: Ugly, PTSD. Bonds: Criminal record. Occupation: Server
Voice: Raspy
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Evil (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 15 (+2) | 13 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 370 gp. 1 Banded mail.
Cecily Trollope, Female Human [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively, and she perpetually has her halberd ready. Her hair is silver and curly. Her eyes are likewise gray.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She plays an instrument quite well.
History: Cecily was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has never given up on her painting dream.
Motivation: An old rival family wants her found.
Ideals: Fighting, Justice, Artistic. Bonds: Attractive, Poor. Occupation: Roofer
Voice: Creaky witch voice
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 200 gp. Deep green spinel (60 gp). Eye agate (5 gp).
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Their contribution stands as a beacon of hope for all adventurers!