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NPC Generator

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Advanced [show]


Isabella Firahel, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a yellow and green robe with the hood down. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She keeps her golden hair in a pixie cut. Her face is covered beneath a completely black helmet.

Personality: Isabella speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Isabella was born on a far western mountains where she grew up under the tutelage of her father, an expert Map Maker. She left for the west, certain she would find work there.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Impeccable, Logical. Bonds: Attractive, Immigrant. Occupation: Map Maker

Voice: Deep voice with rolling R's

Attributes [hide]

Isabella Firahel, Female Half-Elf Sorcerer 1
Medium (5'0") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)13 (+1) 13 (+1)13 (+1)
Skills Persuasion +3, Stealth +3
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 2000 cp.


Social Check DCs


Charles Altham, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a perfectly clean shirt and pair of pants. He keeps his blonde hair in a flapper bob. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: He was born the only child of a wealthy merchant. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Enemies, Adventurer, Criminal record. Occupation: Actor

Voice: Jamaican accent

Attributes [hide]

Charles Altham, Male Human Sorcerer 2
Medium (6'0") Human, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)14 (+2) 15 (+2)10 (+0)
Skills Athletics +3, Survival +4
Senses Passive Perception 12
Languages Common, Auran, Celestial
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 210 gp.


Social Check DCs


Hecat Grief, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is well dressed, but even with her fine clothing she looks run-down. Her silver hair is singed and shortened. Her black eyes peer out from beneath her top black hat.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and she wants revenge against giants

Ideals: Philantrophist, Justice. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Shoemaker

Voice: German accent

Attributes [hide]

Hecat Grief, Female Tiefling Sorcerer 3
Medium (5'5") Tiefling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)16 (+3) 6 (-2)13 (+1)
Skills Persuasion +3, Stealth +5
Senses Passive Perception 8
Languages Common, Sylvan, Dwarven, Giant
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 16000 cp.


Social Check DCs


Manea Love, Female Tiefling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is wearing a long, black cloak. Her chestnut hair is unkempt and raggedy. Her face is covered beneath a completely black helmet.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is lazy and tries to find solutions quickly.

History: Born to a Baker, her mother struggled to pay the bills. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions

Flaws: Ugly, Terse, Lazy. Bonds: Poor, Religious. Occupation: Shipwright

Voice: Russian accent

Attributes [hide]

Manea Love, Female Tiefling Sorcerer 2
Medium (4'8") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)17 (+3) 12 (+1)13 (+1)
Skills Nature +5, Religion +5
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Aquan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 390 gp.


Social Check DCs


Shivering Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears dull pastel sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bow, just in case. His cinnamon fur is braided into rings. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From his teen years he was always beautiful and desirable, so people have always doted on him. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To get a good night's sleep; and he has money and likes to spend it

Flaws: Shy, Disease, Insomniac. Bonds: Attractive, Rich. Occupation: Crown-heir

Voice: Dark and ominous

Attributes [hide]

Shivering Shore, Male Tabaxi Sorcerer 1
Medium (5'8") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)8 (-1) 7 (-2)13 (+1)
Skills Investigation +1, Performance +3
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp.


Social Check DCs


Virra Sympony, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a worn and beaten armor. Her head has been shaved. Her eyes, though not visible through her cowl, are brown.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She would rather hide behind her crafts than deal with other people.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. She has had some formal poetry training, and achieved minor success. She hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and she is compelled to act according to her religious beliefs

Ideals: Artistic. Flaws: Ugly, Insomniac, Shy. Bonds: Religious. Occupation: Courier

Voice: Scandinavian accent

Attributes [hide]

Virra Sympony, Female Gnome Sorcerer 1
Small (3'3") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)18 (+4) 11 (+0)16 (+3)
Skills Nature +6, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome, Terran, Sylvan, Giant, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 30 gp.


Social Check DCs


Semyaza Faith, Female Tiefling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears bulky black painted plate armor. She has dyed her greying dark red hair a little too much giving a sharp dark red color. Her gold eyes dart from person to person.

Personality: Always inclined to offer people food she seems plenty friendly. She is a great chef.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now travels the world, in search of power and loot.

Motivation: She doesn't get along with people that don't share her tastes; and she has passion for adventuring and risk

Ideals: Philantrophist, Gifted, Impeccable. Bonds: Rich, Adventurer. Occupation: Priest

Voice: Switch between two voices

Attributes [hide]

Semyaza Faith, Female Tiefling Sorcerer 3
Medium (4'11") Tiefling, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)13 (+1) 15 (+2)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 100 gp. Amber (90 gp).


Social Check DCs


Fallond Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'0", this man likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a top hat to hide his balding. He wears an eyepatch.

Personality: Prone to second guessing himself, he comes off as nervous. He is able to fit into much smaller and tighter spaces than normal.

History: Fallond lived on a farm with his mother, near the main road leading to a nearby town. His mother was a mechanic, and taught him how to fix just about anything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Gifted, Persistence. Flaws: Ugly, Shy. Bonds: Family. Occupation: Marshal

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Fallond Daraln, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)10 (+0) 16 (+3)6 (-2)
Skills Animal Handling +5, Religion +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 5000 cp. 1 Superior lock.


Social Check DCs


Faral Eathalena, Female Elf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'3" and wears dull tan sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed axe, just in case. She wears a colorful flower in her red hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was born in a small forest village. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Faral took refuge in the old dungeon and found the beat up axe and armor she uses now. She hasn't been sleeping well lately.

Motivation: She feels threatened by others; and to get a good night's sleep

Flaws: Insomniac, Shy, Fearful. Bonds: Attractive, Nature. Occupation: Dilettante

Voice: Thin and wheezing

Attributes [hide]

Faral Eathalena, Female Elf Sorcerer 1
Medium (5'3") Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 6 (-2)17 (+3) 14 (+2)6 (-2)
Skills Persuasion +0, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Giant, Undercommon, Auran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 80 gp. Moss agate (10 gp).


Social Check DCs

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