Jocelyn Enfield, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears dark leathers with embroidery. His hair is greying and his face has many wrinkles. His amber eyes are slightly larger than normal.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He cannot resist a sob story and will often dote over anyone who has one.
History: Born to a poor family in the city he treasured whatever gifts he got. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now spends his time doing works of charity.
Motivation: He has money and likes to spend it; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Philantrophist. Flaws: Selfish. Bonds: Poor, Mentor. Occupation: Performer
Voice: High pitched, excited
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 9 (-1) | 7 (-2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 70 gp.
Virra Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her attire stands in sharp contrast to her lance, which is beautifully polished and possesses an ornate carving of a card on it. Her hair is white and very short. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born to a pair of adventurers, Virra grew up listening to her father's many stories. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She desires power and/or immortality; and her spouse's relatives view her with great suspicion
Ideals: Joker. Flaws: Selfish. Bonds: Rich, Adventurer, Family. Occupation: Tanner
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 16 (+3) | 11 (+0) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 160 gp.
Anastrianna Iranapha, Female Half-Elf [Permalink]
Personal [hide]
Description: A middle-aged woman, she prefers to wear flannel, and is pretty ugly. She wears a feathered hat to cover her moderate length black hair. Her eyes are likewise blue.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She receives visions of the future at random moments
History: The child of western immigrants she idolized her father. Anastrianna was born on a far western desert where she grew up under the tutelage of her father, an expert Seamstress. She got away from her former life and has fallen to alcoholism.
Motivation: Further expansion of business; and balancing her hectic life and new seamstress responsibilities is difficult
Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Immigrant, Job. Occupation: Seamstress
Voice: Posh accent
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 9 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp.
Pyxrin Pfaphnyrennish, Female Dragonborn [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'2" when asserting herself. Her silver crest is singed and shortened. Her gold eyes have a joyful gleam in them most of the time.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is a great chef.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her father had invested heavily in several trade routes and wanted her to inherit them. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pyxrin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has money and likes to spend it
Ideals: Philantrophist, Gifted, Fighting. Flaws: Ugly. Bonds: Rich. Occupation: Merchant
Voice: Aggressive tone
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 500 sp.
Traki Staurheim, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He is physically well-built. His silver hair is long and unkept. His face is scarred and worn.
Personality: He is very quiet and rarely speaks above a whisper. He has all his life been fascinated with singing.
History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has never given up on his singing dream.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Artistic. Flaws: Ugly, Shy, Depressed. Bonds: Nature. Occupation: Sellsword
Voice: Speaks in third person
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Kadana Mohradyllion, Female Dragonborn [Permalink]
Personal [hide]
Description: She is dressed in a clean black cloak covering her clean studded leather. She carries with her a set of spears on her belt, each one with a amber on the hilt. She wears her scarlet crest down. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her red eyes.
Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She receives visions of the future at random moments
History: Kadana was born the youngest of three triplets. From her teen years she was always beautiful and desirable, so people have always doted on her. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kadana fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Regain custody of her son; and doesn't want to be a mortician and was forced into it by her family
Ideals: Fighting, Artistic, Gifted. Bonds: Attractive, Family. Occupation: Mortician
Voice: Squeaky
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 13 (+1) | 9 (-1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 sp.
Watson Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has wavy red hair. He wears an eyepatch.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He uses divination through singing.
History: Watson was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To unite with his brother; and doesn't want to be a miner and was forced into it by his family
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich, Family. Occupation: Miner
Voice: Dutch accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 10 (+0) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 50 gp. 1 Masterwork Common Melee.
Bidreked Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt and is in decent physical shape. His long white crest is drawn into a two foot long braid. He has gleaming, smiling gold eyes.
Personality: Bidreked hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He believes the world needs to unite to get rid of gnolls once and for all.
History: Born in the south to a Weaver, Bidreked learned a great deal about his mother's area of expertise. Bidreked liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Many gnolls want him driven away; and he feels the way he acts is they only way to get by in the world
Ideals: Artistic, Impeccable. Bonds: Enemies, Job, Nature. Occupation: Weaver
Voice: Thin and wheezing
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 13 (+1) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Druidic, Draconic, Giant
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 pp.
Akra Kerrhylon, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a black tunic with green highlights, and long red pants that bunch up around her shoes. She has done her best to style her blue crest to look like a famous performer. Her face is covered beneath a completely black helmet.
Personality: She is irascible and easily irritated. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Her parents moved while she was still in utero so she is the first generation to be born here. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She moves from town to town, unable to find a place to settle.
Motivation: She's repulsed by the PC.
Flaws: Antagonistic, Disease. Bonds: Poor, In love, Immigrant. Occupation: Blacksmith
Voice: Old Prospector
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 11 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 200 sp.
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Their contribution stands as a beacon of hope for all adventurers!
