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NPC Generator

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Advanced [show]


Quelenna Mystralath, Female Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she prefers to wear tan pants and tee shirts. Her broad hat is riddled with cuts and holes. She wears crescent spectacles with a black brim.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. The war was a terrible time for her, and Quelenna does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Quelenna reached her early adolescence her Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has a rivalry with the Church that dominates her actions; and she loathes her own lifestyle

Ideals: Optimist. Flaws: Ugly, Depressed. Bonds: Military, Religious. Occupation: Bowyer

Voice: Mousy voice

Attributes [hide]

Quelenna Mystralath, Female Elf Sorcerer 1
Medium (4'8") Elf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 10 (+0)14 (+2) 10 (+0)9 (-1)
Skills Animal Handling +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Elven, Giant, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 2000 cp. Silver pearl (50 gp). 1 Healer’s kit.


Social Check DCs


Morana Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a custom-built plate barding that's adorned with brown lining and desert motifs. Her golden hair is drawn into a tight pony tail with a rose scrunchie. She wears large thick round spectacles.

Personality: Morana speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is a great chef.

History: She was raised in a white middle class family as the only child. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To clean up the streets; and nothing but the best is good enough for her

Ideals: Impeccable, Gifted, Entrepeneur. Flaws: Mundane. Bonds: Guardian. Occupation: Tanner

Voice: Jamaican accent

Attributes [hide]

Morana Torunn, Female Dwarf Sorcerer 1
Medium (4'3") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)13 (+1) 15 (+2)10 (+0)
Skills Religion +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 90 gp. Iolite (60 gp).


Social Check DCs


Melissa Harper, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She is renowned for her bright violet dresses and hats. Her red hair is singed and shortened. Her eyes are likewise blue.

Personality: She has a massive crush on the younger sibling of the Mayor who has hired her part-time. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Melissa was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: She wants to get laid; and several ex partners dislike her way of doing things and want revenge

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Has a crush, Enemies, Poor. Occupation: Mayor

Voice: Soothing and warm

Attributes [hide]

Melissa Harper, Female Half-Elf Sorcerer 3
Medium (5'4") Half-Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)11 (+0) 14 (+2)12 (+1)
Skills History +2, Investigation +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 400 gp.


Social Check DCs


Symma Munggen, Female Gnome [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'6" has a big stupid grin on her face most of the time. She is wearing a tight tan one piece outfit complete with pants, hood, and a cape. Her silver hair is slicked back into a classic pompadour. Her fierce violet eyes like to dwell on things.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Symma lived on a farm with her mother, near the main road leading to a nearby town. From there she went from mercenary job to mercenary job. In the meantime she has taken over work as a Miller and occasionally as a mercenary.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like her out of the picture

Ideals: Justice. Bonds: Family, Adventurer, Job, Criminal record. Occupation: Miller

Voice: Scottish accent

Attributes [hide]

Symma Munggen, Female Gnome Sorcerer 3
Small (3'6") Gnome, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 21 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 19 (+4)15 (+2) 14 (+2)11 (+0)
Skills Acrobatics +1, Religion +4
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Halfling
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 200 gp.


Social Check DCs


Clerebold Tealeaf, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is constantly adorned with expensive silk clothing, often dyed in bright yellow and white, and wears rings and necklaces with large, colorful gems. His hair is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.

Personality: Calm and collected, he is a well trained Unemployed. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a pair of adventurers, Clerebold grew up listening to his mother's many stories. Like his mother and his brother before him, after school he went straight into learning to become a Unemployed. He now mingles about in high society.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Athletic, Entrepeneur. Bonds: Rich, Job, Adventurer. Occupation: Unemployed

Voice: Uses sign language

Attributes [hide]

Clerebold Tealeaf, Male Half-Elf Sorcerer 1
Medium (4'11") Half-Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 5 (-3)17 (+3) 17 (+3)10 (+0)
Skills Animal Handling +5, Investigation +5
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Giant, Halfling
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 5000 cp.


Social Check DCs


Symma Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has styled her chestnut hair well, parting it to the left. Her face is covered beneath a completely black helmet.

Personality: She is mildly Gnome supremacist, though she does not identify as such. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born blind and as such lacked many opportunities for work. As a young adult she joined a group advocating for an improvement in Gnomish conditions. She was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Gnomish people; and she has a rivalry with the church that dominates her actions

Flaws: Ugly, Racist, Secretive, Disease. Bonds: Poor. Occupation: Painter

Voice: Soft and melodious

Attributes [hide]

Symma Gobblefirn, Female Gnome Sorcerer 2
Small (3'2") Gnome, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)9 (-1) 11 (+0)8 (-1)
Skills Acrobatics +1, Athletics +1
Senses Passive Perception 10
Languages Gnome
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp. Chrysoberyl (50 gp). Chrysoberyl (50 gp). 1 Everburning torch.


Social Check DCs


Beatrice Weston, Female Human [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her brown hair is thinning but still full. She is very pretty but has cold, dead eyes.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: The child of a Dilettante, who enjoyed hunting, Beatrice was taken on many hunting expeditions. Beatrice abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Further expansion of business; and she's looking for her big break

Flaws: Shy. Bonds: Attractive, Enemies, Nature, Adventurer, Job. Occupation: Gardener

Voice: Tuts and clicks tongue

Attributes [hide]

Beatrice Weston, Female Human Sorcerer 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 1 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 6 (-2)16 (+3) 15 (+2)14 (+2)
Skills Athletics +0, History +5
Senses Passive Perception 12
Languages Common, Orc, Sylvan, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: Sard (30 gp). Coral (50 gp).


Social Check DCs


Naill Nailo, Male Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears long strands of aquamarine and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His red hair is knotted and matted. His fair skin shows little sign of his aristocratic breeding.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born in the north, but his parents moved at a very young age to the south. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He moves from town to town, unable to find a place to settle.

Motivation: He feels that his past leaves him morally obligated to help; and he is a bit of a kleptomaniac

Flaws: Terse. Bonds: Rich, Attractive, Criminal record, Immigrant. Occupation: Guard

Voice: Voice breaks

Attributes [hide]

Naill Nailo, Male Elf Sorcerer 3
Medium (5'3") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 7 (-2)12 (+1) 16 (+3)9 (-1)
Skills Athletics +4, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 400 gp.


Social Check DCs


William Kenley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a well pressed and immaculate suit (or dress). His chestnut hair is matted, messy, and big. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Cocky and sure of himself, he believes he is the best Marshal born in the past three hundred years. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born in the north, but his parents moved at a very young age to the east. He was taken as a slave by a traveling circus and forced to perform He tends to his Marshal job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Immigrant, Slave. Occupation: Marshal

Voice: Slurs words

Attributes [hide]

William Kenley, Male Human Sorcerer 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)17 (+3) 15 (+2)15 (+2)
Skills Animal Handling +4, Performance +4
Senses Passive Perception 12
Languages Common, Gnoll, Orc, Draconic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 100 gp.


Social Check DCs

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