Raam Vice, Male Tiefling [Permalink]
Personal [hide]
Description: This late middle aged man wears professional attire and is in decent physical shape. His purple hair is heavily combed to the left. He wears round tiny glasses practically rammed into his face.
Personality: Raam is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Raam was born in the north. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Raam fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Extrovert, Entrepeneur, Persistence, Fighting. Bonds: Attractive. Occupation: Jeweler
Voice: Gruff and masculine
Attributes [hide]
Medium (6'7") Tiefling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 18 (+4) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Infernal, Abyssal, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 pp.
Miles Tickle, Male Human [Permalink]
Personal [hide]
Description: This malnourished man dresses well, typically a more casual-formal manner. His long blonde hair is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Miles was raised in a hard working conservative environment. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He ran away from his former home and has been making his living as a Shoemaker for the past few years.
Motivation: To be a Bellfounder again; and he'd like to take his coworkers down a peg
Ideals: Impeccable, Philantrophist. Bonds: Attractive, Poor, Job. Occupation: Shoemaker
Voice: German accent
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 10 (+0) | 7 (-2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 10000 cp.
Lone In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a faded coat and loose pants complete with Stetson hat. Her black fur is lengthy and is close to two feet long. Her thin eyebrows rest above her beady copper eyes.
Personality: She is extraordinarily eccentric. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born into a rich family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She wants to meet her childhood hero; and she has passion for adventuring and risk
Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Rich, Adventurer. Occupation: Sage
Voice: Voice breaks
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 40 gp. Onyx (80 gp).
Thiala Firahel, Female Elf [Permalink]
Personal [hide]
Description: An older woman who prefers to wear flannel, she is not a threatening figure. Her blonde hair is long and unkept. Her green eyes dart from person to person to random spaces in the air.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: Born in a small village she learned the ways of the warrior from her mother. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thiala fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She has a rivalry with the Church that dominates her actions; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Disciplined, Fighting. Flaws: Ugly. Bonds: Criminal record, Religious. Occupation: Ruler
Voice: Indian accent
Attributes [hide]
Medium (5'5") Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 90 gp. Citrine (20 gp).
Vistra Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: This woman wears a brown costume with the symbols of death on her torso. She has a penchant for wearing a ring with an oversized sapphire on her right hand. She keeps her long white hair kept up in a rat tail. She has a tattooed face.
Personality: She hates illithids. She views them as having robbed her home of its proper glory. She invites people to come help in her community garden.
History: She was raised in a island tribe. In her 16th year, her parents were killed by a illithids raid, leaving Vistra alone in the world. After a stint in an orphanage, she was adopted. She now spends her time doing works of charity.
Motivation: She is greedy; and a deep hatred of illithids
Ideals: Philantrophist. Bonds: Rich, Enemies, Nature, Criminal record. Occupation: Soapmaker
Voice: Smoker's lung
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Aquan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 4000 cp.
Isabella Westcott, Female Human [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a brown and tan handkerchief worn on her left side. Her brown hair is matted, messy, and big. She has green eyes and a brown hat with a tan feather.
Personality: Isabella wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Isabella is combative with any and all who dare try her patience in the slightest.
History: She was born a particularly ugly child, much to the horror of her parents. Her father was very strict, and drilled into her lessons on being the perfect lady. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.
Motivation: Find a way to reverse the transformation of her brother; and to reunite with her absent father
Ideals: Disciplined, Justice, Impeccable. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Farmer
Voice: Aggressive tone
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 160 gp.
Gilkass Jerynomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: A 6'6" eastern woman, she very much looks the part of a Cook. Her black crest is thinning but still full. Her eyes are gold and beady.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Born in the east to a Cook, Gilkass learned a great deal about her father's area of expertise. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has drifted from career to career and currently works as a Cook.
Motivation: She is unsatisfied with her job; and she has a rivalry with the church that dominates her actions
Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Job, Religious. Occupation: Cook
Voice: Sore throat, cough
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 3)
Armor Class 9
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 8 (-1) | 11 (+0) | 15 (+2) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Gnoll, Druidic
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Red garnet (100 gp). 4 Tanglefoot bags.
Elama Goltorah, Female Half-Elf [Permalink]
Personal [hide]
Description: 5'3" and muscular, this northern woman is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft green waves gently in the breeze. Her hair is golden, silky, and of moderate length. Her hazel eyes dart from person to person to random spaces in the air.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She has money and likes to spend it; and money/treasure
Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Rich, Attractive. Occupation: Shipwright
Voice: Smoker's lung
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 14 (+2) | 12 (+1) | 10 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 1 Masterwork Common Melee.
Wrenn Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is wearing colorful clothing, dressed as a Body Guard. He has styled his white hair well, parting it to the right. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Calm and collected, he is a well trained Body Guard. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Born to a Roofer, his mother struggled to pay the bills. Over the years he perfected his riding and shooting skills. In the meantime he has taken over work as a Body Guard and occasionally as a mercenary.
Motivation: Wants to open a new tavern; and obtaining odd cultural tabaxi artifacts is his passion
Flaws: Addict. Bonds: Poor, Job, Attractive, Nature, Adventurer. Occupation: Body Guard
Voice: Slow speaker
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 17 (+3) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Auran
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 2 Thunderstones.
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Their contribution stands as a beacon of hope for all adventurers!
