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NPC Generator

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Advanced [show]


Armara Calm, Female Tiefling [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft violet waves gently in the breeze. She is bristling with hidden weapons, mostly longswords and pickaxes. She wears a colorful flower in her purple hair. She wears crescent spectacles with a black brim.

Personality: She acts crazy and hedonistic. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born into a rich family. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has recently gotten a pet goose that steals things from people.

Motivation: She has money and likes to spend it.

Ideals: Joker. Flaws: Hedonist. Bonds: Rich, Criminal record, Attractive. Occupation: Fisher

Voice: Dutch accent

Attributes [hide]

Armara Calm, Female Tiefling Sorcerer 1
Medium (5'8") Tiefling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)12 (+1) 12 (+1)18 (+4)
Skills Deception +6, Medicine +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 40 gp.


Social Check DCs


Silvo Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a long, red, dusty cloak. He has a very tight haircut. His eyes are a pleasant brown.

Personality: Silvo speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born to a pair of adventurers, Silvo grew up listening to his mother's many stories. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.

Motivation: He has passion for adventuring and risk; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Impeccable, Fighting. Bonds: Criminal record, Adventurer. Occupation: Interpreter

Voice: growls and snarls, animalistic

Attributes [hide]

Silvo Nimblefingers, Male Halfling Sorcerer 1
Small (3'4") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 18 (+4)7 (-2) 10 (+0)8 (-1)
Skills History +0, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 70 gp.


Social Check DCs


Tharivol Withrethin, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft yellow waves gently in the breeze. He has a small bristly mustache and wavy blonde hair. He has a dull look in his gray eyes.

Personality: Eccentric and domineering, Tharivol will drive conversation. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He got into the Performer business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Performer. He tends to his Performer job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Performer responsibilities is difficult.

Ideals: Athletic, Extrovert, Optimist. Bonds: Rich, Job. Occupation: Performer

Voice: Uses sign language

Attributes [hide]

Tharivol Withrethin, Male Half-Elf Sorcerer 2
Medium (4'11") Half-Elf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 17 (+3)15 (+2) 14 (+2)12 (+1)
Skills Investigation +4, Performance +3
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Aquan
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 800 sp.


Social Check DCs


Drifting Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a fancy brown suit. He wears a wide-brimmed hat to cover his moderate length beige fur. His yellow eyes lackadaisically let the world flow into them.

Personality: He acts crazy and hedonistic. He is obsessed with his god.

History: Drifting was born with his mother's beautiful face. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He is content; and he is compelled to act according to his religious beliefs

Flaws: Hedonist, Antagonistic, Mundane. Bonds: Attractive, Religious, Enemies. Occupation: Blacksmith

Voice: Voice breaks

Attributes [hide]

Drifting Of Ivory, Male Tabaxi Sorcerer 2
Medium (5'7") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)10 (+0) 12 (+1)12 (+1)
Skills Religion +2, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1100 sp.


Social Check DCs


Mary Merton, Female Human [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. Her blonde hair is cut jaggedly and amateurishly. Her face is scarred and worn.

Personality: Aggressive, abrasive, and angry, Mary embodies much of what other species detest in the Humans. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with lycanthropy at a very young age, Mary has worked very hard to control her curse. She hasn't been sleeping well lately.

Motivation: She's repulsed by the PC; and she uses money and sex appeal to get what she needs

Flaws: Ugly, Antagonistic, Hedonist, Disease, Insomniac. Bonds: Poor. Occupation: Bricklayer

Voice: Hollow voice

Attributes [hide]

Mary Merton, Female Human Sorcerer 1
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)13 (+1) 12 (+1)17 (+3)
Skills Persuasion +5, Survival +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 160 gp.


Social Check DCs


Helen Ostoroth, Female Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender woman wears dark leathers with embroidery. Her Stetson hat is riddled with cuts and holes. Her hazel eyes are slightly larger than normal.

Personality: She never swears and excessively uses polite adverbs when speaking. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born to a Actor, her mother struggled to pay the bills. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Helen took refuge in the large cave and found the beat up mace and armor she uses now. She bought a mace and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Nature, Poor. Occupation: Body Guard

Voice: Speaks like tongue is numb

Attributes [hide]

Helen Ostoroth, Female Half-Elf Sorcerer 1
Medium (5'8") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)7 (-2) 15 (+2)16 (+3)
Skills History +0, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 sp. Black velvet mask with numerous citrines (70 gp).


Social Check DCs


Crampernap Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has relatively light skin and is very physically imposing due to his abundance of muscles. His long white hair reaches down to his waist. His violet eyes dart from person to person to random spaces in the air.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He also has developed a complete distrust of the Performer profession.

History: He was born in the west. His father was a soldier and died while he was still young. Crampernap was left his father's suit of armor and trained in its use and care. He has worked as a Adventurer like his father before him.

Motivation: He is terrified, and will act out of fear; and he'd like to take his coworkers down a peg

Flaws: Depressed, Fearful. Bonds: Job, Immigrant, Military. Occupation: Adventurer

Voice: Pronounces O like U

Attributes [hide]

Crampernap Cobblelob, Male Gnome Sorcerer 1
Small (3'6") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)11 (+0) 9 (-1)12 (+1)
Skills Athletics +4, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 800 sp. Banded agate (8 gp).


Social Check DCs


Katherine Wasanthi, Female Half-Elf [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a beer of some kind. She wears rags and sports a simple walking cane, marred by beers. Her brown hair has been sun bleached extensively. Her hazel eyes dart from person to person.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born blind and as such lacked many opportunities for work. Katherine liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To reunite with her old friends; and a need for knowledge about a nearby landmark

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Poor, Adventurer, Nature. Occupation: Scribe

Voice: Switch between two voices

Attributes [hide]

Katherine Wasanthi, Female Half-Elf Sorcerer 1
Medium (5'1") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)15 (+2) 17 (+3)16 (+3)
Skills Nature +4, Stealth +5
Senses Passive Perception 13
Languages Common, Elven, Giant, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 100 gp. Brass mug with jade inlays (300 gp). 1 Chain shirt.


Social Check DCs


River In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and wears many layers of old clothing at all times. His lavender fur is greasy and uncared for. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He receives visions of the future at random moments

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was granted divine powers by his dying sister.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Optimist, Gifted, Artistic. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Priest

Voice: Hissing voice

Attributes [hide]

River In the Morning, Male Tabaxi Sorcerer 1
Medium (5'7") Tabaxi, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)11 (+0) 12 (+1)10 (+0)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 200 sp.


Social Check DCs

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