Therai Power, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears loose pants and a collared shirt complete with sweater beneath his coat. His black hair is knotted and matted. His red eyes peer out from beneath his feathered black hat.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He misses his home and complains about the freezing weather, even in summer.
History: When he was but 6 years old his parents immigrated from the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fletcher work with an outfit from a few towns over. Fletcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's since become an addict/alcoholic.
Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his sister
Ideals: Disciplined. Flaws: Addict. Bonds: Immigrant, Job, Family. Occupation: Fletcher
Voice: Jittery and nervous
Attributes [hide]
Medium (6'8") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 120 gp.
Naal Amakiir, Male Half-Elf [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a weathered and beat up set of banded mail beneath an oversized violet coat. He sports a long white beard, and similarly colored long hair. He has gleaming, smiling amber eyes.
Personality: He is overprotective of those who hire his services. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs.
Flaws: Ugly, Shy. Bonds: Guardian, Religious. Occupation: Unemployed
Voice: Shortens vowels
Attributes [hide]
Medium (4'11") Half-Elf, True Neutral (CR 3)
Armor Class 8
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 13 (+1) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Undercommon, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Dimble Welber, Male Gnome [Permalink]
Personal [hide]
Description: This man dresses well, wearing blue shirts, loose pants, and blazers most of the time, and sports empty pouches on his belt. He wears his black hair down. His green unseeing eyes seem to look past you.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Dimble has worked very hard to control his curse. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants revenge against giants; and his name or reputation has been wronged in the past by giants, and he desires to right it
Flaws: Disease, Shy, Insomniac. Bonds: Attractive, Enemies. Occupation: Stylist
Voice: Timid voice
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 18 (+4) | 14 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Orc, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 150 gp. 4 Tanglefoot bags.
Pelt Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 6'2" and likes to wear ponchos typically of a light pastel in addition to tight pants. His right hand appears badly burned and disfigured. His long yellow fur is drawn into a two foot long braid. His eyes are green.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Pelt was born the youngest of three triplets. He has had some formal poetry training, and achieved minor success. By chance he met his brother recently and the two have been together since.
Motivation: He doesn't get along with people that don't share his tastes; and doesn't want to be a ruler and was forced into it by his family
Ideals: Artistic, Impeccable. Flaws: Antagonistic. Bonds: Rich, Family. Occupation: Ruler
Voice: Slurs words
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 11 (+0) | 18 (+4) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Terran, Sylvan, Aquan, Gnome
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
Caramip Shadowcloak, Female Gnome [Permalink]
Personal [hide]
Description: She stands about 3'0" and wears a well pressed and immaculate suit (or dress). Her right hand appears badly burned and disfigured. Her auburn hair is heavily combed to the right. Her fair skin shows little sign of her aristocratic breeding.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Her parents moved while she was still in utero so she is the first generation to be born here. From her teen years she was always beautiful and desirable, so people have always doted on her. She moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Hedonist. Bonds: Attractive, Immigrant. Occupation: Banker
Voice: Sore throat, cough
Attributes [hide]
Small (3'0") Gnome, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Terran, Ignan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 60 gp. Blue quartz (9 gp). Red-brown spinel (160 gp).
Cloak Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He typically wears a sleeveless long coat of deep pastel leather and dull red iron scale mail. His cinnamon fur is long and unkept. He has green eyes and a pastel hat with a red feather.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was born in the east, but his parents moved at a very young age to the south. He was an apprentice working in his mother's forge. He now travels the world, in search of power and loot.
Motivation: He is unsatisfied with his job; and he's looking for his big break
Flaws: Ugly. Bonds: Adventurer, Family, Immigrant, Job. Occupation: Marshal
Voice: Soft and mumbly
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 130 gp.
Georgina Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears a red top hat and red clothes. Her auburn hair, when down, is lengthy. Her fierce blue eyes like to dwell on things.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Her mother raised her in a mountain cabin. Her father took her hunting and taught her how to get in the mind of other creatures. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Doesn't want to be a Stylist and was forced into it by her family; and to unite with her brother
Ideals: Philantrophist. Flaws: Antagonistic, Impulsive. Bonds: Nature, Adventurer, Family. Occupation: Stylist
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Terran, Dwarven, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 sp.
Nora Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her red hair is greying along the sides and has receded to reveal a widow's peak. Her ears are large.
Personality: Confrontational and typically high on some drug or another. She is an amazing painter.
History: She was born into a rich family. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was granted druidic powers by her dying brother.
Motivation: She has money and likes to spend it.
Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Rich, Military. Occupation: Mercenary
Voice: Gruff and masculine
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 8
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 12 (+1) | 9 (-1) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 120 gp. Malachite (4 gp). 1 Bullseye lantern.
Gimurt Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear brown pants and tee shirts. His head has been shaved. His thin eyebrows rest above his beady amber eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Gimurt was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He desires power and/or immortality; and to reunite with his old friends
Ideals: Passionate. Flaws: Ugly. Bonds: Job, Poor, Adventurer. Occupation: Merchant
Voice: Speaks with lips pursed
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 18 (+4) | 14 (+2) | 15 (+2) | 4 (-3) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 130 gp.
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