Alexandre Addington, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'10" and wears a brown tunic with pastel highlights, and long green pants that bunch up around his shoes. His right leg appears badly burned and disfigured. His wide-brimmed hat is riddled with cuts and holes. His fierce violet eyes like to dwell on things.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is obsessed with a lost civilization.
History: He was born several months after his father was called into army service. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. By chance he met his brother recently and the two have been together since.
Motivation: An old rival family wants him found; and he desires power and/or immortality
Flaws: Ugly. Bonds: Family, Adventurer, Military, Debt. Occupation: Farmer
Voice: Squeaky
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 2)
Armor Class 7
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 5 (-3) | 9 (-1) | 14 (+2) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 900 sp.
Ulfgar Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a brown cloak and cross-gartered yellow stockings. His hair is golden and curly. His violet eyes are passionate and lively.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He feeds upon the attention of others.
History: The child of a Mortician, who enjoyed hunting, Ulfgar was taken on many hunting expeditions. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Nature, Criminal record. Occupation: Junk Dealer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 15 (+2) | 14 (+2) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Goblin, Celestial
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 30 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp).
Immeral Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: This dark-skinned male wears a blue costume with the symbols of his god on his torso. He is tall, broad shouldered and powerfully built. His auburn hair has been sun bleached extensively. His fierce green eyes like to dwell on things.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born to a pair of adventurers, Immeral grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He has money and likes to spend it; and meet up once more with his childhood friend
Ideals: Joker. Flaws: Fearful, Secretive. Bonds: Adventurer, Rich. Occupation: Junk Dealer
Voice: Excited and jittery
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 8 (-1) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Gnome, Auran
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp. Coral (90 gp).
Maynild Nailo, Female Half-Elf [Permalink]
Personal [hide]
Description: An older woman who wears a yellow wide-brimmed hat and yellow clothes, she is not a threatening figure. Her hair is chestnut and curly. Her ears are large.
Personality: She is very quiet and rarely speaks above a whisper. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: The child of a Carpenter, who enjoyed hunting, Maynild was taken on many hunting expeditions. She was an athlete and attended two major summer competitions. She never won. She tends to her Locksmith job now, and dutifully fulfills any obligations she has.
Motivation: She wants nothing more than to rejoin the army; and she'd like to take her coworkers down a peg
Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Job, Nature, Military. Occupation: Locksmith
Voice: Slurs words
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 10 (+0) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 40 gp.
Gerard Byron, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy grey suit. His chestnut hair is lengthy. His eyes are likewise blue.
Personality: He loves telling others what to do and how they should feel about things. He is afraid of women and trembles around them
History: He is the product a well kept family trust fund and as such has never really known need. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now mingles about in high society.
Motivation: Sabotage a competitor; and money/treasure
Ideals: Opinionated. Flaws: Shy. Bonds: Attractive, Rich, Mentor, Job. Occupation: Fisher
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 14 (+2) | 17 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Aquan, Giant, Goblin
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
Cory Arnuanna, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is well dressed, constantly wearing a yellow suit, black shirt, and red tie. With a patchy black beard and wild black hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Calm and collected, he is a well trained Armorer. Animals are drawn to him, and he is able to talk to them.
History: He was born to a criminal king-pin and mafia family Brilliant and gifted he never wanted to apply himself. He tends to his Armorer job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business.
Ideals: Gifted. Flaws: Insomniac. Bonds: Poor, Job, Criminal record. Occupation: Armorer
Voice: Can't modulate volume
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 17 (+3) | 18 (+4) | 7 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common, Elven, Ignan, Celestial, Aquan, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp. Jet (70 gp).
Heather Bentham, Female Human [Permalink]
Personal [hide]
Description: She is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft green waves gently in the breeze. Her skin is fair and her fingers are delicate and long. Her chestnut hair, when down, is lengthy. Her half smiles and green eyes are beguiling and draw you in.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Further she is a bit of a stoner and is frequently out of it.
History: When she was but 5 years old her parents immigrated from the east. Heather was born on a far eastern mountains where she grew up under the tutelage of her mother, an expert Brewer. She's since become an addict/alcoholic.
Motivation: She has money and likes to spend it.
Ideals: Joker. Flaws: Addict. Bonds: Rich, Attractive, Immigrant. Occupation: Brewer
Voice: Hissing voice
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 0 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 6 (-2) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 800 sp.
Ekemon Muse, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man prefers to wear flannel. His dark red hair is drawn into a tight pony tail with a rose scrunchie. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Body Guard arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He became a Body Guard soon after.
Motivation: He's attracted to the PC; and many brigands want him driven away
Ideals: Entrepeneur. Bonds: Enemies, Rich, Job, Has a crush. Occupation: Body Guard
Voice: Aggressive tone
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan, Aquan, Auran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp. Golden pearl (160 gp).
Anastrianna Tao, Female Half-Elf [Permalink]
Personal [hide]
Description: A middle-aged woman, she prefers to wear yellow clothing when she does not wear armor, and is pretty ugly. She has wavy chestnut hair. Her eyes are violet.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Born in a small village she learned the ways of the warrior from her mother. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She bought a rapier and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To unite with her sister; and marry her sister to traveling adventurers
Ideals: Fighting, Entrepeneur. Flaws: Ugly. Bonds: Nature, Family. Occupation: Butcher
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 9 (-1) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
