Blendaeth Jerynomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears skinny pants and wears a green and blue robe with the hood down, and a wedding ring on her right hand. Her blue crest is knotted and matted. Her eyes, though not visible through her cowl, are red.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is obsessed with a lost civilization.
History: She was born in a small desert village. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Blendaeth grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Blendaeth. Some 9 years later her spouse died after the birth of her daughter. Heartbroken, Blendaeth never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.
Motivation: A rival would like her out of the picture.
Ideals: Optimist. Bonds: In love, Adventurer, Nature, Criminal record. Occupation: Cook
Voice: Strong lisp
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 9 (-1) | 13 (+1) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: 300 sp. 1 Masterwork Common Melee.
Altho Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a tight fitting white shirt and pants. His hair is blonde and curly. His fair skin shows little sign of his aristocratic breeding.
Personality: He hates Halflings with a passion. As such he is filled with self loathing. He is afraid of women and trembles around them
History: He was raised in a island tribe. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A deep hatred of brigands; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Racist, Shy. Bonds: Attractive, Nature. Occupation: Healer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 14 (+2) | 14 (+2) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Draconic, Terran
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Rathkran Zzzxaaxthroth, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is well dressed, but even with his fine clothing he looks run-down. His crest is cut close to his head. His thin eyebrows rest above his beady gold eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He also is a firm believer in the manly ideal.
History: Sold as a small child to a brothel owner, Rathkran was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: To get a good night's sleep; and to prove his worth to the world
Flaws: Ugly, Insomniac, Impulsive. Bonds: Mentor, Immigrant. Occupation: Herbalist
Voice: High pitched, excited
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 15 (+2) | 16 (+3) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: 80 gp. Golden pearl (160 gp).
Beast Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender man wears a brown coat over a white low-cut shirt, and a top hat upon his head. He wears his brown fur up. He is missing an eye and his face is severely sunburned. His one remaining eye shines yellow.
Personality: He is very quiet and rarely speaks above a whisper. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born to a pair of adventurers, Beast grew up listening to his father's many stories. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now travels the world, in search of power and loot.
Motivation: He's looking for his big break; and he feels threatened by others
Ideals: Justice. Flaws: Ugly, Shy, Fearful. Bonds: Adventurer. Occupation: Detective
Voice: Irish accent
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 6 (-2) | 11 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: 50 gp.
Quilla Maekkelferce, Female Gnome [Permalink]
Personal [hide]
Description: A 3'3" northern woman, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her hair is silver and curly. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. When she's not drinking or sleeping the drinks off, she's doing dancing.
History: From birth she was tutored by a cruel and relentless mentor. From there she went from mercenary job to mercenary job. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature scythe.
Motivation: Regain custody of her son; and she wants to meet her childhood hero
Ideals: Artistic. Flaws: Ugly, Insomniac. Bonds: Mentor, Adventurer, Family. Occupation: Healer
Voice: Italian accent
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 17 (+3) | 17 (+3) | 13 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 160 gp.
Shadow In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears brown leather gloves, a brown jacket, and tight pants. He is bristling with hidden weapons, mostly clubs and crossbows. His white fur is braided into rings. His eyes are amber and he is always smoking a pipe.
Personality: He is witty, but his monotone delivery comes off as unnerving He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born several months after his mother was called into army service. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He now spends his time doing works of charity.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he wants nothing more than to rejoin the army
Ideals: Joker, Gifted, Philantrophist. Bonds: Criminal record, Military. Occupation: Carter
Voice: Rolls R's
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 9 (-1) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 |
Possessions: 270 gp. 1 Half-Plate.
Vani Stoutman, Female Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged woman is constantly adorned with expensive silk clothing, often dyed in bright red and brown, and wears rings and necklaces with large, colorful gems, and a wedding ring on her right hand. She has no hair. She wears large thick round spectacles.
Personality: Always inclined to offer people food she seems plenty friendly. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: A powerful necromancer made her what she is. Before the accident, she was one of the most outspoken anti-Half-Elven activists. She was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: She is greedy.
Ideals: Philantrophist. Flaws: Ugly, Racist. Bonds: Rich, In love, Mentor. Occupation: Shoemaker
Voice: Loud with bravado
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 4 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 18 (+4) | 11 (+0) | 13 (+1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Halfling, Terran
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 140 gp.
Gunnloda Silverstone, Female Dwarf [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across her face, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She keeps her blonde hair in a flapper bob. Her eyes are likewise violet. Her teeth are yellowed and unaligned.
Personality: Gunnloda speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born at the edge of vast island. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Gunnloda took refuge in the old dungeon and found the beat up spear and armor she uses now. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Meet up once more with her childhood friend; and she's looking for her big break
Ideals: Impeccable, Extrovert. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Bricklayer
Voice: High pitched and raspy
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 0 (3d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 10 (+0) | 7 (-2) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 11000 cp. 1 Half-Plate. 1 Darkwood Buckler.
Roondar Leffery, Male Gnome [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a monstrous two handed axe, but if one is not available he will default to his shield. His hair is cut close to his head. He wears crescent spectacles with a black brim.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Roondar was born in the west. At a young age he loved to build and create. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is greedy; and to share knowledge with the world
Ideals: Athletic, Persistence, Logical. Bonds: Rich. Occupation: Engraver
Voice: Speaks with a cold
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 12 (+1) | 12 (+1) | 5 (-3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 7 |
Possessions: 50 gp. Jasper (50 gp).
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