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NPC Generator

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Advanced [show]


Nimble Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He likes to wear ponchos typically of a light brown in addition to tight pants. His orange fur is lengthy. His eyes are hazel and catlike.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a minor phobia of water and hates getting wet.

History: The child of western immigrants he idolized his father. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the west, certain he would find work there.

Motivation: He wants to get laid; and wants his loneliness to end

Flaws: Insomniac, Fearful, Ugly. Bonds: Immigrant, Has a crush. Occupation: Shepherd

Voice: Cold and demanding tone

Attributes [hide]

Nimble Of World, Male Tabaxi Sorcerer 2
Medium (6'5") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)17 (+3) 14 (+2)15 (+2)
Skills Arcana +5, Survival +4
Senses Passive Perception 12
Languages Common, Auran, Undercommon, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 130 gp.


Social Check DCs


Pallabar Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and wears an entirely blue suit with pastel socks and a vest with buckled shoes. His hair, while still mostly golden, has prominent grey streaks. He has brown eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born in a small mountains village. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was granted martial powers by his dying brother.

Motivation: He has passion for adventuring and risk; and he is greedy

Ideals: Gifted. Bonds: Religious, Nature, Rich, Adventurer. Occupation: Miller

Voice: Soft and melodious

Attributes [hide]

Pallabar Sympony, Male Gnome Sorcerer 2
Small (3'5") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)10 (+0) 12 (+1)11 (+0)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 230 gp.


Social Check DCs


Shedinn Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive man, he has the majority of his body covered in plate. He has wavy gold crest. He wears round tiny glasses practically rammed into his face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. A true patriot, Shedinn would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a Healer, his mother struggled to pay the bills. When Shedinn reached his early adolescence his Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He inherited the family business which he has now maintained for 15 years.

Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life

Flaws: Depressed. Bonds: Attractive, Poor, Military. Occupation: Stableman

Voice: French accent

Attributes [hide]

Shedinn Nemmonis, Male Dragonborn Sorcerer 1
Medium (6'3") Dragonborn, Chaotic Good (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 11 (+0)15 (+2) 13 (+1)11 (+0)
Skills Athletics +5, Deception +2
Senses Passive Perception 11
Languages Common, Celestial, Auran
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 150 gp.


Social Check DCs


Aerdeth Teinithra, Male Elf [Permalink]

Personal [hide]

Description: He sports blue clothing, slightly heavier than average wear. His attire stands in sharp contrast to his bow, which is beautifully polished and possesses an ornate carving of a skull on it. He wears his hair in dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is calm most of the time but flees social interaction. He has a small toy that he constantly fidgets with.

History: He served in the navy to pay for his family's outstanding loans. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Insane, Shy, Addict. Bonds: Military, Criminal record. Occupation: Tanner

Voice: Prounounces S like Z

Attributes [hide]

Aerdeth Teinithra, Male Elf Sorcerer 1
Medium (4'8") Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 7 (-2)8 (-1) 17 (+3)9 (-1)
Skills Insight +5, Performance +1
Senses Passive Perception 13
Languages Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). 2 Antitoxin.


Social Check DCs


Tomph Mori, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She likes to wear white tank tops with grey skirt. She wears her golden hair up. Her otherwise smooth face is marked with small tiny scars.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Gifted from a young age, Tomph studied abroad. Her martial abilities were realized during a raid on her village. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and obtaining odd cultural tabaxi artifacts is her passion

Ideals: Athletic, Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Mentor. Occupation: Priest

Voice: Soothing and warm

Attributes [hide]

Tomph Mori, Female Half-Orc Sorcerer 1
Medium (4'8") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 9 (-1)14 (+2) 10 (+0)14 (+2)
Skills Nature +4, Stealth +3
Senses Passive Perception 10
Languages Common, Orc, Giant, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 600 sp.


Social Check DCs


Thorpe Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has no hair. His eyes are brown and beady.

Personality: Eccentric and domineering, Thorpe will drive conversation. He uses divination through singing.

History: He comes from a rich western family. After coming to the age of reason, Thorpe took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and he is currently in port desperately looking for someone to get him out

Ideals: Athletic, Extrovert, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Unemployed

Voice: Sore throat, cough

Attributes [hide]

Thorpe Smoothhands, Male Halfling Sorcerer 2
Small (3'1") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 15 (+2)8 (-1) 12 (+1)9 (-1)
Skills Acrobatics +4, Investigation +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 390 gp.


Social Check DCs


Gesrethe Wivvyrholdalphiax, Female Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender woman is constantly adorned with expensive silk clothing, often dyed in bright green and tan, and wears rings and necklaces with large, colorful gems. Her copper crest is greasy and uncared for. Her gold eyes lackadaisically let the world flow into them.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She has chosen to use the inheritance that was left to her frivolously. She was granted martial powers by her dying brother.

Motivation: Obtaining odd cultural Dragonborn artifacts is her passion; and marry her brother to traveling adventurers

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Family, Slave, Adventurer. Occupation: Tanner

Voice: Slurs words

Attributes [hide]

Gesrethe Wivvyrholdalphiax, Female Dragonborn Sorcerer 1
Medium (6'8") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)13 (+1) 11 (+0)13 (+1)
Skills Intimidation +3, Nature +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 120 gp.


Social Check DCs


Cockaby Munggen, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'6" and is a bit bulky. He is very muscular particularly in the legs. He wears a blue collared shirt and green pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His black hair is styled in orderly dreadlocks. He tend to wears goggles to shield his eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a great chef.

History: He served in the navy to pay for his family's outstanding loans. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Glassblower work with an outfit from a few towns over. Glassblower work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Glassblower job and began his own company from there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job

Ideals: Impeccable, Gifted, Fighting. Bonds: Military, Job. Occupation: Glassblower

Voice: Prounounces S like Z

Attributes [hide]

Cockaby Munggen, Male Gnome Sorcerer 2
Small (3'6") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)15 (+2) 12 (+1)14 (+2)
Skills Persuasion +4, Religion +4
Senses Passive Perception 11
Languages Common, Gnome, Auran, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 340 gp.


Social Check DCs


Peter Heiser, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears loose pants and a collared shirt complete with sweater beneath his coat, and is pretty ugly. His chestnut hair is singed and shortened. His green eyes have a joyful gleam in them most of the time.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born the only child of a wealthy merchant. In his 14th year, his parents were killed by a gnolls raid, leaving Peter alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Peter was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: A deep hatred of gnolls; and someone believes him a fraud

Ideals: Logical, Entrepeneur. Flaws: Ugly, Emotional. Bonds: Enemies. Occupation: Tanner

Voice: Uses sign language

Attributes [hide]

Peter Heiser, Male Human Sorcerer 1
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)15 (+2) 10 (+0)14 (+2)
Skills Nature +4, Survival +2
Senses Passive Perception 10
Languages Common, Undercommon, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 140 gp. Banded agate (12 gp).


Social Check DCs

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