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NPC Generator

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Advanced [show]


Caramip Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears very tight pants and wife beaters, though occasionally she sports a tan coat, and sports empty pouches on her belt. Her hair is always cut to a buzz. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She never wears the same outfit twice, unless she absolutely has to.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has had some formal music training, and achieved minor success. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Her relatives are trying to arrange a marriage; and find a way to reverse the transformation of her brother

Ideals: Philantrophist, Artistic. Bonds: Rich, Adventurer, Family. Occupation: Ruler

Voice: Cold and demanding tone

Attributes [hide]

Caramip Cobblelob, Female Gnome Sorcerer 1
Small (3'0") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)15 (+2) 13 (+1)11 (+0)
Skills Religion +4, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 160 gp.


Social Check DCs


John Tattersall, Male Human [Permalink]

Personal [hide]

Description: This man wears a simple burlap shirt and baggy pants. He conceals his greatsword with his veritable burlap sack of a shirt. He is muscular with a powerful set of arms. He has shaved his head bald. This hazel eyed southerner is not easily forgotten.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is lazy, self-centered, vain, and jealous.

History: John hails from a village terrorized by gnolls. From there he went from mercenary job to mercenary job. Since then, he has sought to make the best of life.

Motivation: To protect his home; and revenge

Ideals: Optimist. Flaws: Selfish. Bonds: Enemies, Adventurer, Guardian. Occupation: Weaver

Voice: Dark and ominous

Attributes [hide]

John Tattersall, Male Human Sorcerer 1
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 8 (-1)18 (+4) 14 (+2)14 (+2)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Elven, Terran
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 140 gp.


Social Check DCs


Ar-Karo Hornsby, Male Half-Orc [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears loose pants and a collared shirt complete with sweater beneath his coat. His auburn hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: When he was but 3 years old his parents immigrated from the west. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: To get a good night's sleep; and he feels kind of lost in life

Ideals: Entrepeneur. Flaws: Ugly, Insomniac, Depressed, Insane. Occupation: Mercenary

Voice: Scandinavian accent

Attributes [hide]

Ar-Karo Hornsby, Male Half-Orc Sorcerer 1
Medium (6'6") Half-Orc, Neutral Good (CR 1)
Armor Class 7
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 18 (+4)9 (-1) 14 (+2)12 (+1)
Skills Perception +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp.


Social Check DCs


Yvonne Horner, Female Half-Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she very much looks the part of a Brewer. She has a long red ponytail with little hanging trinkets. Her eyes are blue and beady.

Personality: She never swears and excessively uses polite adverbs when speaking. She misses her home and complains about the freezing weather, even in summer.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She worked as a nervous Brewer and found it very stressful. She's also a talented Stableman, but doesn't like to broadcast it.

Motivation: She is unsatisfied with her job; and further expansion of business

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Brewer

Voice: Smoker's lung

Attributes [hide]

Yvonne Horner, Female Half-Elf Sorcerer 1
Medium (4'8") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)11 (+0) 13 (+1)16 (+3)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 2000 cp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Zook Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He has a large tan mantle and cape that has been intricately interwoven into his pastel robe. He has a hunchback. He wears his hair in dreadlocks. His eyes are likewise amber.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: The child of southern immigrants he idolized his father. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Since then, he has sought to make the best of life.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Bricklayer

Voice: Scratchy, weak

Attributes [hide]

Zook Garrick, Male Gnome Sorcerer 4
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 27 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 18 (+4)13 (+1) 14 (+2)14 (+2)
Skills Insight +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Dreali Floshem, Male Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a tan shirt with thin white vertical stripes and brown pants. He has golden hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is extraordinarily eccentric. He is lazy, self-centered, vain, and jealous.

History: A powerful necromancer made him what he is. He worked as a nervous Apothecary and found it very stressful. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Apothecary responsibilities is difficult; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane, Selfish. Bonds: Mentor, Job. Occupation: Apothecary

Voice: Sleepy voice

Attributes [hide]

Dreali Floshem, Male Elf Sorcerer 1
Medium (5'4") Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 10 (+0)15 (+2) 15 (+2)6 (-2)
Skills Nature +4, Stealth +5
Senses Passive Perception 12
Languages Common, Elven, Auran, Celestial
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 40 gp.


Social Check DCs


Smoking In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. He has dyed his greying white fur a little too much giving a sharp white color. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Smoking was born the youngest of three triplets. Like his father and his sister before him, after school he went straight into learning to become a Cartwright. He tends to his Cartwright job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Flaws: Addict, Ugly, Impulsive. Bonds: Family, Job. Occupation: Cartwright

Voice: High pitched and raspy

Attributes [hide]

Smoking In the Wind, Male Tabaxi Sorcerer 1
Medium (6'6") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)10 (+0) 12 (+1)18 (+4)
Skills Medicine +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 70 gp.


Social Check DCs


Hûra Tewksbury, Male Half-Orc [Permalink]

Personal [hide]

Description: This southern man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His clothes are grease stained in places. He has a blonde handlebar mustache and slicked back blonde hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is lazy and tries to find solutions quickly.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and he seems to be bored by most things

Flaws: Lazy, Mundane. Bonds: Attractive, Poor, Immigrant. Occupation: Fletcher

Voice: Aggressive tone

Attributes [hide]

Hûra Tewksbury, Male Half-Orc Sorcerer 1
Medium (6'0") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 14 (+2)13 (+1) 16 (+3)13 (+1)
Skills History +3, Medicine +5
Senses Passive Perception 13
Languages Common, Orc, Auran
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Nurkara Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears tight fitting clothing which further accentuates her frame. She wears her hair in dreadlocks. Her eyes are likewise green. Her teeth are white and perfect.

Personality: Prone to second guessing herself, she comes off as nervous. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Her father raised her in a mountain cabin. There was a wharf not far from home where she often wandered off to fish. She has built up a small fortune and can afford her own way.

Motivation: She uses money and sex appeal to get what she needs.

Ideals: Extrovert. Flaws: Shy. Bonds: Attractive, Nature, Rich. Occupation: Priest

Voice: Middle-eastern accent

Attributes [hide]

Nurkara Caebrek, Female Dwarf Sorcerer 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)15 (+2) 12 (+1)11 (+0) 10 (+0)6 (-2)
Skills Acrobatics +4, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 1000 cp.


Social Check DCs

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