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NPC Generator

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Advanced [show]


Dimble Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively, and carries shields. He has a small bristly mustache and wavy white hair. He has gleaming, smiling gray eyes.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised in a desert tribe. After coming to the age of reason, Dimble took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants revenge against orcs; and many orcs want him driven away

Ideals: Fighting, Gifted. Bonds: Attractive, Enemies, Nature. Occupation: Layabout

Voice: Speaks in third person

Attributes [hide]

Dimble Lingenhall, Male Gnome Sorcerer 2
Small (3'6") Gnome, Neutral Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)9 (-1) 7 (-2)14 (+2)
Skills Investigation +1, Persuasion +4
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 320 gp. Lapis lazuli (15 gp).


Social Check DCs


Vonana Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is wearing a long, grey, dusty cloak. She has a penchant for wearing a ring with an oversized aquamarine on her left hand. Her silver hair is lengthy and is close to two feet long. Her blue eyes dart from person to person to random spaces in the air.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born a particularly ugly child, much to the horror of her parents. She helped her father out around the business and became quite the natural. She tends to her Fisher job now, and dutifully fulfills any obligations she has.

Motivation: She has passion for adventuring and risk; and to prove her worth to the world

Flaws: Impulsive, Ugly. Bonds: Rich, Enemies, Job, Adventurer. Occupation: Fisher

Voice: Sighs a lot, exhausted

Attributes [hide]

Vonana Loderr, Female Dwarf Sorcerer 2
Medium (3'10") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)17 (+3) 11 (+0)11 (+0)
Skills Religion +5, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Auran, Druidic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 1400 sp. 1 Half-Plate.


Social Check DCs


Rohesia Clinton, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed trident, just in case. She wears her silver hair down. Her otherwise smooth face is marked with small tiny scars.

Personality: She is very quiet and rarely speaks above a whisper. She uses divination through singing.

History: Gifted from a young age, Rohesia studied abroad. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She's repulsed by the PC; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Gifted, Entrepeneur. Flaws: Shy, Antagonistic. Bonds: Criminal record. Occupation: Bounty Hunter

Voice: Eastern European accent

Attributes [hide]

Rohesia Clinton, Female Human Sorcerer 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)13 (+1) 15 (+2)14 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 100 gp.


Social Check DCs


Nimble Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a card on it. His red fur has been sun bleached extensively. His fair skin shows little sign of his aristocratic breeding.

Personality: He dislikes all the random violence that takes place in the east. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Nimble was born the youngest of three triplets. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Priest soon after.

Motivation: He has comitted a past crime that haunts him to this day; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Pacifist, Joker. Bonds: Attractive, Family, Job, Criminal record. Occupation: Priest

Voice: Speaks in third person

Attributes [hide]

Nimble Of Snakes, Male Tabaxi Sorcerer 2
Medium (6'10") Tabaxi, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)10 (+0) 14 (+2)6 (-2)
Skills Deception +0, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1800 sp.


Social Check DCs


Broce Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a penchant for wearing a ring with an oversized emerald on his right hand. His chestnut hair is greasy and uncared for. He tend to wears goggles to shield his eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does not trust anyone and sleeps with one eye open.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Ploughman arts, while his father instructed him in etiquette, music and courtly manner. His necromantic abilities were realized during a raid on his village. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He is greedy.

Ideals: Gifted. Flaws: Ugly, Antagonistic, Insomniac. Bonds: Rich, Family. Occupation: Ploughman

Voice: High pitched and raspy

Attributes [hide]

Broce Quillsharpener, Male Gnome Sorcerer 1
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)14 (+2) 11 (+0)11 (+0)
Skills Arcana +4, Religion +4
Senses Passive Perception 10
Languages Common, Gnome, Auran, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 120 gp.


Social Check DCs


Kilvar Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His white hair is smooth and relatively long. He tend to wears goggles to shield his eyes.

Personality: He will rave to anyone who will listen. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Kilvar was raised in a hard working conservative environment. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has decided he is irredeemable; and seeks redemption

Ideals: Justice. Flaws: Ugly, Insane. Bonds: Criminal record, Job. Occupation: Sage

Voice: Forgets to breathe while speaking

Attributes [hide]

Kilvar Battlehammer, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 17 (+3)8 (-1) 12 (+1)8 (-1)
Skills Intimidation +1, Investigation +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp. 1 Masterwork Common Melee.


Social Check DCs


Hugh Brixton, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has silver hair. His amber eyes dart from person to person to random spaces in the air.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. The war was a terrible time for him, and Hugh does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to loving parents in a slum to the north. When Hugh reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he feels kind of lost in life

Ideals: Optimist. Flaws: Depressed. Bonds: Military, Poor. Occupation: Stylist

Voice: Sensual and smooth

Attributes [hide]

Hugh Brixton, Male Human Sorcerer 1
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)5 (-3) 10 (+0)13 (+1)
Skills Nature -1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 100 sp. 3 Smokesticks.


Social Check DCs


Umpen Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a robe, a symbol of magic around his neck, and a warhammer on his belt. His golden hair is thinning but still full. His brown eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily eccentric. He is a great chef.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Umpen fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Gifted. Flaws: Insane, Antagonistic. Occupation: Healer

Voice: Sleepy voice

Attributes [hide]

Umpen Fiddlefen, Male Gnome Sorcerer 2
Small (3'8") Gnome, Lawful Good (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)9 (-1) 14 (+2)13 (+1)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Jo Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: She wears dull white sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed club, just in case, and carries clubs. Her auburn hair, when down, is lengthy. Her otherwise smooth face is marked with small tiny scars.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is obsessed with a lost civilization.

History: Jo hails from a village terrorized by gnolls. A freak accident while working with her Brewer father left her crippled. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Ideals: Fighting. Flaws: Depressed, Disease. Bonds: Adventurer, Enemies. Occupation: Guard

Voice: Smooth and feminine

Attributes [hide]

Jo Wildheart, Female Halfling Sorcerer 1
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)7 (-2) 12 (+1)13 (+1)
Skills Perception +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 130 gp.


Social Check DCs

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