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NPC Generator

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Advanced [show]


Georgina Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: This late middle aged woman prefers to wear white clothing when she does not wear armor and is in decent physical shape. Her silver hair is drawn into a tight pony tail with a clover scrunchie. Her gray eyes have a joyful gleam in them most of the time.

Personality: Georgina speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Energy wise she seems alert and responsive.

History: She was born a particularly ugly child, much to the horror of her parents. She has had some formal dancing training, and achieved minor success. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to raise her children well; and an old rival family wants her found

Ideals: Impeccable, Professionalism, Artistic. Flaws: Ugly. Bonds: Family. Occupation: Bricklayer

Voice: Indian accent

Attributes [hide]

Georgina Honeypot, Female Halfling Sorcerer 1
Small (3'1") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)13 (+1) 16 (+3)11 (+0)
Skills Nature +3, Stealth +3
Senses Passive Perception 13
Languages Common, Halfling, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 3000 cp.


Social Check DCs


Claira Wasanthi, Female Elf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She prefers to wear tan clothing when she does not wear armor. Her hair is greying and her face has many wrinkles. This brown eyed easterner is not easily forgotten.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She is the product a well kept family trust fund and as such has never really known need. Through the years after Claira was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Claira's father didn't care for her much, and the feeling was mutual. She's since become an addict/alcoholic.

Motivation: She's in love; and wants her loneliness to end

Ideals: Athletic, Joker. Flaws: Antagonistic, Addict. Bonds: Rich, Has a crush. Occupation: Sellsword

Voice: Boston accent

Attributes [hide]

Claira Wasanthi, Female Elf Sorcerer 3
Medium (4'10") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)13 (+1) 16 (+3)14 (+2)
Skills Deception +4, Religion +3
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 400 gp.


Social Check DCs


Leaf Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep brown leather and dull grey iron scale mail. She carries a battered kukri and tarnished dagger as well. She wears a broad hat to hide her balding. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She feeds upon the attention of others.

History: She served in the navy to pay for her family's outstanding loans. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Leaf's homeland. Leaf decided to take the middle way and become a bodyguard. She left for the north, certain she would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Terse. Bonds: Attractive, Military, Immigrant. Occupation: Jeweler

Voice: Italian accent

Attributes [hide]

Leaf Shoe, Female Tabaxi Sorcerer 2
Medium (4'10") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)11 (+0) 13 (+1)9 (-1)
Skills Arcana +2, Athletics +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 400 sp.


Social Check DCs


Millicent Pinkerton, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many brown ritualistic tattoos. She wears a custom-built plate barding that's adorned with grey lining and desert motifs. She has a very tight haircut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Millicent was born in the east. At a young age she loved to build and create. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was granted martial powers by her dying brother.

Motivation: To pay off her debts; and she is not mentally stable, and does not behave rationally

Ideals: Gifted, Persistence. Flaws: Insane, Disease. Occupation: Sailor

Voice: Scratchy, weak

Attributes [hide]

Millicent Pinkerton, Female Human Sorcerer 1
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)16 (+3) 14 (+2)11 (+0)
Skills Arcana +5, Nature +5
Senses Passive Perception 12
Languages Common, Druidic, Gnome, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 600 sp. 1 Masterwork Common Melee.


Social Check DCs


Rivaan Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears bulky green painted plate armor. His crest is blue and very short. His eyes are red.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Rivaan is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Rivaan was raised in a hard working conservative environment. His childhood dream was to be a Weaver, but he was a colossal failure. He now travels the world, in search of power and loot.

Motivation: Wants to open a new tavern; and balancing his hectic life and new roofer responsibilities is difficult

Flaws: Selfish. Bonds: Family, Job, Adventurer. Occupation: Roofer

Voice: Breathy voice

Attributes [hide]

Rivaan Linxakasendalor, Male Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)9 (-1) 8 (-1)10 (+0)
Skills Arcana +1, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp. 1 Masterwork Common Melee.


Social Check DCs


Oolah Hamilton, Female Half-Orc [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears bulky white painted plate armor. Her hair is chestnut and curly. She tend to wears goggles to shield her eyes.

Personality: She is almost excessively polite to everyone, even when angry. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Gifted from a young age, Oolah studied abroad. Her necromantic abilities were realized during a raid on her village. She hasn't been sleeping well lately.

Motivation: To settle down with her crush; and wants her loneliness to end

Ideals: Gifted. Flaws: Shy, Insomniac. Bonds: Military, Has a crush. Occupation: Adventurer

Voice: Voice breaks

Attributes [hide]

Oolah Hamilton, Female Half-Orc Sorcerer 1
Medium (4'9") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)13 (+1) 11 (+0)8 (-1)
Skills Animal Handling +2, Performance +1
Senses Passive Perception 10
Languages Common, Orc, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 40 gp. 1 Masterwork Common Melee.


Social Check DCs


Jasmine Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a chocolate of some kind. She is well dressed, but even with her fine clothing she looks run-down, marred by chocolates. Her long auburn hair reaches down to her waist. She wears large thick round spectacles.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is frequently practicing swordplay.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her martial abilities were realized during a raid on her village. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She wants nothing more than to rejoin the army; and nothing but the best is good enough for her

Ideals: Gifted. Flaws: Ugly, Antagonistic, Shy. Bonds: Military. Occupation: Fisher

Voice: Booming voice

Attributes [hide]

Jasmine Fastfoot, Female Halfling Sorcerer 1
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)15 (+2) 11 (+0)11 (+0)
Skills Investigation +4, Religion +4
Senses Passive Perception 10
Languages Common, Halfling, Orc, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 20 gp.


Social Check DCs


Zûmug Walcott, Male Half-Orc [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears bulky black painted plate armor. He has no hair. He is baby faced.

Personality: He is mildly Half-Orc supremacist, though he does not identify as such. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. Due to his spouse's obsession with being a Banker they were divorced and he won custody of their son. He worked as a Barkeep, and he later adopted a second son.

Motivation: Find a way to reverse the transformation of his brother; and half-elven compassion

Ideals: Artistic, Gifted. Flaws: Ugly, Racist. Bonds: Family. Occupation: Barkeep

Voice: Indian accent

Attributes [hide]

Zûmug Walcott, Male Half-Orc Sorcerer 1
Medium (6'7") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)13 (+1) 12 (+1)13 (+1)
Skills Animal Handling +3, Performance +3
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 1000 cp. 1 Disguise kit.


Social Check DCs


Thomas Stansfield, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears baggy brown pantaloons and a tan scarf. His red hair is cut short with large spiked bangs in the front. His eyes are blue and he is always smoking a pipe.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born in the south, but his parents moved at a very young age to the east. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting giants, the young Thomas began to lead the lost caravan. He was granted necromantic powers by his dying brother.

Motivation: He wants revenge against giants; and a rival would like him out of the picture

Ideals: Gifted, Entrepeneur. Bonds: Immigrant, Criminal record, Enemies. Occupation: Bather

Voice: Nasally tone

Attributes [hide]

Thomas Stansfield, Male Human Sorcerer 1
Medium (6'2") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)10 (+0) 12 (+1)14 (+2)
Skills Investigation +2, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 1000 cp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp).


Social Check DCs

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