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NPC Generator

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Advanced [show]


Shava Merit, Female Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she sports black clothing, slightly heavier than average wear. Her dark red hair is still thick. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is almost excessively polite to everyone, even when angry. As long as the job gets done she does not care how it got done.

History: Born to a poor family in the city she treasured whatever gifts she got. Cursed with vampirism at a very young age, Shava has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is content; and she loathes her own lifestyle

Ideals: Professionalism. Flaws: Shy, Disease. Bonds: Attractive, Poor. Occupation: Sage

Voice: Laughs frequently while speaking

Attributes [hide]

Shava Merit, Female Tiefling Sorcerer 1
Medium (4'7") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)16 (+3) 9 (-1)17 (+3)
Skills Intimidation +5, Perception +1
Senses Passive Perception 11
Languages Common, Gnoll, Celestial, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 20 gp. Black pearl (200 gp). 1 Banded mail.


Social Check DCs


Drusilia Accord, Female Half-Elf [Permalink]

Personal [hide]

Description: She usually wears her violet robe and has her hammer always slung over her shoulder. Her skin is fair and her fingers are delicate and long. Her blonde hair is braided into rings. She has gray eyes and a violet hat with a white feather.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: Her mother raised her in a mountain cabin. Her first spouse was a Mortician, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Her spouse's relatives view her with great suspicion; and she is compelled to act according to her religious beliefs

Flaws: Ugly. Bonds: Immigrant, Nature, Family, Religious. Occupation: Actor

Voice: Stutters

Attributes [hide]

Drusilia Accord, Female Half-Elf Sorcerer 1
Medium (5'5") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 18 (+4)13 (+1) 13 (+1)13 (+1)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 3000 cp. Eye agate (4 gp).


Social Check DCs


Hatae Ofandrus, Female Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is wearing a long, tan cloak. She has a long chestnut ponytail with little hanging trinkets. Her gray eyes have a joyful gleam in them most of the time.

Personality: Stoic and calm, she prefers to meditate than take action. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Born to a pair of adventurers, Hatae grew up listening to her mother's many stories. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: She would like to get married and retire; and many dire rats want her driven away

Ideals: Disciplined. Bonds: Enemies, Adventurer, Religious, Has a crush. Occupation: Body Guard

Voice: Jamaican accent

Attributes [hide]

Hatae Ofandrus, Female Elf Sorcerer 1
Medium (5'0") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 6 (-2)15 (+2) 14 (+2)15 (+2)
Skills Investigation +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Gnoll, Goblin
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 100 gp. A roughly beaten golden orb (140 gp).


Social Check DCs


Chay Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He usually wears his red robe and has his scimitar always slung over his shoulder. He carries with him a set of scimitars, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His white hair is knotted and matted. His blue eyes are passionate and lively.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is skeptical of what others tell him and is slow to trust.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Stylist arts, while his mother instructed him in etiquette, music and courtly manner. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Stylist

Voice: Dark and ominous

Attributes [hide]

Chay Quickstep, Male Halfling Sorcerer 2
Small (3'1") Halfling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)9 (-1) 15 (+2)13 (+1)
Skills Investigation +1, Religion +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Pijjirik Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears loose pants and a collared shirt complete with sweater beneath his coat. His silver crest is still thick. This gold eyed westerner is not easily forgotten.

Personality: He dislikes all the random violence that takes place in the west. He takes great joy in being the best Butcher in town.

History: He comes from a rich western family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He then took over the family business and is one of the better Butcher for hire.

Motivation: Money/treasure.

Ideals: Pacifist, Fighting. Bonds: Attractive, Job, Rich. Occupation: Butcher

Voice: growls and snarls, animalistic

Attributes [hide]

Pijjirik Qyxpahrgh, Male Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Neutral Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)11 (+0) 11 (+0)12 (+1)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 40 gp. 1 Smokesticks.


Social Check DCs


Kite In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His fur is cut close to his head. He wears crescent spectacles with a black brim.

Personality: Overbrimming with self-confidence, Kite isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He is obsessed with a lost civilization.

History: Kite hails from a village terrorized by goblins. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Soapmaker. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Nothing but the best is good enough for him; and expand his business

Ideals: Impeccable. Bonds: Rich, Adventurer, Enemies, Job. Occupation: Soapmaker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Kite In the Wind, Male Tabaxi Sorcerer 1
Medium (6'10") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 18 (+4)10 (+0) 15 (+2)13 (+1)
Skills Perception +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 600 sp.


Social Check DCs


Seven In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who wears baggy pastel pantaloons and a tan scarf, he is not a threatening figure. His gray fur is braided into rings. His yellow eyes dart around the room hyper actively observing anyone and anything.

Personality: Seven is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in the south, but his parents moved at a very young age to the north. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Extrovert, Fighting. Flaws: Insane. Bonds: Nature, Immigrant. Occupation: Priest

Voice: growls and snarls, animalistic

Attributes [hide]

Seven In Shadow, Male Tabaxi Sorcerer 2
Medium (5'9") Tabaxi, Chaotic Good (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)15 (+2) 14 (+2)16 (+3)
Skills Acrobatics +2, Performance +5
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 340 gp. 1 Masterwork Common Melee.


Social Check DCs


Helja Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a grey and yellow robe with the hood down. Her skin is fair and her fingers are delicate and long. Her red hair, when down, is lengthy. She wears an eyepatch.

Personality: Eccentric and domineering, Helja will drive conversation. Helja enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Helja lived on a farm with her father, near the main road leading to a nearby town. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She has recently gotten a pet goose that steals things from people.

Motivation: A rival would like her out of the picture; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Extrovert. Flaws: Ugly, Hedonist. Bonds: Family, Criminal record. Occupation: Stylist

Voice: Indian accent

Attributes [hide]

Helja Ungart, Female Dwarf Sorcerer 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 8
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 15 (+2)14 (+2) 13 (+1)11 (+0)
Skills Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 9000 cp.


Social Check DCs


Art Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses in brown turtlenecks beneath a black coat with yellow slacks. His black fur is still thick. His eyes are yellow.

Personality: He speaks before he thinks and is too direct. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: He was born into a rich family. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He got away from his former life and has fallen to alcoholism.

Motivation: Balancing his hectic life and new Healer responsibilities is difficult; and a strong sense of loyalty to tiefling people

Flaws: Impulsive, Racist, Addict. Bonds: Rich, Job. Occupation: Healer

Voice: Whispers

Attributes [hide]

Art Candle, Male Tabaxi Sorcerer 2
Medium (6'0") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)12 (+1) 16 (+3)14 (+2)
Skills Investigation +3, Survival +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1300 sp. Jade (160 gp). 4 Acid flasks.


Social Check DCs

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