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NPC Generator

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Advanced [show]


Sannl Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: She sports grey clothing, slightly heavier than average wear. She keeps her long silver hair kept up in a rat tail. She wears large thick round spectacles.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: Sannl hails from a village terrorized by brigands. In her 11th year, her parents were killed by a brigands raid, leaving Sannl alone in the world. After a stint in an orphanage, she was adopted. She got away from her former life and has fallen to alcoholism.

Motivation: She seems to be bored by most things; and someone believes her a fraud

Ideals: Philantrophist. Flaws: Addict, Mundane. Bonds: Family, Enemies. Occupation: Hunter

Voice: Nasally tone

Attributes [hide]

Sannl Frostbeard, Female Dwarf Sorcerer 1
Medium (3'10") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 8 (-1)11 (+0) 14 (+2)10 (+0)
Skills Intimidation +2, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 200 sp.


Social Check DCs


Oriff Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: She is a mite stocky and is typically in her Baker uniform. Her tied-back hair is white. She is very pretty but has cold, dead eyes.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is lazy, self-centered, vain, and jealous.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She helped her father out around the business and became quite the natural. She now owns her own business.

Motivation: She'd like to take her coworkers down a peg; and to end her boredom

Flaws: Antagonistic, Selfish, Mundane. Bonds: Job, Attractive. Occupation: Baker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Oriff Durthane, Female Dwarf Sorcerer 2
Medium (3'9") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)12 (+1) 6 (-2)7 (-2)
Skills Arcana +3, Nature +3
Senses Passive Perception 8
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: Just what you see.


Social Check DCs


Gimble Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: This man is very fat, and wears a tan vest and prefers grey and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is silver and curly. His face is covered beneath a completely black helmet.

Personality: Aggressive, abrasive, and angry, Gimble embodies much of what other species detest in the Gnomes. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: Sabotage a competitor.

Flaws: Ugly, Antagonistic, Disease. Bonds: Job. Occupation: Shepherd

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gimble Cobblelob, Male Gnome Sorcerer 2
Small (3'8") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)12 (+1) 8 (-1)14 (+2)
Skills Acrobatics +2, Nature +3
Senses Passive Perception 9
Languages Common, Gnome, Ignan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1300 sp.


Social Check DCs


Left-Handed Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across her face, she is wearing the road beaten gear of a warrior. She has dyed her greying lavender fur a little too much giving a sharp lavender color. She has blue eyes.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is lazy and tries to find solutions quickly.

History: She was born in a small desert village. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.

Motivation: A need for knowledge about a nearby landmark; and she is greedy

Ideals: Fighting. Flaws: Shy, Lazy. Bonds: Nature, Rich, Adventurer. Occupation: Herbalist

Voice: Sensual and smooth

Attributes [hide]

Left-Handed Candle, Female Tabaxi Sorcerer 1
Medium (5'2") Tabaxi, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)11 (+0) 16 (+3)15 (+2)
Skills Arcana +2, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 40 gp.


Social Check DCs


Aelar Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: This man dresses like a well dressed Barber does, and sports empty pouches on his belt. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is obsessed with his god.

History: He was born in the north, but his parents moved at a very young age to the south. A gifted student he started as a Unemployed, but he got bored and became a Barber. He became a Barber soon after.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and his religion dominates his actions

Flaws: Ugly. Bonds: Job, Criminal record, Religious, Immigrant. Occupation: Barber

Voice: Cold and demanding tone

Attributes [hide]

Aelar Meliamne, Male Half-Elf Sorcerer 2
Medium (5'7") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 10 (+0)14 (+2) 14 (+2)16 (+3)
Skills Athletics +0
Senses Passive Perception 12
Languages Common, Elven, Gnome, Celestial
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 350 gp.


Social Check DCs


Gnarsh Wakefield, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing a tight white one piece outfit complete with pants, hood, and a cape. He carries with him a set of falchions on his belt, each one with a amethyst on the hilt. His hair is short and auburn. His skin is flawless and his brown eyes scan people very quickly.

Personality: He can speak with the recently deceased. He has a small toy that he constantly fidgets with.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Sorcerer school at a young age so that he could practice his martial talents. He's since become an addict/alcoholic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep

Ideals: Fighting, Gifted. Flaws: Addict. Bonds: Attractive, Poor. Occupation: Adventurer

Voice: Low rumbling, strings words together

Attributes [hide]

Gnarsh Wakefield, Male Half-Orc Sorcerer 1
Medium (6'10") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)11 (+0) 10 (+0)9 (-1)
Skills Intimidation +1, Perception +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 140 gp. 2 Antitoxin.


Social Check DCs


Windy Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries with him a set of swords on his belt, each one with a amber on the hilt. His fur is cut close to his head. His copper eyes dart from person to person to random spaces in the air.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He also hits on women, regardless of circumstances.

History: The child of a Mayor, who enjoyed hunting, Windy was taken on many hunting expeditions. His psionic abilities were realized during a raid on his village. He was granted psionic powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants a kiss

Ideals: Fighting, Gifted. Flaws: Depressed. Bonds: Has a crush, Nature. Occupation: Stylist

Voice: Irish accent

Attributes [hide]

Windy Of Dragons, Male Tabaxi Sorcerer 1
Medium (6'5") Tabaxi, Lawful Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 10 (+0)14 (+2) 11 (+0)5 (-3)
Skills Insight +2, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Orc, Giant
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 3000 cp. 1 Magnifying glass.


Social Check DCs


Eberk Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is physically well-built. He has wavy brown hair. He has amber eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born into a rich family. His family was turned out during the war. He and his family wandered west to less war torn lands. After months of barely getting by, Eberk managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Money/treasure; and he feels that his past leaves him morally obligated to help

Ideals: Joker. Flaws: Insane, PTSD. Bonds: Criminal record, Rich. Occupation: Animal Trainer

Voice: Soft and mumbly

Attributes [hide]

Eberk Bloodkith, Male Dwarf Sorcerer 1
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 15 (+2)12 (+1) 14 (+2)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 700 sp.


Social Check DCs


Guy Thorpe, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. He carries with him a set of greataxes, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His red hair is long and unkept. His brown eyes are slightly larger than normal.

Personality: He is a Actor first and foremost. He believes firmly that knowledge should be universal. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He got into the Actor business at a young age. He worked as a nervous Actor and found it very stressful. He then took over the family business and is one of the better Actor for hire.

Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Poor. Occupation: Actor

Voice: pre-pubescent

Attributes [hide]

Guy Thorpe, Male Human Sorcerer 1
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)11 (+0) 13 (+1)14 (+2)
Skills Performance +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 110 gp.


Social Check DCs

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