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NPC Generator

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Advanced [show]


Xanaphia Othronus, Female Elf [Permalink]

Personal [hide]

Description: This northern woman wears tight fighting clothing, which leaves very little to the imagination. Her clothes are grease stained in places. Her brown hair is greying along the sides and has receded to reveal a widow's peak. Her fair skin shows little sign of her aristocratic breeding.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Born in the north her family was never financially stable. From her teen years she was always beautiful and desirable, so people have always doted on her. She moves from town to town, unable to find a place to settle.

Motivation: She is not mentally stable, and does not behave rationally; and further expansion of business

Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Immigrant, Attractive. Occupation: Blacksmith

Voice: Australian accent

Attributes [hide]

Xanaphia Othronus, Female Elf Sorcerer 1
Medium (4'11") Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)13 (+1) 15 (+2)15 (+2)
Skills History +3, Performance +4
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 3000 cp. 1 Breastplate.


Social Check DCs


Igden Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a fancy tan suit. His chestnut hair is cut short with large spiked bangs in the front. His eyes are likewise gray.

Personality: While he acts the brute, he is far gentler than he would appear. He is obsessed with his god.

History: He got into the Hunter business at a young age. At a young age his mother died while driving off some drow. His father being the stubborn sort decided to stay and helped train him in dagger use. He then took over the family business and is one of the better Hunter for hire.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and wants to open a new tavern

Ideals: Fighting. Bonds: Attractive, Religious, Job, Enemies, Criminal record. Occupation: Hunter

Voice: Draws out vowels

Attributes [hide]

Igden Scheppen, Male Gnome Sorcerer 4
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 16 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)10 (+0) 15 (+2)9 (-1)
Skills Deception +1, Insight +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 3000 cp.


Social Check DCs


Oriax Dare, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'8". He is generally shirtless and showing off his tattooed chest, and his gloved hand is found clutching a shortspear. He wears a Stetson hat to cover his moderate length purple hair. His eyes are a pleasant silver.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Oriax was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Oriax's father didn't care for him much, and the feeling was mutual. During his travels, Oriax and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Oriax discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Oriax fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He wants revenge against drow; and to reunite with his old friends

Ideals: Gifted. Flaws: Disease, Antagonistic. Bonds: Adventurer, Enemies. Occupation: Interpreter

Voice: Speaks with a cold

Attributes [hide]

Oriax Dare, Male Tiefling Sorcerer 2
Medium (6'8") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)10 (+0) 11 (+0)16 (+3)
Skills Arcana +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 260 gp. Jasper (70 gp). Jet (160 gp). 4 Tanglefoot bags.


Social Check DCs


Tarak Mitchell, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses like a well dressed Barber does. His chestnut hair is cut short. His fair skin shows little sign of his aristocratic breeding.

Personality: Tarak wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born in the south to a Barber, Tarak learned a great deal about his father's area of expertise. He worked as a nervous Barber and found it very stressful. Since then, he has sought to make the best of life.

Motivation: Expand his business; and further expansion of business

Ideals: Disciplined, Optimist. Bonds: Job, Attractive, In love. Occupation: Barber

Voice: Shortens vowels

Attributes [hide]

Tarak Mitchell, Male Half-Orc Sorcerer 1
Medium (5'3") Half-Orc, Lawful Evil (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 16 (+3)10 (+0) 9 (-1)11 (+0)
Skills Acrobatics +1, Investigation +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 700 sp.


Social Check DCs


Damakos Covert, Male Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged man does not wear sleeves and tends to eschew shirts when he can avoid it, and a wedding ring on his right hand. His red hair is lengthy and is close to two feet long. His eyes are gold and he is always smoking a pipe.

