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NPC Generator

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Advanced [show]


Callie Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She is dressed in a clean red cloak covering her clean studded leather. She has styled her golden hair well, parting it to the right. She has gleaming, smiling gray eyes.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She never wears the same outfit twice, unless she absolutely has to.

History: Born to a Weaver, her mother struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Shipwright hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. After a long history of fighting, Callie and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Poor. Occupation: Shipwright

Voice: Forgets to breathe while speaking

Attributes [hide]

Callie Goodbarrel, Female Halfling Sorcerer 1
Small (2'8") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)13 (+1) 16 (+3)14 (+2)
Skills History +3, Medicine +5
Senses Passive Perception 13
Languages Common, Halfling, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 700 sp.


Social Check DCs


Roondar Munggen, Male Gnome [Permalink]

Personal [hide]

Description: An older man who wears tan leather gloves, a tan jacket, and tight pants, he is not a threatening figure. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Roondar was raised in a hard working conservative environment. In his 15th year, his parents were killed by a drow raid, leaving Roondar alone in the world. After a stint in an orphanage, he was adopted. He hasn't been sleeping well lately.

Motivation: Sabotage a competitor; and he has a rivalry with the church that dominates his actions

Ideals: Disciplined. Flaws: Insomniac. Bonds: Religious, Job, Enemies. Occupation: Assassin

Voice: Pronounces difficult words wrong

Attributes [hide]

Roondar Munggen, Male Gnome Sorcerer 2
Small (3'5") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)14 (+2) 11 (+0)14 (+2)
Skills Acrobatics +4, Athletics +2
Senses Passive Perception 10
Languages Common, Gnome, Orc, Terran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: Pink pearl (100 gp). Moss agate (4 gp). Chrysoberyl (100 gp). 1 Masterwork Common Melee.


Social Check DCs


Joser Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 3'1" and is a bit bulky. He is very muscular particularly in the legs. He wears tattered old clothes. He keeps his chestnut hair in a flapper bob. His face is scarred and worn.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He comes from a rich eastern family. His mother was a soldier and died while he was still young. Joser was left his mother's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Money/treasure.

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Rich, Military. Occupation: Barrister

Voice: Speaks like tongue is numb

Attributes [hide]

Joser Honeypot, Male Halfling Sorcerer 3
Small (3'1") Halfling, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 1 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 5 (-3)14 (+2) 11 (+0)13 (+1)
Skills Animal Handling +2, History +4
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 12000 cp. Eye agate (15 gp). Coral (160 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Dain Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a brown costume with the symbols of the sun god on his torso. He has a auburn handlebar mustache and slicked back auburn hair. He wears a mask on his face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He enjoys reading and quiet.

History: He was born blind and as such lacked many opportunities for work. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Opinionated, Logical, Gifted. Flaws: Ugly, Disease. Occupation: Glassblower

Voice: Boston accent

Attributes [hide]

Dain Aranore, Male Dwarf Sorcerer 3
Medium (4'0") Dwarf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)13 (+1) 12 (+1)9 (-1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 100 gp. Old masterpiece painting (500 gp). Silver comb with moonstones (700 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kallista Weary, Female Tiefling [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her hair is cut close to her head. Her silver eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tiefling in existence. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born a particularly ugly child, much to the horror of her parents. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has gone from town to town working and never settling down anywhere, but has fallen for a local Miller. She hasn't told them the truth, but wants to settle down with them.

Motivation: She would like to get married and retire; and she has a crush on the local miller

Ideals: Entrepeneur, Justice. Flaws: Ugly. Bonds: Slave, Has a crush. Occupation: Barrister

Voice: Speaks like tongue is numb

Attributes [hide]

Kallista Weary, Female Tiefling Sorcerer 1
Medium (4'7") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 9 (-1)11 (+0) 7 (-2)16 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 160 gp. 1 Darkwood Buckler.


Social Check DCs


Mara Tiltathana, Female Elf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears blue painted combat armor at almost all times. She wears her hair in dreadlocks. She has a dull look in her amber eyes.

Personality: She has a massive crush on the younger sibling of the Detective who has hired her part-time. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. From her teen years she was always beautiful and desirable, so people have always doted on her. She now mingles about in high society.

Motivation: She is currently in port desperately looking for someone to get her out.

Flaws: Fearful. Bonds: Attractive, Has a crush, Slave. Occupation: Detective

Voice: Speaks with back of mouth

Attributes [hide]

Mara Tiltathana, Female Elf Sorcerer 1
Medium (5'2") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)16 (+3) 13 (+1)11 (+0)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Auran, Infernal, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 90 gp. 3 Antitoxin.


Social Check DCs


Mâku Cotton, Male Half-Orc [Permalink]

Personal [hide]

Description: A middle-aged man, he wears an entirely white suit with black socks and a vest with buckled shoes, and is pretty ugly. His long blonde hair reaches down to his waist. His hazel eyes lackadaisically let the world flow into them.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. A true patriot, Mâku would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: Expand his business; and balancing his hectic life and new slave trader responsibilities is difficult

Flaws: Ugly, Antagonistic. Bonds: Military, Religious, Job. Occupation: Slave Trader

Voice: Breathy voice

Attributes [hide]

Mâku Cotton, Male Half-Orc Sorcerer 1
Medium (6'1") Half-Orc, Neutral Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 8 (-1)10 (+0) 13 (+1)9 (-1)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 10 pp. Star rose quartz (30 gp). 1 Banded mail.


Social Check DCs


Baradad Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears green painted combat armor at almost all times. His crest is short and white. He is baby faced.

Personality: Baradad is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.

Motivation: He has passion for adventuring and risk.

Ideals: Extrovert, Philantrophist. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Beggar

Voice: Eastern European accent

Attributes [hide]

Baradad Imbixtellrhyst, Male Dragonborn Sorcerer 3
Medium (6'2") Dragonborn, Chaotic Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)12 (+1) 14 (+2)17 (+3)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 2700 sp. Solid gold idol (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Silver comb with moonstones (900 gp).


Social Check DCs


Daar Chumbyxirinnish, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a tight fitting black shirt and pants. Her bronze crest is heavily combed to the right. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is obsessed with finding treasure.

History: Born to a pair of adventurers, Daar grew up listening to her father's many stories. Before the accident, she was one of the most outspoken anti-Dwarven activists. She was mortally wounded, saved by a kind and fast-acting Dwarven doctor. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: To prove her worth to the world; and a need for knowledge about a nearby landmark

Flaws: Racist, Impulsive. Bonds: Attractive, Adventurer, Criminal record. Occupation: Bookbinder

Voice: Prounounces S like Z

Attributes [hide]

Daar Chumbyxirinnish, Female Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)15 (+2) 14 (+2)13 (+1)
Skills Investigation +4, Performance +3
Senses Passive Perception 12
Languages Common, Undercommon, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 4000 cp.


Social Check DCs

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