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NPC Generator

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Advanced [show]


Trey Barton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. His silver hair is singed and shortened. His fierce gray eyes like to dwell on things.

Personality: Calm and collected, he is a well trained Healer. His job bores him to no end. He has decided to make it more interesting.

History: A powerful slaver made him what he is. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Trey grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Trey. In the meantime he has taken over work as a Healer and occasionally as a mercenary.

Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Ugly. Bonds: Job, Adventurer, Criminal record, Mentor. Occupation: Healer

Voice: Aggressive tone

Attributes [hide]

Trey Barton, Male Human Sorcerer 1
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)10 (+0) 14 (+2)10 (+0)
Skills Acrobatics +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 100 gp.


Social Check DCs


Flask Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'10". He wears a brown small hat and brown clothes, and his gloved hand is found clutching a greataxe. He has dyed his greying yellow fur a little too much giving a sharp yellow color. His eyes are copper.

Personality: He is a Beggar first and foremost. He believes firmly that knowledge should be universal. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born into a rich family. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has drifted from career to career and currently works as a Beggar.

Motivation: To be a Glassblower again.

Bonds: Job, Slave, Rich, Nature. Occupation: Beggar

Voice: Switch between two voices

Attributes [hide]

Flask Shore, Male Tabaxi Sorcerer 2
Medium (6'10") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 12 (+1)4 (-3) 14 (+2)13 (+1)
Skills Persuasion +3, Sleight of Hand +4
Senses Passive Perception 12
Languages
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 320 gp.


Social Check DCs


Antinua Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears blue painted combat armor at almost all times. Her black hair, when down, is lengthy. She wears large thick round spectacles.

Personality: Antinua hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. When she's not drinking or sleeping the drinks off, she's doing dancing.

History: She served in the navy to pay for her family's outstanding loans. She has had some formal dancing training, and achieved minor success. She was granted divine powers by her dying sister.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Artistic, Gifted. Bonds: Military, Religious. Occupation: Shepherd

Voice: Soft and mumbly

Attributes [hide]

Antinua Sylvaranth, Female Elf Sorcerer 1
Medium (5'4") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)14 (+2) 15 (+2)15 (+2)
Skills History +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Giant, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 40 pp.


Social Check DCs


Five On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'4" and muscular, this eastern man wears a pastel vest and prefers brown and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His fur, while still mostly beige, has prominent grey streaks. His eyes are amber and beady.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. The war was a terrible time for him, and Five does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother was a soldier and died while he was still young. Five was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle.

Ideals: Athletic. Flaws: Ugly, Antagonistic, Depressed. Bonds: Military. Occupation: Armorer

Voice: American accent

Attributes [hide]

Five On the Water, Male Tabaxi Sorcerer 3
Medium (6'4") Tabaxi, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)7 (-2) 17 (+3)17 (+3)
Skills Investigation +0, Performance +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp. Gold and topaz bottle stopper cork (600 gp). Carved bone or ivory statuette (40 gp). Gold and topaz bottle stopper cork (600 gp).


Social Check DCs


Calcitro Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft black waves gently in the breeze. He has a small bristly mustache and wavy white hair. His amber eyes dart from person to person.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born blind and as such lacked many opportunities for work. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Flaws: Antagonistic, Disease. Bonds: Rich, Has a crush, Adventurer. Occupation: Ploughman

Voice: Sounds elderly

Attributes [hide]

Calcitro Nimblefingers, Male Halfling Sorcerer 2
Small (3'1") Halfling, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)8 (-1) 10 (+0)10 (+0)
Skills Acrobatics +5, Insight +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp.


Social Check DCs


Ilde Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: Standing 4'0", this woman tends to wear a large brown jacket. Her red hair is smooth and relatively long. Her ears are large.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Ilde was born the youngest of three triplets. Her first spouse was a Shoemaker, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She is untrained/undisciplined, which makes her dangerous.

Motivation: She's repulsed by the PC; and doesn't want to be a cartwright and was forced into it by her family

Ideals: Philantrophist. Flaws: Ugly, Shy, Insane, Antagonistic. Bonds: Family. Occupation: Cartwright

Voice: Old thin voice

Attributes [hide]

Ilde Goldfinder, Female Dwarf Sorcerer 1
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)10 (+0) 13 (+1)12 (+1)
Skills Animal Handling +3, Performance +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 120 gp.


Social Check DCs


Fibblestib Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He has shaved his head bald. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invites people to come help in his community garden.

History: He was born in the south, but his parents moved at a very young age to the north. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Criminal record. Occupation: Tanner

Voice: Uses sign language

Attributes [hide]

Fibblestib Gummen, Male Gnome Sorcerer 1
Small (3'8") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)14 (+2) 17 (+3)11 (+0)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Gnome, Abyssal, Goblin
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 700 sp. Red-brown spinel (140 gp).


Social Check DCs


Tethren Bright, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a long, black, dusty cloak. His hair is brown, silky, and of moderate length. His gold eyes dart from person to person.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is obsessed with a lost civilization.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He now travels the world, in search of power and loot.

Motivation: Regain custody of his daughter.

Ideals: Athletic, Opinionated. Bonds: Attractive, Adventurer, Immigrant, Family. Occupation: Cartwright

Voice: Spits words with contempt

Attributes [hide]

Tethren Bright, Male Tiefling Sorcerer 2
Medium (5'2") Tiefling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 2 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 7 (-2)10 (+0) 13 (+1)16 (+3)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1300 sp.


Social Check DCs


Lorilla Daergel, Female Gnome [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a custom-built plate barding that's adorned with blue lining and desert motifs. Her hair is long and auburn with streaks of golden, and is pulled back with small blue clips. Her amber eyes peer out from beneath her Stetson blue hat.

Personality: She is almost excessively polite to everyone, even when angry. She is lazy, self-centered, vain, and jealous.

History: Lorilla hails from a village terrorized by brigands. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She tends to her Cook job now, and dutifully fulfills any obligations she has.

Motivation: To be a Bather again; and many brigands want her driven away

Flaws: Shy, Selfish. Bonds: Attractive, Enemies, Job. Occupation: Cook

Voice: Sighs a lot, exhausted

Attributes [hide]

Lorilla Daergel, Female Gnome Sorcerer 1
Small (3'2") Gnome, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 17 (+3)11 (+0) 13 (+1)13 (+1)
Skills Perception +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Just what you see.


Social Check DCs

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