Megren Hshhsstoroth, Female Dragonborn [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and a wedding ring on her left hand. She wears a feathered hat to hide her balding. She has a tattooed face.
Personality: She speaks before she thinks and is too direct. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Megren was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. She found a children's book about a Dragonborn Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has since lost track of the people in her past.
Motivation: She desires power and/or immortality; and her spouse's relatives view her with great suspicion
Flaws: Impulsive. Bonds: Poor, In love, Family, Adventurer. Occupation: Bounty Hunter
Voice: Low range voice
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 6 (-2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 130 gp.
Alberich Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a grey and white handkerchief worn on his right side. His red hair is lengthy. He has several tiny ruby earrings on each ear.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). Being a Gardener kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he's looking for his big break
Flaws: Disease, Hedonist. Bonds: Rich, Adventurer, Criminal record, Enemies. Occupation: Gardener
Voice: Aggressive tone
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 8 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 380 gp.
Breena Munggen, Female Gnome [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She has a large tan mantle and cape that has been intricately interwoven into her violet robe. She wears a colorful flower in her golden hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.
Personality: She is mildly Gnome supremacist, though she does not identify as such. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: When she was but 4 years old her parents immigrated from the north. Her father had invested heavily in several trade routes and wanted her to inherit them. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She uses money and sex appeal to get what she needs; and tiefling compassion
Ideals: Logical. Flaws: Racist. Bonds: Attractive, Immigrant, Rich. Occupation: Sailor
Voice: Prounounces S like Z
Attributes [hide]
Small (3'1") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 22 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 6000 sp. 1 Darkwood Shield. 1 Masterwork Heavy wooden shield. 1 Half-Plate. 1 Darkwood Shield.
Gale Running, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing colorful clothing, dressed as a Laborer. His black fur is lengthy. He tend to wears goggles to shield his eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Gale lived on a farm with his mother, near the main road leading to a nearby town. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Laborer for the past few years.
Motivation: Expand his business.
Ideals: Joker. Bonds: Family, Job. Occupation: Laborer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Abyssal, Gnome
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1 Hourglass.
Mozû Lindsay, Male Half-Orc [Permalink]
Personal [hide]
Description: He tends to wear a black poncho over his likewise colored trousers and shirt. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He is very pretty but has cold, dead eyes.
Personality: Overbrimming with self-confidence, Mozû isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He never wears the same outfit twice, unless he absolutely has to.
History: He was born at the edge of vast desert. He went to a religious school and was inspired by the priests there in charitable deeds. He has never given up on his painting dream.
Motivation: His religion dominates his actions.
Ideals: Impeccable, Artistic. Bonds: Attractive, Nature, Religious. Occupation: Courier
Voice: Scottish accent
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Evil (CR 2)
Armor Class 9
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 17 (+3) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Aquan
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: Just what you see.
Gildmak Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. His chestnut hair is cut short with large spiked bangs in the front. His hazel eyes dart from person to person to random spaces in the air.
Personality: He likes to make people angry or surprised. He is able to make almost anything out of random pieces of junk.
History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He has money and likes to spend it; and revenge
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich, Enemies. Occupation: Merchant
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Halfling, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 400 sp.
Foxilon Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears an entirely red suit with white socks and a vest with buckled shoes. He has dyed his greying golden hair a little too much giving a sharp golden color. His gray eyes dart from person to person to random spaces in the air.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Foxilon lived on a farm with his mother, near the main road leading to a nearby town. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Foxilon took refuge in the ruined castle and found the beat up longbow and armor he uses now. He has since lost track of the people in his past.
Motivation: Regain custody of his son; and wants to work out more often
Ideals: Athletic, Justice. Flaws: Depressed. Bonds: Family, Nature. Occupation: Blacksmith
Voice: Sensual and smooth
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Halfling, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 150 gp. White pearl (120 gp). 1 Masterwork Uncommon Weapon.
Juliana Langley, Female Human [Permalink]
Personal [hide]
Description: She likes to wear grey tank tops with brown skirt. Her golden hair, when down, is lengthy. Her violet eyes are slightly larger than normal.
Personality: Overbrimming with self-confidence, Juliana isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: The child of a Miner, who enjoyed hunting, Juliana was taken on many hunting expeditions. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She bought a rapier and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Sabotage a competitor; and expand her business
Ideals: Impeccable. Flaws: Shy. Bonds: Nature, Mentor, Job. Occupation: Soapmaker
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 8 (-1) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal, Orc
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: Just what you see.
Merla Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and she perpetually has her falchion ready. Her red hair is unkempt and raggedy. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She snorts whenever she laughs or is feeling confident. She is obsessed with a lost civilization.
History: Born in a small village she learned the ways of the warrior from her mother. A gypsy cursed her at a young age, leading to her ugly appearance. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and she wants to meet her childhood hero
Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Adventurer, Poor. Occupation: Engraver
Voice: American accent
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 400 gp.
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