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NPC Generator

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Advanced [show]


Aura Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'1" and muscular, this northern woman wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her white fur is lengthy. She has a tattooed face.

Personality: She is mildly Tabaxi supremacist, though she does not identify as such. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: She was born to a criminal king-pin and mafia family She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently she has begun working with bootleggers and crooks.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Athletic. Flaws: Racist, Insane. Bonds: Criminal record. Occupation: Doctor

Voice: Hollow voice

Attributes [hide]

Aura Blossom, Female Tabaxi Sorcerer 1
Medium (5'1") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 7 (-2)13 (+1) 13 (+1)15 (+2)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 600 sp.


Social Check DCs


Jacoba Altham, Female Human [Permalink]

Personal [hide]

Description: Standing 6'1", this woman is typically in her Hunter uniform. She has styled her black hair well, parting it to the left. She is baby faced.

Personality: She is calm most of the time but flees social interaction. She is obsessed with a lost civilization.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Through the years after Jacoba was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Jacoba's mother didn't care for her much, and the feeling was mutual. She moves from town to town, unable to find a place to settle.

Motivation: Further expansion of business; and balancing her hectic life and new hunter responsibilities is difficult

Flaws: Shy, Antagonistic. Bonds: Job, Adventurer, Immigrant. Occupation: Hunter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Jacoba Altham, Female Human Sorcerer 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)12 (+1) 11 (+0)13 (+1)
Skills Deception +3, Religion +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 2000 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Abalaba Sympony, Female Gnome [Permalink]

Personal [hide]

Description: She is wearing a long, blue, dusty cloak. She has styled her red hair well, parting it to the right. Her eyes are gray and catlike.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She has a minor phobia of water and hates getting wet.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She helped her mother out around the business and became quite the natural. She then took over the family business and is one of the better Detective for hire.

Motivation: She has a crush on the local Stableman; and she seems to be bored by most things

Ideals: Athletic. Flaws: Fearful, Mundane. Bonds: Job, Has a crush. Occupation: Detective

Voice: Sighs a lot, exhausted

Attributes [hide]

Abalaba Sympony, Female Gnome Sorcerer 2
Small (3'6") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 18 (+4)6 (-2) 11 (+0)12 (+1)
Skills Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 210 gp. Deep blue spinel (300 gp). Violet garnet (300 gp).


Social Check DCs


Nurkara Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she usually wears her brown robe and has her axe always slung over her shoulder. Her hair is short and auburn. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Animals are drawn to her, and she is able to talk to them.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her arcane abilities were realized during a raid on her village. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and she is greedy

Ideals: Joker, Gifted. Flaws: Insane. Bonds: Rich. Occupation: Scribe

Voice: Ums and uhs a lot

Attributes [hide]

Nurkara Torunn, Female Dwarf Sorcerer 1
Medium (3'10") Dwarf, Neutral Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)16 (+3) 12 (+1)8 (-1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Gnoll, Draconic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 150 gp. Tourmaline (40 gp).


Social Check DCs


Drusilia Eathalena, Female Elf [Permalink]

Personal [hide]

Description: She typically wears tan cloth garments or leather armor. Her skin is fair and her fingers are delicate and long. She keeps her black hair in a pixie cut. Her eyes are violet.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Drusilia was raised in a hard working conservative environment. She worked as a nervous Armorer and found it very stressful. In the meantime she has taken over work as a Armorer and occasionally as a mercenary.

Motivation: Someone believes her a fraud; and she'd like to take her coworkers down a peg

Flaws: Impulsive. Bonds: Adventurer, Job, Enemies. Occupation: Armorer

Voice: Hissing voice

Attributes [hide]

Drusilia Eathalena, Female Elf Sorcerer 1
Medium (4'8") Elf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 0 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 2 (-4)13 (+1) 12 (+1)15 (+2)
Skills Medicine +3, Nature +3
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Diesa Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. Her hair is cut close to her head. Her brown eyes dart from person to person to random spaces in the air.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She's looking for her big break; and to protect her home

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Adventurer, Guardian. Occupation: Mortician

Voice: Draws out vowels

Attributes [hide]

Diesa Lutgehr, Female Dwarf Sorcerer 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)15 (+2) 10 (+0)10 (+0)
Skills Investigation +4, Performance +2
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Celestial
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 1900 sp.


Social Check DCs


Quick Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has styled her lavender fur well, parting it to the right. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Quick is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure.

Ideals: Extrovert. Flaws: Antagonistic, Disease. Bonds: Rich, Attractive. Occupation: Farmer

Voice: Speaks like tongue is numb

Attributes [hide]

Quick Candle, Female Tabaxi Sorcerer 2
Medium (6'0") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 15 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 18 (+4)9 (-1) 15 (+2)10 (+0)
Skills Religion +1, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Sammal Shame, Male Tiefling [Permalink]

Personal [hide]

Description: This eastern man wears a black vest and prefers grey and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His clothes are grease stained in places. His hair is blue and curly. He has a tattooed face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a poor family in the city he treasured whatever gifts he got. Sammal was born on a far eastern island where he grew up under the tutelage of his father, an expert Bookbinder. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Religious. Occupation: Bookbinder

Voice: Sighs a lot, exhausted

Attributes [hide]

Sammal Shame, Male Tiefling Sorcerer 1
Medium (6'2") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)11 (+0) 11 (+0)15 (+2)
Skills Intimidation +4, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 90 gp.


Social Check DCs


Sammal Blame, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His chestnut hair is still thick. His eyes are black and beady.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sammal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Optimist. Flaws: Ugly, Fearful. Occupation: Unemployed

Voice: Breathy voice

Attributes [hide]

Sammal Blame, Male Tiefling Sorcerer 1
Medium (6'1") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)14 (+2) 14 (+2)16 (+3)
Skills Arcana +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Infernal, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Just what you see.


Social Check DCs

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