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NPC Generator

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Advanced [show]


Chad Churchill, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a brown coat over a blue low-cut shirt, and a broad hat upon his head. His hair is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He likes to make people angry or surprised. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Chad hails from a village terrorized by giants. There was a wharf not far from home where he often wandered off to fish. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he has comitted a past crime that haunts him to this day

Flaws: Antagonistic. Bonds: Enemies, Nature, Criminal record, Debt. Occupation: Barkeep

Voice: High pitched and raspy

Attributes [hide]

Chad Churchill, Male Human Sorcerer 2
Medium (6'3") Human, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 11 (+0)11 (+0) 15 (+2)14 (+2)
Skills Intimidation +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 360 gp.


Social Check DCs


Therai Rage, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries a battered pickaxe and tarnished sickle as well. His blue hair is kept up in a ponytail inside a small hat. His ears are large.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and retire the richest man in the west

Ideals: Entrepeneur, Fighting, Optimist. Flaws: Ugly. Bonds: Rich. Occupation: Armorer

Voice: Deep voice with rolling R's

Attributes [hide]

Therai Rage, Male Tiefling Sorcerer 1
Medium (5'8") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)16 (+3) 17 (+3)15 (+2)
Skills Investigation +5, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Giant, Dwarven, Druidic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 3000 cp.


Social Check DCs


Qemuel Excellence, Male Tiefling [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a slight overbite and is overall scrawny. He has wavy dark red hair. His eyes are gold and he is always smoking a pipe.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He went to a religious school and was inspired by the priests there in charitable deeds. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to dire rats.

Motivation: He feels kind of lost in life; and his religion dominates his actions

Flaws: Depressed, Impulsive. Bonds: Attractive, Military, Religious. Occupation: Servant

Voice: Dark and ominous

Attributes [hide]

Qemuel Excellence, Male Tiefling Sorcerer 2
Medium (6'7") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)15 (+2) 13 (+1)18 (+4)
Skills Intimidation +6
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 320 gp. 1 Half-Plate.


Social Check DCs


Theodoric Graeme, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who usually wears his brown robe and has his flail always slung over his shoulder. His moppish auburn hair is in a traditional bowl cut. His thin eyebrows rest above his beady brown eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Theodoric enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a Gardener, his father struggled to pay the bills. His father took him hunting and taught him how to get in the mind of other creatures. He left for the east, certain he would find work there.

Motivation: Wants his loneliness to end; and he has decided he is irredeemable

Flaws: Ugly, Hedonist. Bonds: Nature, Poor, Immigrant. Occupation: Dyer

Voice: Italian accent

Attributes [hide]

Theodoric Graeme, Male Human Sorcerer 1
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)16 (+3) 14 (+2)10 (+0)
Skills Deception +2, History +5
Senses Passive Perception 12
Languages Common, Giant, Elven, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 400 sp. 1 Masterwork Light wooden shield.


Social Check DCs


Trey Watson, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'5" and wears a well pressed and immaculate suit (or dress). His left hand appears badly burned and disfigured. His brown hair is thinning but still full. His amber eyes dart from person to person to random spaces in the air.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Trey hails from a village terrorized by brigands. He dropped out of school before completing his studies. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He would like to get married and retire.

Ideals: Logical. Flaws: Shy. Bonds: Has a crush, Enemies. Occupation: Shepherd

Voice: Strong lisp

Attributes [hide]

Trey Watson, Male Human Sorcerer 1
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)14 (+2) 6 (-2)13 (+1)
Skills History +4, Religion +4
Senses Passive Perception 8
Languages Common, Terran, Celestial
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 60 gp.


Social Check DCs


Nurkara Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a tea of some kind. She wears a brown shirt, with a violet mid length skirt with violet tights and flats, usually wearing a coat over them, marred by teas. She has a very tight haircut. She has a dull look in her violet eyes.

Personality: Nurkara is depressed about a lot of things. She tends to be a nihilist. She pushes her goals aggressively. She is also a coward if confronted.

History: Her mother raised her in a mountain cabin. Her parents were killed by illithids in a raid when she was still a young child. The illithids captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. Days after completing her studies, news broke out that her hometown was attacked by illithids. Nurkara was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.

Motivation: Revenge.

Flaws: Ugly, Depressed, Fearful. Bonds: Nature, Enemies. Occupation: Mercenary

Voice: Switch between two voices

Attributes [hide]

Nurkara Strongheart, Female Dwarf Sorcerer 3
Medium (3'9") Dwarf, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)15 (+2) 14 (+2)14 (+2)
Skills Investigation +4, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 400 gp.


Social Check DCs


Brottor Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a grey tunic with blue highlights, and long grey pants that bunch up around his shoes. Beneath his clothing is a huge mess of scar tissue. He has a white handlebar mustache and slicked back white hair. His thin eyebrows rest above his beady violet eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He has built up a small fortune and can afford his own way.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Logical. Flaws: Ugly, Selfish, Impulsive, Insane. Bonds: Slave. Occupation: Mayor

Voice: Scandinavian accent

Attributes [hide]

Brottor Battlehammer, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)13 (+1) 11 (+0)13 (+1)
Skills Nature +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 350 gp.


Social Check DCs


Donella Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: She is typically in her Bather uniform. She is portly but not overly obese. Her small hat is riddled with cuts and holes. Her brown eyes lackadaisically let the world flow into them.

Personality: Her tongue was cut out and she uses sign language. She also has developed a complete distrust of the Blacksmith profession.

History: Born in the west to a Bather, Donella learned a great deal about her father's area of expertise. Her father was a mechanic, and taught her how to fix just about anything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure; and she is greedy

Ideals: Persistence. Flaws: Ugly, Disease. Bonds: Job, Rich. Occupation: Bather

Voice: Eastern European accent

Attributes [hide]

Donella Raulnor, Female Gnome Sorcerer 1
Small (3'2") Gnome, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)13 (+1) 10 (+0)12 (+1)
Skills Arcana +3, Performance +3
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 60 gp. 8 Acid flasks.


Social Check DCs


Gomory Langley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'8", this man is dressed in an above average manner. His brown hair is braided into rings. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is very quiet and rarely speaks above a whisper. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 13th year, his parents were killed by a goblins raid, leaving Gomory alone in the world. After a stint in an orphanage, he was adopted. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Flaws: Shy. Bonds: Attractive, Adventurer, Military, Enemies. Occupation: Architect

Voice: High pitched, excited

Attributes [hide]

Gomory Langley, Male Human Sorcerer 1
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)13 (+1) 11 (+0)8 (-1)
Skills Arcana +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 80 gp. Amber (160 gp).


Social Check DCs

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