Norkruuth Mystan, Male Dragonborn [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he tends to wear a green poncho over his likewise colored trousers and shirt. His scarlet crest is heavily combed to the right. His red eyes are passionate and lively.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. As long as the job gets done he does not care how it got done.
History: Norkruuth lived on a farm with his father, near the main road leading to a nearby town. He struck it rich when he found rare goods in large quantities. Due to his spouse's obsession with being a Locksmith they were divorced and he won custody of their daughter. He worked as a Sage, and he later adopted a second daughter.
Motivation: Marry his brother to traveling adventurers; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Disciplined, Professionalism. Bonds: Family, Rich, Criminal record. Occupation: Sage
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 10 (+0) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Just what you see.
Gerard Fahrend, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He is physically well-built. His chestnut hair is lengthy and is close to two feet long. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: Always inclined to offer people food he seems plenty friendly. He uses divination through singing.
History: He comes from a rich southern family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Philantrophist, Gifted, Fighting. Flaws: Ugly. Bonds: Rich. Occupation: Barber
Voice: Excited and jittery
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 9 (-1) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 150 gp.
Ratanák Hayes, Male Half-Orc [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears tight fitting clothing which further accentuates his frame. His silver hair is greying along the sides and has receded to reveal a widow's peak. He wears a mask on his face.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born to a Laborer, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Butcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Further expansion of business; and he wants to meet his childhood hero
Ideals: Professionalism. Flaws: Shy. Bonds: Attractive, Poor, Adventurer, Job. Occupation: Butcher
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'3") Half-Orc, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 10 (+0) | 6 (-2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 150 gp. Red spinel (110 gp).
Travok Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries with him a set of hand crossbows on his belt, each one with a emerald on the hilt. His golden hair is matted, messy, and big. His eyes are green.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now mingles about in high society.
Motivation: His religion dominates his actions.
Ideals: Fighting, Gifted. Flaws: Ugly, Fearful. Bonds: Rich, Religious. Occupation: Mayor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 15 (+2) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Infernal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. 1 Half-Plate.
Gillyd Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears very tight pants and wife beaters, though occasionally she sports a grey coat. Her silver hair is drawn into a tight pony tail with a rose scrunchie. Her eyes are violet and she is always smoking a pipe.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. The war was a terrible time for her, and Gillyd does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Gillyd hails from a village terrorized by gnolls. When Gillyd reached her early adolescence her Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Gillyd was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.
Motivation: Someone believes her a fraud; and she wants revenge against gnolls
Flaws: Shy, Depressed. Bonds: Attractive, Military, Enemies. Occupation: Painter
Voice: Scandinavian accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 90 gp. 1 Small steel mirror.
Jasmine Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has dyed her greying white hair a little too much giving a sharp white color. She has a tattooed face.
Personality: Her tongue was cut out and she uses sign language. She has all her life been fascinated with dancing.
History: She was born at the edge of vast forest. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature pickaxe.
Motivation: She desires power and/or immortality; and wants to work out more often
Ideals: Athletic, Artistic. Flaws: Disease. Bonds: Adventurer, Nature. Occupation: Healer
Voice: Hissing voice
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 16
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 17 (+3) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +4 / 1d4+2, Ranged +7 / 1d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 300 sp.
Susannah Colby, Female Human [Permalink]
Personal [hide]
Description: An older woman who dresses in collared shirts and wears a proper scarf over her head, she is not a threatening figure. She sports a flattop hair cut. Her eyes are hazel and catlike.
Personality: She is calm most of the time but flees social interaction. The war was a terrible time for her, and Susannah does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Her mother raised her in a mountain cabin. There was a wharf not far from home where she often wandered off to fish. She bought a halberd and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Marry her brother to traveling adventurers; and her spouse's relatives view her with great suspicion
Flaws: Shy, Depressed. Bonds: Military, Nature, Family. Occupation: Barber
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'7") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 60 gp.
Maiathah Cithreth, Female Elf [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. Her skin is fair and her fingers are delicate and long. Her brown hair is lengthy and is close to two feet long. Her brown eyes dart around the room hyper actively observing anyone and anything.
Personality: She is fixated on the number 21. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She pushes her goals aggressively. She is also a coward if confronted.
History: She was born into a rich family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She is terrified, and will act out of fear; and retire the richest woman in the west
Ideals: Persistence, Entrepeneur. Flaws: Insane, Fearful. Bonds: Attractive, Rich. Occupation: Cook
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 15 (+2) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Elven, Auran, Ignan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 20 gp.
Leshanna Ofandrus, Female Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She typically wears a sleeveless long coat of deep blue leather and dull white iron scale mail. Her feathered hat is riddled with cuts and holes. Her hazel eyes are passionate and lively.
Personality: A skeptical and narcissistic woman, Leshanna's first love is herself. Her second love is also herself. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was born a particularly ugly child, much to the horror of her parents. She moved from fad to fad and when she turned 15 she discovered dancing. After a long history of fighting, Leshanna and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and nothing but the best is good enough for her
Ideals: Impeccable, Philantrophist, Artistic. Flaws: Ugly, Antagonistic. Occupation: Gardener
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 13 (+1) | 16 (+3) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Terran, Ignan, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. Azurite (15 gp).
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