Personality: He is business-like. He takes instructions and follows them to the letter. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was raised in a white middle class family as the only child. His father was a soldier and died while he was still young. Damakos was left his father's suit of armor and trained in its use and care. Days after completing his studies, news broke out that his hometown was attacked by brigands. Damakos was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: He wants nothing more than to rejoin the army; and to end his boredom

Ideals: Professionalism. Flaws: Mundane. Bonds: In love, Enemies, Military. Occupation: Dilettante

Voice: Speaks with a cold

Attributes [hide]

Damakos Covert, Male Tiefling Sorcerer 1
Medium (5'10") Tiefling, Chaotic Good (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 10 (+0)18 (+4) 15 (+2)20 (+5)
Skills Athletics +3, Nature +6
Senses Passive Perception 12
Languages Common, Orc, Infernal, Aquan, Auran
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 300 sp. 1 Banded mail.


Social Check DCs


Mary Wasanthi, Female Half-Elf [Permalink]

Personal [hide]

Description: This malnourished woman prefers to wear yellow pants and tee shirts. Her chestnut hair is greasy and uncared for. Her face is scarred and worn.

Personality: She hates goblins. She views them as having robbed her home of its proper glory. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Being a Bookbinder kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She has decided she is irredeemable; and a rival would like her out of the picture

Flaws: Ugly. Bonds: Poor, Enemies, Criminal record, Slave. Occupation: Bookbinder

Voice: Aggressive tone

Attributes [hide]

Mary Wasanthi, Female Half-Elf Sorcerer 1
Medium (5'2") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)13 (+1) 14 (+2)15 (+2)
Skills Nature +3, Stealth +2
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 110 gp.


Social Check DCs


Rangrim Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears an entirely brown suit with tan socks and a vest with buckled shoes. His brown hair is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has all his life been fascinated with dancing.

History: Rangrim lived on a farm with his mother, near the main road leading to a nearby town. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. Due to his spouse's obsession with being a Ruler they were divorced and he won custody of their son. He worked as a Knight, and he later adopted a second son.

Motivation: Wants to have a good time and be beloved; and his relatives are trying to arrange a marriage

Ideals: Optimist, Artistic. Bonds: Family. Occupation: Knight

Voice: Shortens vowels

Attributes [hide]

Rangrim Loderr, Male Dwarf Sorcerer 4
Medium (4'3") Dwarf, Neutral Evil (CR 4)
Armor Class 14
Hit Points 29 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 18 (+4)14 (+2) 5 (-3)10 (+0)
Skills Animal Handling -1, Religion +4
Senses Passive Perception 7
Languages Common, Dwarven, Goblin, Infernal
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 200 gp.


Social Check DCs


Varis Holimion, Male Elf [Permalink]

Personal [hide]

Description: He stands about 4'9" and typically wears tan cloth garments or leather armor. His left hand appears badly burned and disfigured. He has wavy white hair. His blue eyes dart from person to person to random spaces in the air.

Personality: Varis is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born to a pair of adventurers, Varis grew up listening to his mother's many stories. He moved out east to avoid the crime he committed. He used his abilities to trick people and travel the world for free.

Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day

Ideals: Extrovert. Bonds: Criminal record, Adventurer, Enemies. Occupation: Servant

Voice: Sensual and smooth

Attributes [hide]

Varis Holimion, Male Elf Sorcerer 1
Medium (4'9") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 5 (-3)10 (+0) 16 (+3)12 (+1)
Skills Insight +5, Nature +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 3000 cp.


Social Check DCs


Peter Ofandrus, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and is dressed in an above average manner. He keeps his long white hair kept up in a rat tail. His fierce brown eyes like to dwell on things.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is harsh and unforgiving.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Opinionated. Flaws: Antagonistic, Insane. Bonds: Attractive, Military. Occupation: Miller

Voice: Puts emphasis on the wrong words

Attributes [hide]

Peter Ofandrus, Male Half-Elf Sorcerer 1
Medium (4'9") Half-Elf, Chaotic Good (CR 1)
Armor Class 7
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)4 (-3) 15 (+2)14 (+2) 7 (-2)7 (-2)
Skills Animal Handling +0, Persuasion +0
Senses Passive Perception 8
Languages Common, Elven, Aquan, Sylvan
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 80 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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