Nicor Sadness, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is bristling with hidden weapons, mostly greatswords and lances. His white hair is kept up in a ponytail inside a broad hat. His black eyes are passionate and lively.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He comes from a rich northern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To protect his home; and he has decided he is irredeemable
Flaws: Disease. Bonds: Criminal record, Rich, Adventurer, Guardian. Occupation: Bowyer
Voice: Scottish accent
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 150 gp. Citrine (30 gp).
Gomory Harm, Female Tiefling [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She wears a black shirt, with a pastel mid length skirt with pastel tights and flats, usually wearing a coat over them. Her hair is cut close to her head. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Gomory is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Days after completing her studies, news broke out that her hometown was attacked by orcs. Gomory was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.
Motivation: Find a way to reverse the transformation of her brother; and her name or reputation has been wronged in the past by orcs, and she desires to right it
Ideals: Philantrophist. Bonds: Attractive, Family, Religious, Enemies. Occupation: Painter
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'4") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 17 (+3) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp. 1 Masterwork Common Melee.
Sybil Lancaster, Female Human [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her hair is long and chestnut with streaks of black, and is pulled back with small brown clips. She has several tiny aquamarine earrings on each ear.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is an amazing painter.
History: Sybil was raised in a hard working conservative environment. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She became a Shoemaker soon after.
Motivation: She is terrified, and will act out of fear; and further expansion of business
Ideals: Gifted. Flaws: Fearful. Bonds: Rich, Attractive, Job. Occupation: Shoemaker
Voice: Loud with bravado
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 300 sp. Golden pearl (120 gp).
Lilith Doom, Female Tiefling [Permalink]
Personal [hide]
Description: A middle-aged woman, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady, and is pretty ugly. Her brown hair is greasy and uncared for. She has a dull look in her white eyes.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She pushes her goals aggressively. She is also a coward if confronted.
History: Lilith was born the youngest of three triplets. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.
Motivation: Regain custody of her son; and she possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Ugly, Fearful. Bonds: Rich, Criminal record, Family. Occupation: Map Maker
Voice: Australian accent
Attributes [hide]
Medium (5'3") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Infernal, Gnome, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Thorpe Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears light armors faded through time and improper care. His hair, while still mostly black, has prominent grey streaks. His fierce violet eyes like to dwell on things.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born in the east. When Thorpe reached his early adolescence his Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He became a Shepherd soon after.
Motivation: He wants nothing more than to rejoin the army.
Bonds: Job, Immigrant, Military. Occupation: Shepherd
Voice: Boston accent
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 9 (-1) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 1 Everburning torch.
Lagazi Cromwell, Female Half-Orc [Permalink]
Personal [hide]
Description: She stands about 5'2" and is typically in her Barkeep uniform. Her left leg appears badly burned and disfigured. Her long blonde hair reaches down to her waist. Her eyes are blue.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Like her father and her brother before her, after school she went straight into learning to become a Barkeep. She struck the Barkeep job and began her own company from there.
Motivation: Further expansion of business; and expand her business
Ideals: Optimist. Flaws: Impulsive, Disease. Bonds: Job. Occupation: Barkeep
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'2") Half-Orc, Neutral Evil (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Halfling
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 300 gp.
Thiala Zhou, Female Half-Elf [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a chocolate of some kind. She is wearing the road beaten gear of a warrior, marred by chocolates. She has a very tight haircut. Her face is covered beneath a completely black helmet.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is frequently practicing swordplay.
History: Thiala lived on a farm with her mother, near the main road leading to a nearby town. Her mother was a soldier and died while she was still young. Thiala was left her mother's suit of armor and trained in its use and care. She has been saving her money to try and buy her sister's freedom.
Motivation: A rival would like her out of the picture.
Ideals: Fighting. Flaws: Ugly. Bonds: Criminal record, Military, Family. Occupation: Actor
Voice: Sounds elderly
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 7 (-2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 90 gp.
Frederick Copeland, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he likes to wear brown tank tops with red pants. His blonde hair is cut short with large spiked bangs in the front. His eyes are blue and he is always smoking a pipe.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born in the north, but his parents moved at a very young age to the west. His father was a soldier and died while he was still young. Frederick was left his father's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Fighting, Optimist. Bonds: Immigrant, Military. Occupation: Dyer
Voice: Strong lisp
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 11 (+0) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Aquan, Elven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp).
Savaran Chumbyxirinnish, Female Dragonborn [Permalink]
Personal [hide]
Description: She is in excellent shape and is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her copper crest is knotted and matted. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She believes the world needs to unite to get rid of giants once and for all.
History: Savaran hails from a village terrorized by giants. In her 16th year, her parents were killed by a giants raid, leaving Savaran alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by giants. Savaran was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.
Motivation: Many giants want her driven away.
Ideals: Athletic, Passionate. Flaws: Insane. Bonds: Attractive, Enemies. Occupation: Bounty Hunter
Voice: Italian accent
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 16 (+3) | 8 (-1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 10 pp.
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Their contribution stands as a beacon of hope for all adventurers!
