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NPC Generator

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Advanced [show]


Varis Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: Standing 4'10", this man is constantly adorned with expensive silk clothing, often dyed in bright tan and blue, and wears rings and necklaces with large, colorful gems. His golden hair is drawn into a tight pony tail with a dagger scrunchie. This violet eyed westerner is not easily forgotten.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born blind and as such lacked many opportunities for work. He moved out north to avoid the crime he committed. After months of barely getting by, Varis managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He seems to be bored by most things; and he is a bit of a kleptomaniac

Ideals: Philantrophist. Flaws: Shy, Disease, Mundane. Bonds: Rich, Criminal record. Occupation: Shepherd

Voice: Boston accent

Attributes [hide]

Varis Ofandrus, Male Elf Sorcerer 1
Medium (4'10") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)11 (+0) 6 (-2)14 (+2)
Skills Acrobatics +4, Medicine +0
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 40 gp.


Social Check DCs


Mordai Art, Male Tiefling [Permalink]

Personal [hide]

Description: 6'8" and muscular, this northern man wears a black collared shirt and grey pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His hair is cut close to his head. His white eyes dart from person to person.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His mother raised him in a mountain cabin. He worked as a nervous Performer and found it very stressful. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Athletic, Impeccable. Flaws: Antagonistic. Bonds: Job, Nature. Occupation: Performer

Voice: Smooth and feminine

Attributes [hide]

Mordai Art, Male Tiefling Sorcerer 1
Medium (6'8") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)17 (+3) 14 (+2)15 (+2)
Skills Medicine +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Elven, Orc, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 40 gp.


Social Check DCs


Anselm Gentry, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears brown painted combat armor at almost all times, and is pretty ugly. His hair is always cut to a buzz. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Anselm lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage

Ideals: Joker. Flaws: Ugly, Insane. Bonds: Family. Occupation: Bounty Hunter

Voice: Sore throat, cough

Attributes [hide]

Anselm Gentry, Male Human Sorcerer 2
Medium (5'11") Human, Lawful Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)14 (+2) 12 (+1)10 (+0)
Skills History +4, Investigation +4
Senses Passive Perception 11
Languages Common, Aquan, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 40 pp.


Social Check DCs


Fulbar Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His broad hat is riddled with cuts and holes. He has several tiny amethyst earrings on each ear.

Personality: He is irascible and easily irritated. He is an amazing painter.

History: The child of southern immigrants he idolized his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fulbar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it

Ideals: Gifted, Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant. Occupation: Courier

Voice: pre-pubescent

Attributes [hide]

Fulbar Kettlewhistle, Male Halfling Sorcerer 2
Small (2'11") Halfling, Lawful Good (CR 2)
Armor Class 9
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 10 (+0)11 (+0) 11 (+0)14 (+2)
Skills Insight +2, Nature +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 150 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Geoffrey Kimberly, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of aquamarine and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is bristling with hidden weapons, mostly nunchakus and warhammers. His golden hair is singed and shortened. His blue eyes have a joyful gleam in them most of the time.

Personality: This man loves dancing and to teach people dancing more than just about anything. As long as the job gets done he does not care how it got done.

History: He comes from a rich eastern family. His mother had invested heavily in several trade routes and wanted him to inherit them. He used his abilities to trick people and travel the world for free.

Motivation: He has comitted a past crime that haunts him to this day; and seeks redemption

Ideals: Artistic, Professionalism. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Engraver

Voice: Sore throat, cough

Attributes [hide]

Geoffrey Kimberly, Male Human Sorcerer 1
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)11 (+0) 9 (-1)12 (+1)
Skills Persuasion +3, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 90 gp.


Social Check DCs


Grai Kensley, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her hair is short and white. She wears large thick round spectacles.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is a ruthless business woman, a trait she acquired from her father.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has recently gotten a pet goose that steals things from people.

Motivation: She wants revenge against giants; and a deep hatred of giants

Ideals: Entrepeneur. Flaws: Shy. Bonds: Military, Criminal record, Enemies. Occupation: Sage

Voice: Timid voice

Attributes [hide]

Grai Kensley, Female Half-Orc Sorcerer 3
Medium (6'2") Half-Orc, Lawful Evil (CR 3)
Armor Class 8
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 14 (+2)10 (+0) 7 (-2)9 (-1)
Skills Investigation +2, Performance +1
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 400 gp.


Social Check DCs


Nedda Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a white deerstalker hat and white clothes. With wild blonde hair. Her eyes are a pleasant violet.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She served in the navy to pay for her family's outstanding loans. She made a point of taking high paying jobs and getting most of it up front. She has worked as a Masseuse like her mother before her.

Motivation: Wants her loneliness to end; and she'd like to take her coworkers down a peg

Flaws: Shy. Bonds: Job, Military, Adventurer, Has a crush. Occupation: Masseuse

Voice: Hollow voice

Attributes [hide]

Nedda Elderberry, Female Halfling Sorcerer 2
Small (3'0") Halfling, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 1 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 7 (-2)9 (-1) 10 (+0)14 (+2)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 250 gp. Red-brown spinel (120 gp).


Social Check DCs


Drogo Clinton, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep brown leather and dull grey iron scale mail. He carries with him a set of halberds, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His tied-back hair is blonde. He wears crescent spectacles with a black brim.

Personality: He never swears and excessively uses polite adverbs when speaking. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: He was born in the north, but his parents moved at a very young age to the east. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting orcs, the young Drogo began to lead the lost caravan. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the north.

Ideals: Fighting, Optimist, Entrepeneur. Bonds: Enemies, Immigrant. Occupation: Farmer

Voice: Rolls R's

Attributes [hide]

Drogo Clinton, Male Human Sorcerer 2
Medium (5'9") Human, True Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)8 (-1) 13 (+1)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 220 gp. Chalcedony (60 gp). Lapis lazuli (7 gp).


Social Check DCs


Jacoba Rayden, Female Human [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with brown lining and desert motifs. She carries a battered longbow and tarnished shield as well. Her black hair is singed and shortened. Her brown eyes are passionate and lively.

Personality: She is business-like. She takes instructions and follows them to the letter. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a pair of adventurers, Jacoba grew up listening to her father's many stories. She found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break

Ideals: Fighting, Professionalism, Gifted. Flaws: Ugly. Bonds: Adventurer. Occupation: Miller

Voice: Hissing voice

Attributes [hide]

Jacoba Rayden, Female Human Sorcerer 1
Medium (4'9") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)8 (-1) 14 (+2)10 (+0)
Skills Athletics +5, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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