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NPC Generator

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Advanced [show]


Seere Agony, Female Tiefling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She usually wears her black robe and has her whip always slung over her shoulder. She wears a broad hat to cover her moderate length dark red hair. Her fierce silver eyes like to dwell on things.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She has a habit of throwing herself into exceedingly dangerous situations.

History: Sold as a small child to a necromancer, Seere was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Over the years she perfected her riding and shooting skills. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To prove her worth to the world; and she's repulsed by the pc

Ideals: Athletic. Flaws: Antagonistic, Impulsive. Bonds: Mentor, Nature. Occupation: Armorer

Voice: Low and grunting

Attributes [hide]

Seere Agony, Female Tiefling Sorcerer 4
Medium (6'2") Tiefling, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)10 (+0) 12 (+1)18 (+4)
Skills Athletics +5, Performance +6
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 25000 cp.


Social Check DCs


Mordai Amuse, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair, while still mostly blue, has prominent grey streaks. He wears crescent spectacles with a black brim.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not believe in violence as a means to an end. He is a dedicated Apothecary but believes his peers are too gung-ho.

History: Born in the north to a Apothecary, Mordai learned a great deal about his father's area of expertise. When Mordai reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and he's repulsed by the pc

Ideals: Entrepeneur, Pacifist. Flaws: Antagonistic. Bonds: Job, Military. Occupation: Apothecary

Voice: Switch between two voices

Attributes [hide]

Mordai Amuse, Male Tiefling Sorcerer 1
Medium (5'5") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)12 (+1) 13 (+1)18 (+4)
Skills Intimidation +6, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Golden yellow topaz (200 gp).


Social Check DCs


Ar-Gul Hadley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses in white turtlenecks beneath a black coat with grey slacks. His hair is golden, silky, and of moderate length. His eyes are gray and catlike.

Personality: Calm and collected, he is a well trained Interpreter. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a poor family in the city he treasured whatever gifts he got. Like his father and his sister before him, after school he went straight into learning to become a Interpreter. He became a Interpreter soon after.

Motivation: Expand his business; and wants to work out more often

Ideals: Athletic, Gifted. Bonds: Attractive, Job, Poor. Occupation: Interpreter

Voice: Ums and uhs a lot

Attributes [hide]

Ar-Gul Hadley, Male Half-Orc Sorcerer 1
Medium (6'1") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)12 (+1) 15 (+2)9 (-1)
Skills Medicine +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 70 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gerard Richie, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His auburn hair is singed and shortened. His otherwise smooth face is marked with small tiny scars.

Personality: He acts crazy and hedonistic. He has a minor phobia of water and hates getting wet.

History: He was born in the east. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Flaws: Ugly, Hedonist, Fearful. Bonds: Immigrant. Occupation: Mayor

Voice: Prounounces S like Z

Attributes [hide]

Gerard Richie, Male Human Sorcerer 2
Medium (5'11") Human, Lawful Good (CR 2)
Armor Class 10
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 7 (-2)15 (+2) 12 (+1)16 (+3)
Skills Performance +5, Stealth +2
Senses Passive Perception 11
Languages Common, Terran, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 600 sp.


Social Check DCs


Andraste Othronus, Female Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears blue leather gloves, a blue jacket, and tight pants. Her red hair is greying along the sides and has receded to reveal a widow's peak. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Andraste speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Andraste was raised in a hard working conservative environment. A few years later when the west was not economically sound they moved to her current location. She tends to her Butcher job now, and dutifully fulfills any obligations she has.

Motivation: To be a Baker again.

Ideals: Impeccable. Flaws: Insane, Antagonistic. Bonds: Job, Immigrant. Occupation: Butcher

Voice: Low and grunting

Attributes [hide]

Andraste Othronus, Female Elf Sorcerer 1
Medium (4'8") Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)14 (+2) 16 (+3)15 (+2)
Skills Perception +5, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Elven, Halfling, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 100 gp. Tiger eye turquoise (12 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Alice Teinithra, Female Half-Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a fancy violet dress. She has dyed her greying blonde hair a little too much giving a sharp blonde color. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She loves telling others what to do and how they should feel about things. She has a minor phobia of water and hates getting wet.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was granted necromantic powers by her dying brother.

Motivation: She is terrified, and will act out of fear; and she feels threatened by others

Ideals: Opinionated, Gifted. Flaws: Insomniac, Fearful. Bonds: Attractive, Immigrant. Occupation: Miller

Voice: Spits and sputters

Attributes [hide]

Alice Teinithra, Female Half-Elf Sorcerer 1
Medium (5'8") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)13 (+1) 13 (+1)14 (+2)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Trym Iathrana, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears rags and sports a simple walking cane. He wears a colorful flower in his white hair. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. A friendly and beautiful Half-Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born to loving parents in a slum to the south. He was an athlete and attended two major summer competitions. He never won. He has since lost track of the people in his past.

Motivation: Regain custody of his son; and to pay off his debts

Ideals: Athletic. Bonds: Poor, Attractive, Criminal record, Family, Debt. Occupation: Stableman

Voice: Sore throat, cough

Attributes [hide]

Trym Iathrana, Male Half-Elf Sorcerer 2
Medium (5'7") Half-Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)14 (+2) 14 (+2)13 (+1)
Skills Performance +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Goblin
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Aline Berevan, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears light armors faded through time and improper care. Sporting a blonde mohawk this woman's hair draws a lot of attention. Her green unseeing eyes seem to look past you.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is a ruthless business woman, a trait she acquired from her mother.

History: She was born to loving parents in a slum to the west. Cursed with lycanthropy at a very young age, Aline has worked very hard to control her curse. She used her abilities to travel the world and help people.

Motivation: She is a bit of a kleptomaniac; and find a way to reverse the transformation of her sister

Ideals: Philantrophist, Entrepeneur. Flaws: Disease. Bonds: Poor. Occupation: Sellsword

Voice: Cold and demanding tone

Attributes [hide]

Aline Berevan, Female Half-Elf Sorcerer 1
Medium (5'9") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)13 (+1) 14 (+2)13 (+1)
Skills Arcana +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 70 gp.


Social Check DCs


Emerald On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her white fur is drawn into a tight pony tail with a rose scrunchie. Her eyes are hazel and she is always smoking a pipe.

Personality: She loves telling others what to do and how they should feel about things. She is a font of random trivia from the lore and stories she has discovered

History: She is the product a well kept family trust fund and as such has never really known need. She was an athlete and attended two major summer competitions. She never won. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Her spouse's relatives view her with great suspicion; and she's looking for her big break

Ideals: Athletic, Opinionated, Logical. Bonds: Rich, Adventurer, Family. Occupation: Merchant

Voice: Draws out vowels

Attributes [hide]

Emerald On the Water, Female Tabaxi Sorcerer 2
Medium (4'10") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)13 (+1) 8 (-1)14 (+2)
Skills Investigation +3, Survival +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1000 cp.


Social Check DCs

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