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NPC Generator

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Advanced [show]


Reirak Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He dresses in collared shirts and wears a proper scarf over his head. His long brown hair reaches down to his waist. His violet eyes have a joyful gleam in them most of the time.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs

Ideals: Joker. Flaws: Ugly, Antagonistic, Disease. Bonds: Mentor. Occupation: Barber

Voice: Smooth and feminine

Attributes [hide]

Reirak Daraln, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)9 (-1) 12 (+1)15 (+2)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 250 gp. 4 Smokesticks.


Social Check DCs


Barendd Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his grey boots flare out at the collars. He has a moderate pudge and is not very fit. He sports a flattop hair cut. His amber eyes are slightly larger than normal.

Personality: He is witty, but his monotone delivery comes off as unnerving A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Dyer mother left him crippled. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He loathes his own lifestyle; and he has a rivalry with the church that dominates his actions

Ideals: Joker. Flaws: Disease, Secretive, Depressed. Bonds: Religious. Occupation: Layabout

Voice: Uses sign language

Attributes [hide]

Barendd Dankil, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)11 (+0) 10 (+0)15 (+2)
Skills Animal Handling +2, Arcana +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: Just what you see.


Social Check DCs


Roge Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears suspenders and white workpants. His shirt is black, and he wears a heavy white leather apron most of the time. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes, though not visible through his cowl, are gray.

Personality: Overbrimming with self-confidence, Roge isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. The war was a terrible time for him, and Roge does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born blind and as such lacked many opportunities for work. Over the years he perfected his riding and shooting skills. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He loathes his own lifestyle; and wants his loneliness to end

Ideals: Impeccable. Flaws: Depressed, Disease. Bonds: Military, Nature. Occupation: Unemployed

Voice: Relaxed voice

Attributes [hide]

Roge Greenbottle, Male Halfling Sorcerer 3
Small (3'1") Halfling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 18 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 16 (+3)12 (+1) 9 (-1)15 (+2)
Skills Athletics +1, Investigation +3
Senses Passive Perception 9
Languages Common, Halfling, Celestial
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 3000 cp. 1 Masterwork Common Melee.


Social Check DCs


Suhnae Mystralath, Male Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he is renowned for his bright tan suits and hats. His white hair, when down, is lengthy. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He uses divination through singing.

History: Gifted from a young age, Suhnae studied abroad. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He got away from his former life and has fallen to alcoholism.

Motivation: To reunite with his absent father; and doesn't want to be a animal trainer and was forced into it by his family

Ideals: Gifted. Flaws: Insane, Addict. Bonds: Adventurer, Family. Occupation: Animal Trainer

Voice: Sensual and smooth

Attributes [hide]

Suhnae Mystralath, Male Elf Sorcerer 1
Medium (4'11") Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)8 (-1) 13 (+1)11 (+0)
Skills History +1, Stealth +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 pp. Large well-done wool tapestry (200 gp).


Social Check DCs


Marigold Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: She wears dull white sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed glaive, just in case. She has a slight overbite and is overall scrawny. Her hair is golden and very short. She wears a mask on her face.

Personality: Cocky and sure of herself, she believes she is the best Beggar born in the past three hundred years. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born at the edge of vast island. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Marigold took refuge in the ruined castle and found the beat up glaive and armor she uses now. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has passion for adventuring and risk; and she is unsatisfied with her job

Ideals: Professionalism. Bonds: Job, Nature, Rich, Adventurer. Occupation: Beggar

Voice: Voice breaks

Attributes [hide]

Marigold Wildheart, Female Halfling Sorcerer 1
Small (2'8") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)12 (+1) 12 (+1)9 (-1)
Skills Nature +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 80 gp.


Social Check DCs


Baradad Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses in green turtlenecks beneath a blue coat with pastel slacks, and he perpetually has his rapier ready. His crest is silver and curly. He has gleaming, smiling gold eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. There was a wharf not far from home where he often wandered off to fish. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Many illithids want him driven away; and a deep hatred of illithids

Ideals: Fighting, Joker. Bonds: Nature, Religious, Enemies. Occupation: Cartwright

Voice: Soft and mumbly

Attributes [hide]

Baradad Turnuroth, Male Dragonborn Sorcerer 3
Medium (6'4") Dragonborn, Lawful Evil (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 11 (+0)12 (+1) 8 (-1)12 (+1)
Skills Insight +1, Stealth +5
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 200 gp. Black pearl (300 gp).


Social Check DCs


Roland Rutland, Male Human [Permalink]

Personal [hide]

Description: A 6'2" southern man, he wears a grey cloak and cross-gartered green stockings. His hair is black and curly. His eyes are likewise violet. His teeth are white and perfect.

Personality: Roland is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a pair of adventurers, Roland grew up listening to his mother's many stories. He was an athlete and attended two major summer competitions. He never won. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He's looking for his big break.

Ideals: Extrovert, Athletic. Bonds: Attractive, Job, Adventurer. Occupation: Dyer

Voice: Deep voice with rolling R's

Attributes [hide]

Roland Rutland, Male Human Sorcerer 1
Medium (6'2") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)16 (+3) 16 (+3)10 (+0)
Skills Acrobatics +3, Nature +5
Senses Passive Perception 13
Languages Common, Draconic, Aquan, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 150 gp.


Social Check DCs


Mamnen Agility, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he has the majority of his body covered in plate. He has no hair. He has silver eyes.

Personality: Abrasive and pushy, he has a hard time making friends. Mamnen enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born blind and as such lacked many opportunities for work. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he is greedy

Flaws: Ugly, Antagonistic, Hedonist, Disease. Occupation: Miller

Voice: Old thin voice

Attributes [hide]

Mamnen Agility, Male Tiefling Sorcerer 2
Medium (5'1") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)10 (+0) 7 (-2)16 (+3)
Skills Arcana +2, Deception +5
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 100 pp.


Social Check DCs


Uadjit Nemmonis, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears professional attire. She wears a colorful flower in her blue crest. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is very quiet and rarely speaks above a whisper. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the east was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and to prove her worth to the world

Flaws: Shy, Impulsive. Bonds: Attractive, Immigrant. Occupation: Shoemaker

Voice: Slurs words

Attributes [hide]

Uadjit Nemmonis, Female Dragonborn Sorcerer 3
Medium (6'5") Dragonborn, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)13 (+1) 16 (+3)8 (-1)
Skills Deception +1, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 1500 sp. Coral (40 gp). 1 Masterwork Common Melee.


Social Check DCs

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