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NPC Generator

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Advanced [show]


Dayereth Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear tan clothing when he does not wear armor. He keeps his blonde hair in a pixie cut. His blue eyes have a joyful gleam in them most of the time.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His job bores him to no end. He has decided to make it more interesting.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Dayereth and his spouse have recently divorced.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has a crush on the local beggar

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Adventurer, Criminal record, Attractive, Has a crush. Occupation: Cartwright

Voice: Excited and jittery

Attributes [hide]

Dayereth Ostoroth, Male Elf Sorcerer 1
Medium (5'4") Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)6 (-2) 12 (+1)16 (+3)
Skills Intimidation +5, Investigation +0
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 60 gp.


Social Check DCs


Saphara Beryntolthropal, Female Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears many layers of old clothing at all times. She has moderate length brass crest. Her thin eyebrows rest above her beady red eyes.

Personality: She is a Spice Merchant first and foremost. She believes firmly that knowledge should be universal. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born at the edge of vast mountains. She was an apprentice working in her mother's forge. She's also a talented Laborer, but doesn't like to broadcast it.

Motivation: Further expansion of business; and she has a crush on the local laborer

Ideals: Extrovert. Flaws: Ugly. Bonds: Poor, Job, Nature, Has a crush. Occupation: Spice Merchant

Voice: Strong lisp

Attributes [hide]

Saphara Beryntolthropal, Female Dragonborn Sorcerer 2
Medium (6'4") Dragonborn, True Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 14 (+2)14 (+2) 13 (+1)17 (+3)
Skills Animal Handling +3, Investigation +4
Senses Passive Perception 11
Languages Common, Auran, Abyssal
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 8000 cp. Gold and topaz bottle stopper cork (400 gp). Large well-done wool tapestry (100 gp). A miniature golden chest with tiny emeralds lining the top (110 gp).


Social Check DCs


Mardnab Nackle, Female Gnome [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears an entirely blue suit with black socks and a vest with buckled shoes. Her silver hair is matted, messy, and big. She wears crescent spectacles with a black brim.

Personality: She is business-like. She takes instructions and follows them to the letter. She is an amazing painter.

History: She was raised in a mountains tribe. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is compelled to act according to her religious beliefs; and to share knowledge with the world

Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Bowyer

Voice: Sore throat, cough

Attributes [hide]

Mardnab Nackle, Female Gnome Sorcerer 1
Small (3'4") Gnome, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 18 (+4)10 (+0) 14 (+2)5 (-3)
Skills Athletics +0, Nature +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 160 gp. 1 Banded mail.


Social Check DCs


Sun Running, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear ponchos typically of a light pastel in addition to tight pants. His white fur has been sun bleached extensively. He is very pretty but has cold, dead eyes.

Personality: Sun speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He invites people to come help in his community garden.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Philantrophist. Flaws: Antagonistic, Racist. Bonds: Immigrant, Attractive. Occupation: Navigator

Voice: Slow speaker

Attributes [hide]

Sun Running, Male Tabaxi Sorcerer 4
Medium (5'0") Tabaxi, Neutral Good (CR 4)
Armor Class 12
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 10 (+0)6 (-2) 14 (+2)14 (+2)
Skills Animal Handling +4, Investigation +0
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. Iolite (60 gp). Aquamarine (600 gp). Blue quartz (13 gp). 1 Minor magic item.


Social Check DCs


Boddynock Daergel, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He very much looks the part of a Body Guard. His moppish white hair is in a traditional bowl cut. He has a dull look in his brown eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Boddynock was born in the east. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: He is wracked by social anxiety; and wants to open a new tavern

Ideals: Persistence. Flaws: Fearful. Bonds: Job, Immigrant, Attractive. Occupation: Body Guard

Voice: Shortens vowels

Attributes [hide]

Boddynock Daergel, Male Gnome Sorcerer 2
Small (3'4") Gnome, Lawful Good (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 17 (+3)16 (+3) 14 (+2)13 (+1)
Skills Insight +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Undercommon, Elven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 260 gp. 1 Breastplate.


Social Check DCs


River Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries with him a set of kukris, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His fur is cut close to his head. His fair skin shows little sign of his aristocratic breeding.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Born to a poor family in the city he treasured whatever gifts he got. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. River fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to meet his childhood hero

Ideals: Fighting, Passionate. Flaws: PTSD. Bonds: Attractive, Immigrant, Poor. Occupation: Tanner

Voice: Sleepy voice

Attributes [hide]

River Candle, Male Tabaxi Sorcerer 1
Medium (5'7") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 9 (-1)16 (+3) 15 (+2)14 (+2)
Skills Arcana +5, Performance +4
Senses Passive Perception 12
Languages Common, Gnoll, Halfling, Ignan
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 5000 cp. 1 Masterwork Common Melee.


Social Check DCs


Seraphina Thorngage, Female Halfling [Permalink]

Personal [hide]

Description: She has a missing left leg. She wears dark leathers with embroidery. Her silver hair has been sun bleached extensively. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Seraphina was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Seraphina's father didn't care for her much, and the feeling was mutual. She used her abilities to travel the world and help people.

Motivation: She's repulsed by the PC; and she is compelled to act according to her religious beliefs

Ideals: Philantrophist. Flaws: Insane, Antagonistic. Bonds: Religious. Occupation: Scribe

Voice: Aggressive tone

Attributes [hide]

Seraphina Thorngage, Female Halfling Sorcerer 2
Small (2'9") Halfling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)13 (+1) 10 (+0)13 (+1)
Skills Nature +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Halfling, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 390 gp.


Social Check DCs


Stannor Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man wears silk and lounges about seductively and is in decent physical shape. His hair is auburn and curly. His otherwise smooth face is marked with small tiny scars.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born at the edge of vast plains. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He was granted arcane powers by his dying sister.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Disciplined, Impeccable, Gifted. Bonds: Attractive, Nature. Occupation: Sailor

Voice: Draws out vowels

Attributes [hide]

Stannor Kettlewhistle, Male Halfling Sorcerer 2
Small (3'3") Halfling, Lawful Good (CR 2)
Armor Class 14
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)9 (-1) 9 (-1)6 (-2)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 210 gp. Alexandrite (200 gp). Tiger eye turquoise (13 gp).


Social Check DCs


Purban Stonebridge, Male Halfling [Permalink]

Personal [hide]

Description: He wears white leather gloves, a white jacket, and tight pants. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a skull on it. His white hair is drawn into a tight pony tail with a skull scrunchie. His eyes are brown.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: The child of eastern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Halflings in the east were limited. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Terse. Bonds: Religious, Immigrant, Nature, Criminal record. Occupation: Knight

Voice: Voice breaks

Attributes [hide]

Purban Stonebridge, Male Halfling Sorcerer 3
Small (3'4") Halfling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)16 (+3) 16 (+3)11 (+0)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Druidic, Undercommon, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 200 gp.


Social Check DCs

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