Seebo Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many brown ritualistic tattoos. He wears a blue armored body suit, with a simple brown line shooting up and back down. His hair is short and silver. His face is scarred and worn.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He receives visions of the future at random moments
History: Gifted from a young age, Seebo studied abroad. Through the years after Seebo was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Seebo's father didn't care for him much, and the feeling was mutual. He was granted arcane powers by his dying sister.
Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally
Ideals: Gifted. Flaws: Ugly, Antagonistic, Insane. Occupation: Masseuse
Voice: Sleepy voice
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 14 (+2) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Auran, Celestial
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 50 gp.
Sweet Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: She is scrawny and has patchy white fur. She tends to wear a large pastel jacket. She has a hunchback. Her white fur is smooth and relatively long. Her yellow eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A skeptical and narcissistic woman, Sweet's first love is herself. Her second love is also herself. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She was born into a rich family. Her childhood dream was to be a Ruler, but she was a colossal failure. She struck the Architect job and began her own company from there.
Motivation: She has passion for adventuring and risk; and she is unsatisfied with her job
Ideals: Impeccable. Flaws: Ugly. Bonds: Enemies, Rich, Job, Adventurer. Occupation: Architect
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'4") Tabaxi, True Neutral (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 10 (+0) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Ignan, Abyssal, Celestial
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp. 1 Silver holy symbol.
Alvyn Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: This northern man wears a custom-built plate barding that's adorned with blue lining and desert motifs. His clothes are grease stained in places. He has styled his blonde hair well, parting it to the right. This green eyed northerner is not easily forgotten.
Personality: He is overprotective of those who hire his services. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: The child of a Armorer, who enjoyed hunting, Alvyn was taken on many hunting expeditions. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable
Bonds: Poor, Immigrant, Guardian, Criminal record, Nature. Occupation: Marshal
Voice: Spits and sputters
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 1)
Armor Class 14
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 18 (+4) | 8 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 110 gp. 1 Masterwork Thieves’ tools.
Azaki Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His deerstalker hat is riddled with cuts and holes. His eyes are violet and catlike.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born in the west. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and to prove his worth to the world
Flaws: Ugly, Antagonistic, Impulsive. Bonds: In love, Immigrant. Occupation: Fortune-teller
Voice: Voice breaks
Attributes [hide]
Medium (4'11") Elf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 7 (-2) | 8 (-1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 7000 cp. Red spinel (130 gp).
Serpent In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a brown armored body suit, with a simple yellow line shooting up and back down. He has dyed his greying lavender fur a little too much giving a sharp lavender color. He tend to wears goggles to shield his eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Serpent abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: His religion dominates his actions.
Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Religious. Occupation: Knight
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 7 (-2) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Ignan, Celestial
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Kathra Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: This late middle aged woman tends to wear a large grey jacket and is in decent physical shape. She has a long black ponytail with little hanging trinkets. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She has all her life been fascinated with singing.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She moved from fad to fad and when she turned 15 she discovered singing. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Wants to work out more often; and she's repulsed by the pc
Ideals: Artistic, Persistence, Athletic. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Dilettante
Voice: Low range voice
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 10 (+0) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Druidic
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: Just what you see.
Bune Benevolence, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is wearing a long, green, dusty cloak. She has a penchant for wearing a ring with an oversized amber on her left hand. Her red hair is braided into rings. She tend to wears goggles to shield her eyes.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is a font of random trivia from the lore and stories she has discovered
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She has chosen to use the inheritance that was left to her frivolously. She then took over the family business and is one of the better Guard for hire.
Motivation: Balancing her hectic life and new Guard responsibilities is difficult; and she is unsatisfied with her job
Ideals: Logical. Flaws: Shy, Antagonistic. Bonds: Rich, Job. Occupation: Guard
Voice: Nasally tone
Attributes [hide]
Medium (5'0") Tiefling, Lawful Good (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 8 (-1) | 17 (+3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Draconic, Infernal, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Erky Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a white handlebar mustache and slicked back white hair. His face is covered beneath a completely black helmet.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born several months after his father was called into army service. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Shy. Bonds: Job, Military, Immigrant. Occupation: Merchant
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 9 (-1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 4000 cp. 1 Good lock.
Paelias Staurheim, Male Half-Elf [Permalink]
Personal [hide]
Description: This light-skinned male wears just a yellow suit. He is tall, broad shouldered and powerfully built. His hair is greying and his face has many wrinkles. His eyes are amber and catlike.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A rival would like him out of the picture.
Bonds: Job, Rich, Criminal record, Nature. Occupation: Adventurer
Voice: Dutch accent
Attributes [hide]
Medium (5'10") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 100 gp. 3 Smokesticks.
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Their contribution stands as a beacon of hope for all adventurers!
