Nithther Pfaphnyrennish, Male Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'5", this man wears a fine chain shirt which he covers with green colored cloaks and clothing. He has dyed his greying brass crest a little too much giving a sharp brass color. He wears large thick round spectacles.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. A true patriot, Nithther would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born in the north his family was never financially stable. He worked as a nervous Roofer and found it very stressful. He inherited the family business which he has now maintained for 12 years.
Motivation: An old rival family wants him found; and to unite with his brother
Flaws: Antagonistic. Bonds: Military, Poor, Job, Family. Occupation: Roofer
Voice: Sounds elderly
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 3)
Armor Class 11
Hit Points 3 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 7 (-2) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 300 gp.
Trail Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. He has moderate length red fur. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is a hateful person. He taunts others and blames them for his problems. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Trail was born the youngest of three triplets. From his teen years he was always beautiful and desirable, so people have always doted on him. He has since lost track of the people in his past.
Motivation: An old rival family wants him found; and to pay off his debts
Flaws: Antagonistic. Bonds: Military, Family, Attractive, Debt. Occupation: Knight
Voice: Hissing voice
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 12 (+1) | 15 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Auran, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 280 gp. Silver pearl (70 gp).
Griselda Dalton, Female Human [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She is wearing a perfectly clean shirt and pair of pants. She wears a feathered hat to cover her moderate length auburn hair. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: A powerful wizard made her what she is. She was an athlete and attended two major summer competitions. She never won. She's since become an addict/alcoholic.
Motivation: Wants to work out more often.
Ideals: Athletic, Entrepeneur. Flaws: Addict, Cynical. Bonds: Attractive, Mentor. Occupation: Gardener
Voice: Aggressive tone
Attributes [hide]
Medium (4'7") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 90 gp.
Farideh Ophinshtalajiir, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a black small hat and black clothes. Her crest is green, silky, and of moderate length. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She never swears and excessively uses polite adverbs when speaking. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She got into the Bather business at a young age. A freak accident while working with her Animal Trainer father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Meet up once more with her childhood friend; and balancing her hectic life and new bather responsibilities is difficult
Ideals: Optimist. Flaws: Impulsive, Disease. Bonds: Attractive, Job, Adventurer. Occupation: Bather
Voice: pre-pubescent
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 9 (-1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Just what you see.
Rosamund Kemmerer, Female Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears tight fitting clothing which further accentuates her frame. She has a long silver ponytail with little hanging trinkets. Her half smiles and violet eyes are beguiling and draw you in.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was born to a pair of big game hunters, but was frequently ill as a child. From her teen years she was always beautiful and desirable, so people have always doted on her. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with her old friends; and she's looking for her big break
Ideals: Impeccable. Flaws: Impulsive, Disease. Bonds: Attractive, Poor, Adventurer. Occupation: Weaver
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 13 (+1) | 10 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 1700 sp.
Fargrim Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 4'4". He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His black hair and beard is wavy and long. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is lazy, self-centered, vain, and jealous.
History: Fargrim was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.
Motivation: To reunite with his old friends.
Ideals: Philantrophist. Flaws: Addict, Selfish. Bonds: Poor, Adventurer. Occupation: Mercenary
Voice: Smoker's lung
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 4)
Armor Class 13
Hit Points 14 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 1 Minor magic item.
Zook Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has shaved his head bald. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Zook hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born on a small isolated farm. Brilliant and gifted he never wanted to apply himself. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Rich, Nature. Occupation: Mayor
Voice: Gruff and masculine
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Undercommon, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 100 gp. Red spinel (150 gp).
Edge In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: He usually wears his brown robe and has his shield always slung over his shoulder. His lavender fur is greasy and uncared for. He tend to wears goggles to shield his eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: When he was but 3 years old his parents immigrated from the south. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Edge and his spouse have recently divorced.
Motivation: He seems to be bored by most things; and to end his boredom
Flaws: Ugly, Mundane, Antagonistic. Bonds: Mentor, Immigrant. Occupation: Tanner
Voice: Rolls R's
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Evil (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 15 (+2) | 12 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 90 gp.
Tawar Quinton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her hair is short and white. She wears a mask on her face.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She helped her mother out around the business and became quite the natural. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes
Ideals: Joker, Gifted, Justice, Impeccable. Bonds: Job. Occupation: Blacksmith
Voice: Irish accent
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Evil (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 9 (-1) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 200 sp.
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Their contribution stands as a beacon of hope for all adventurers!